Siegery: Difference between revisions
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'''Siegery''' is a game that utilizes siegery toys (miniatures) made in the likeness of a person or creature that can battle it out with other miniatures or siegery pieces. These items received an update in 2015 and now feature an analyze and customization aspects. '''[[Siegery#Case|Siegery case]]s''' allow for easy repair of the miniatures and can store up to twelve at a time. |
'''Siegery''' is a game that utilizes siegery toys (miniatures) made in the likeness of a person or creature that can battle it out with other miniatures or siegery pieces. These items received an update in 2015 and now feature an analyze and customization aspects. '''[[Siegery#Case|Siegery case]]s''' allow for easy repair of the miniatures and can store up to twelve at a time. Siegery miniatures can be used individually in battle or with up to seven items combined for a full battle set, consisting of three soldier miniatures, three siege engine miniatures, and one castle miniature per player. |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Miniature <!-- REQUIRED: Must be entered as Item Type --> |
|item= Soldier Miniature <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary=Soldier miniatures are foot soldiers that can fight individually in matches or as part of a full set in a larger siegery battle. Solider miniatures come as different base types, including sorcerer, ranger, wizard, and warrior types, which can be determined via the soldier miniature's {{boldmono|ANALYZE}}. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= The creator has also provided the following information: |
|analyze= The creator has also provided the following information: |
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This miniature is a siegery toy. It is a sorcerer. |
This miniature is a siegery toy. It is a sorcerer. |
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| colspan="2"|''This attunes the mini to you and activates the [[AllMine]] aspect so no one else can pick it up.'' |
| colspan="2"|''This attunes the mini to you and activates the [[AllMine]] aspect so no one else can pick it up.'' |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Siege Engine Miniature<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= The siege engine miniature can only be used when placed on top of a castle miniature; it will not work by itself. Up to three siege engines can be used together on a single castle. They are typically only use when doing a full siegery battle.<!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|FIX |
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|<!-- First Person View -->| {{addmetext}} |
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|<!-- Third Person View -->| {{addmetext}} |
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|- |
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| colspan="2"|''This fixes the miniature after a battle and can be skipped altogether with an appropriate siegery case.'' |
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|- |
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! scope="row" role="rowheader" rowspan="3"|PUSH |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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| colspan="2"|{{addmetext}} |
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|- |
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| colspan="2"|''Messaging varies. This advances the miniature in battle. Custom messaging would apply for attacks, idling, etc.'' |
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|- |
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! scope="row" role="rowheader" rowspan="2"|RAISE |
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| You make a few adjustments to the ballista, and you feel confident that it will recognize you as its owner. |
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Roundtime: 5 secs. |
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| N/A |
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|- |
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| colspan="2"|''This attunes the mini to you and activates the [[AllMine]] aspect so no one else can pick it up.'' |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Castle Miniature<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= The castle miniature has no attack abilities and is typically only used when doing a full siegery battle. Siege engines can only be used when placed on top of a castle. Full set siegery games are often played until the inner keep of one player's castle has been destroyed.<!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|FIX |
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|<!-- First Person View -->| You press a small button on the top of the wagon, and it begins to whir and rattle, its damaged walls suddenly shifting and reforming! |
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Roundtime: 120 secs. |
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|<!-- Third Person View -->| {{addmetext}} |
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|- |
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| colspan="2"|''This fixes the miniature after a battle and can be skipped altogether with an appropriate siegery case.'' |
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|- |
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! scope="row" role="rowheader" rowspan="3"|PUSH |
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| But there's no functional war machines on the walls of your small black castle to repair! |
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| {{addmetext}} |
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|- |
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| colspan="2"|{{addmetext}} |
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|- |
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| colspan="2"|''This serves no purpose in battle for a castle since they cannot attack.'' |
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|- |
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! scope="row" role="rowheader" rowspan="2"|RAISE |
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| You make a few adjustments to the castle, and you feel confident that it will recognize you as its owner. |
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Roundtime: 5 secs. |
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| N/A |
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|- |
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| colspan="2"|''This attunes the mini to you and activates the [[AllMine]] aspect so no one else can pick it up.'' |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Case<!-- REQUIRED: Must be entered as Item Type --> |
|item= Case<!-- REQUIRED: Must be entered as Item Type --> |
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Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the silver repair case for you. <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the silver repair case for you. <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= A small metal plate is affixed above the hasp. The interior is divided into twelve tiny compartments, each carefully lined with soft felt. |
|show= A small metal plate is affixed above the hasp. The interior is divided into twelve tiny compartments, each carefully lined with soft felt. |
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<!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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==Additional Items== |
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===Castles=== |
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===Engines=== |
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==See Also== |
==See Also== |
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* [[/saved posts|Saved Posts]] |
* [[/saved posts|Saved Posts]] |
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{{iteminfo |
{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= |
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Toy <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype= Toy <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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{{Stub}} |
{{Stub}} |
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[[Category:Recreation Activities]] |
Latest revision as of 05:25, 8 September 2024
Siegery is a game that utilizes siegery toys (miniatures) made in the likeness of a person or creature that can battle it out with other miniatures or siegery pieces. These items received an update in 2015 and now feature an analyze and customization aspects. Siegery cases allow for easy repair of the miniatures and can store up to twelve at a time. Siegery miniatures can be used individually in battle or with up to seven items combined for a full battle set, consisting of three soldier miniatures, three siege engine miniatures, and one castle miniature per player. Soldier MiniatureSoldier miniatures are foot soldiers that can fight individually in matches or as part of a full set in a larger siegery battle. Solider miniatures come as different base types, including sorcerer, ranger, wizard, and warrior types, which can be determined via the soldier miniature's ANALYZE.
The creator has also provided the following information: This miniature is a siegery toy. It is a sorcerer. This miniature doesn't have any custom attack messaging. How sad, you really should merchant hunt more. Why doesn't this miniature have any custom miss messaging? Slacker! This miniature has no custom idle messaging. Get to work! This miniature has no custom death messaging. Go out in style! CustomizedExample taken from a Spitfire 2015 miniature that was hand sold by the merchant. You analyze your spider crab miniature and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This miniature is a siegery toy. It is a warrior. This miniature has custom attack messaging. This miniature has custom miss messaging. This miniature has custom idle messaging. This miniature has custom death messaging.
Siege Engine MiniatureThe siege engine miniature can only be used when placed on top of a castle miniature; it will not work by itself. Up to three siege engines can be used together on a single castle. They are typically only use when doing a full siegery battle.
Castle MiniatureThe castle miniature has no attack abilities and is typically only used when doing a full siegery battle. Siege engines can only be used when placed on top of a castle. Full set siegery games are often played until the inner keep of one player's castle has been destroyed.
Case
You analyze your silver repair case and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "There do not seem to be any specific limitations." The creator has also provided the following information: This case is designed to hold Siegery pieces. Closing the case will repair any damage to Siegery pieces contained within. The repair process takes twenty seconds, during which time the case is locked. At the end of the repair time, the case will unlock itself. It is fully alterable, but please note the script provides a description which must make sense for any alteration. Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the silver repair case for you.
A small metal plate is affixed above the hasp. The interior is divided into twelve tiny compartments, each carefully lined with soft felt.
See Also |
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