Basketifier: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Analyze''' |
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A '''Basketifier''' is a food basket that allows for the long-term storage of fresh foods. It also makes the food item unlimited. It was sold in the [[Evermore Hollow]] shop, [[EHShop:Preserving_Breads|Preserving Breads]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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<pre> |
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{{TOC limit|2}} |
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Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= While OTS, the Basketifier can store up to 4 food/drink items inside it, and it can make unlimited copies of those food/drink items stored inside. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! |
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This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. |
This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. |
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2. RUB - use this to prepare a food item for removal. |
2. RUB - use this to prepare a food item for removal. |
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3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) |
3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) |
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Alterations: |
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The basket may be altered freely, but it must remain a basket. It can have a long or show description.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|PUT<br>(food in) |
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| You lower a maple bourbon pork chop garnished with apple and thyme into a rotund apple-shaped basket, taking a bit of cheesecloth from within to cover the dish and keep it fresh. |
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| XXX lowers her pork chop into a rotund apple-shaped basket, taking a bit of cheesecloth from within to cover the dish. |
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|- |
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! scope="row" role="rowheader"|RUB |
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| You rub the side of your apple-shaped basket, preparing a maple bourbon pork chop garnished with apple and thyme for removal. |
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| N/A |
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|- |
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! scope="rowgroup" role="rowheader" rowspan="2"|TURN |
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| '''First turn:''' You are about to permanently remove a maple bourbon pork chop garnished with apple and thyme from your apple-shaped basket. {{blue|If this is what you want to do, then TURN the basket again in the next 30 seconds.}} |
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| N/A |
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|- |
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|'''Second turn:''' Deciding that you no longer want a maple bourbon pork chop garnished with apple and thyme in your apple-shaped basket, you turn a dial on the side of it and then press an alarmingly red button. A loud hiss and smoke issues from the basket, the sound of something whining, and a soft, piteous, "Nooooo..." fills the air, but in the end, a drawer pops open. In the drawer you see a maple bourbon pork chop garnished with apple and thyme and a small sign that says, "Last of its kind." You quickly retrieve the basket. |
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|XXX turns a small dial on her apple-shaped basket, causing a lot of hissing, billowing smoke, and a faint plea of denial. In short order, a drawer on the side of the basket pops out and XXX lifts a maple bourbon pork chop garnished with apple and thyme out of it. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The Basketifier's second tier expands the number of food/drink items it can contain to 8 items total. In addition, it can be {{boldmono|[[PULL]]ed}} to turn the basket into a picnic blanket for serving. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze=To create a picnic, follow these steps: |
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1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. |
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2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. |
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Alterations: |
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Basket's Blanket: a fringed red and black cloth |
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It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|PULL<br>(basket) |
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| Placing a rotund apple-shaped basket on the ground, you pull a forest green blanket embroidered with plump golden apples and lay it upon the ground, repositioning the basket as a weight on one end. With practiced ease, you lay out each of the food items you had stored inside the basket, remembering as you do that this will make them available for all to enjoy. Pulling a bit of debris from a forest green blanket embroidered with plump golden apples, you toss it into the basket, which you now realize will act as a trashcan. |
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[[{{blue|OOC Warning:}} All food items on this blanket are now available for public consumption. Your apple-shaped basket has been transformed into a trashcan and placed on one corner. Your green blanket will be out for 30 minutes at a time, refreshable with HUG. If you are not around when the timer is up, then you will need to see the local {{blue|Adventurer's Guild}} to learn about recovery options for the basket.]] |
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| Placing a rotund apple-shaped basket on the ground, XXX pulls a forest green blanket embroidered with plump golden apples and lays it upon the ground, repositioning the basket as a weight on one end. With practiced ease, she lays various food items upon the blanket's smooth surface and discards any loose debris within the basket. |
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|- |
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! scope="row" role="rowheader"|PUSH<br>(blanket) |
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| Quickly removing the various food items from the surface of the blanket and depositing them in a rotund apple-shaped basket, you close down your picnic. |
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You pick the basket up. |
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| Quickly removing the various food items from the surface of the blanket and depositing them in a rotund apple-shaped basket, XXX closes down her picnic. |
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XXX picks the basket up. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The Basketifier's third tier expands the number of food/drink items it can contain to 12 items total, and it has the picnic blanket ability. In addition, it can be {{boldmono|[[PROD]]ded}} to turn the basket into a table for serving.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze=To create a table, follow these steps: |
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1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. |
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2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. |
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Alterations: |
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Table Base: a rough oak table |
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The table must keep the noun table. It may have a long or a show description and needs to be made of wood.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|HUG |
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|'''First hug:''' A painted applewood table has 119 minutes left before it will pack itself up. If you would like to reset it to 90 minutes, then please HUG a painted applewood table again. |
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'''Second hug:''' You nudge the table, refreshing the timer for XX minutes. |
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|N/A |
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|- |
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! scope="row" role="rowheader"|PROD<br>(basket) |
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| Placing the basket on the ground, you prod a couple of mechanisms in the bottom and step back. To the tune of mechanical whirring and buzzing, the basket slowly transforms into a painted applewood table as a pair of legs unfurl from its bottom. The walls and sides of the basket become the tabletop, and its lining transforms into a tablecloth. The various food items that once were within the basket become spread out for all to enjoy. You carefully tuck a rotund apple-shaped basket under the table, which can be used as a trashcan. |
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[[{{blue|OOC Warning:}} All food items on this table are now available for public consumption. Your apple-shaped basket has been transformed into a trashcan and placed under the table. Your applewood table will be out for 30 minutes at a time, refreshable with HUG. If you are not around when the timer is up, then you will need to see the local {{blue|Adventurer's Guild}} to learn about recovery options for the basket.]] |
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| Placing the basket on the ground, XXX gives it a little prod and then stands back. Over the course of several minutes, the basket transforms into a cloth-covered table laid with a spread of food. Once done, she places the basket under the table. |
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|- |
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! scope="row" role="rowheader"|TINKER<br>(table) |
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| Tinkering with some of the mechanisms on the side of the table, you trigger the transformation process and cause the table to fold in on itself, returning it to its basket shape. |
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You pick the basket up. |
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| Tinkering with some of the mechanisms on the side of the table, XXX causes the table to fold in on itself, transforming it into a rotund apple-shaped basket. |
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XXX picks the basket up. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The Basketifier's fourth tier expands the number of food/drink items it can contain to 24 items total, on top of the the picnic blanket and table abilities. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your apple-shaped basket and sense that the creator has provided the following information: |
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Welcome to the Basketifier, straight out of the shop {{blue|Preserving Breads}} at Evermore Hollow! |
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This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. |
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It is currently tier {{blue|4}} of 4, which means it will house 24 food items. |
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To use the basket, simply follow these steps: |
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1. PUT - use this to add food items to the basket. |
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2. RUB - use this to prepare a food item for removal. |
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3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) |
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To create a picnic, follow these steps: |
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1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. |
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2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. |
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The picnic will stick around for 120 hours before folding up. This can be renewed using HUG. |
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To create a table, follow these steps: |
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1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. |
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2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. |
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The table will stick around for 120 hours before folding up. This can be renewed using HUG. |
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{{blue|A rotund apple-shaped basket has 1 charges stored in it that can be used to remove food.}} |
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{{blue|Alterations:}} |
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The basket may be altered freely, but it must remain a basket. It can have a long or show description. |
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{{blue|Basket's Blanket:}} a forest green blanket |
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{{blue|With a long description of:}} a forest green blanket embroidered with plump golden apples |
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It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric. |
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{{blue|Table Base:}} a painted applewood table |
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{{blue|With a show description of:}} Tinged in red and worn smooth with use, the applewood table is long and sturdy. Carved legs, each wrought to resembled stacked apples, support the even planks on the top and are anchored in place by brass fixtures. Painted into the center is a meadow-like scene featuring several roltons at pasture. |
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The table must keep the noun table. It may have a long or a show description and needs to be made of wood. |
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{{blue|Customizing food in the basket is a special, delayed service.}}<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Additional Information== |
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The Basketifier will convert all items placed in it into a pristine state, even if the food or drink has started to spoil, as of an update released in December, 2022. See [[/Saved posts|saved posts]] for more information. |
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Certain groups of foods may not be used to in the Basketifier. These include foods belonging to the following restricted groups: |
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<span style="font-size:88%">Note: This list may not be inclusive of all groups.</span> |
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*Cooperative Houses of Elanthia |
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*Meeting Hall Organizations |
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*Private Properties |
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*Player Customized |
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*Brewable Teas and Coffees |
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Attempting to place these into the Basketifier will result in the following messaging: |
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<pre{{log2}}> |
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Unfortunately, the <item> is part of a restricted group belonging to "<Group>" and can't be stored in your wicker basket. |
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</pre> |
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===Historical Analyze=== |
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The analyze was updated December 2022. The prior tier 4 analyze is listed below: |
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<pre{{log2}}> |
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Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! |
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This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. |
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It is currently tier 4 of 4, which means it will house 24 food items. |
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To use the basket, simply follow these steps: |
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1. PUT - use this to add food items to the basket. |
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2. RUB - use this to prepare a food item for removal. |
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3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) |
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To create a picnic, follow these steps: |
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1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. |
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2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. |
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To create a table, follow these steps: |
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1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. |
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2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. |
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Alterations: |
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The basket may be altered freely, but it must remain a basket. It can have a long or show description. |
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Basket's Blanket: a fringed red and black cloth |
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It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric. |
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Table Base: a rough oak table |
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The table must keep the noun table. It may have a long or a show description and needs to be made of wood. |
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</pre> |
</pre> |
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===See Also=== |
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* [[/Saved posts|Saved posts]] |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Container <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Basket <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Basket <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2= Blanket |
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|custom3= Table |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=PROD <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=PULL |
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|verb3=PUSH |
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|verb4=PUT |
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|verb5=RUB |
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|verb6=TINKER |
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|verb7=TURN |
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}} |
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</td></tr></table> |
Latest revision as of 08:45, 25 January 2023
A Basketifier is a food basket that allows for the long-term storage of fresh foods. It also makes the food item unlimited. It was sold in the Evermore Hollow shop, Preserving Breads. Tier 1While OTS, the Basketifier can store up to 4 food/drink items inside it, and it can make unlimited copies of those food/drink items stored inside.AnalyzeWelcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. It is currently tier 1 of 4, which means it will house 4 food items. It can store more food items and unlock more functionality at higher tiers, which can be obtained by purchasing certificates in its shop of origin. To use the basket, simply follow these steps: 1. PUT - use this to add food items to the basket. 2. RUB - use this to prepare a food item for removal. 3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) Alterations: The basket may be altered freely, but it must remain a basket. It can have a long or show description. Usage
Tier 2The Basketifier's second tier expands the number of food/drink items it can contain to 8 items total. In addition, it can be PULLed to turn the basket into a picnic blanket for serving.AnalyzeTo create a picnic, follow these steps: 1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. 2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. Alterations: Basket's Blanket: a fringed red and black cloth It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric. Usage
Tier 3The Basketifier's third tier expands the number of food/drink items it can contain to 12 items total, and it has the picnic blanket ability. In addition, it can be PRODded to turn the basket into a table for serving.AnalyzeTo create a table, follow these steps: 1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. 2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. Alterations: Table Base: a rough oak table The table must keep the noun table. It may have a long or a show description and needs to be made of wood. Usage
Tier 4The Basketifier's fourth tier expands the number of food/drink items it can contain to 24 items total, on top of the the picnic blanket and table abilities.AnalyzeYou analyze your apple-shaped basket and sense that the creator has provided the following information: Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. It is currently tier 4 of 4, which means it will house 24 food items. To use the basket, simply follow these steps: 1. PUT - use this to add food items to the basket. 2. RUB - use this to prepare a food item for removal. 3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) To create a picnic, follow these steps: 1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. 2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. The picnic will stick around for 120 hours before folding up. This can be renewed using HUG. To create a table, follow these steps: 1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. 2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. The table will stick around for 120 hours before folding up. This can be renewed using HUG. A rotund apple-shaped basket has 1 charges stored in it that can be used to remove food. Alterations: The basket may be altered freely, but it must remain a basket. It can have a long or show description. Basket's Blanket: a forest green blanket With a long description of: a forest green blanket embroidered with plump golden apples It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric. Table Base: a painted applewood table With a show description of: Tinged in red and worn smooth with use, the applewood table is long and sturdy. Carved legs, each wrought to resembled stacked apples, support the even planks on the top and are anchored in place by brass fixtures. Painted into the center is a meadow-like scene featuring several roltons at pasture. The table must keep the noun table. It may have a long or a show description and needs to be made of wood. Customizing food in the basket is a special, delayed service. Additional InformationThe Basketifier will convert all items placed in it into a pristine state, even if the food or drink has started to spoil, as of an update released in December, 2022. See saved posts for more information. Certain groups of foods may not be used to in the Basketifier. These include foods belonging to the following restricted groups: Note: This list may not be inclusive of all groups.
Attempting to place these into the Basketifier will result in the following messaging: Unfortunately, the <item> is part of a restricted group belonging to "<Group>" and can't be stored in your wicker basket. Historical AnalyzeThe analyze was updated December 2022. The prior tier 4 analyze is listed below: Welcome to the Basketifier, straight out of the shop Preserving Breads at Evermore Hollow! This basket is designed to hold food items for you. It will keep them fresh and unlimited until you decide to remove them. It is currently tier 4 of 4, which means it will house 24 food items. To use the basket, simply follow these steps: 1. PUT - use this to add food items to the basket. 2. RUB - use this to prepare a food item for removal. 3. TURN - Use this to remove a food item from the basket. (must be charged with a small statue) To create a picnic, follow these steps: 1. PULL - to pull the blanket out. This will move all food to the blanket, and the basket will be turned into a trashcan. 2. PUSH - to clean up the picnic. This will move all food and the blanket back into the basket and return the basket to its natural state. To create a table, follow these steps: 1. PROD - to set the table out. This will move all food items onto the table, and the basket will be turned into a trashcan. 2. TINKER - to clean up the table. This will move all food back into the basket and return the basket to its natural state. Alterations: The basket may be altered freely, but it must remain a basket. It can have a long or show description. Basket's Blanket: a fringed red and black cloth It must maintain a noun of blanket, cloth, tablecloth, or something similar. It may have a long or a show description and must be made of fabric. Table Base: a rough oak table The table must keep the noun table. It may have a long or a show description and needs to be made of wood. See Also |
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