Template:Bard proposal spell list v2: Difference between revisions
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==Summary of Changes:== |
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{|width="100%" class="wikitable sortable" {{prettytable}} |
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!style="width: 20%;"| '''Mental Bard Proposal:''' |
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!style="width: 80%;"|'''Details:''' |
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| Name: Mindward (1208) |
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|| At 20 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], this spell can be EVOKE'd for a group version for 20 mana. |
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| Name: Harmony (1230) |
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|| This spell would replace Song of Peace (1011).<br>While active, the caster and their group cannot take hostile actions and hostile actions against them require a warding check with +50 TD Bonus. |
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{|width="100%" class="wikitable |
{|width="100%" class="wikitable" {{prettytable}} |
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| '''Current Proposal:''' |
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|'''Details:''' |
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!style="width: 15%;"| '''Mental Bard Proposal:''' |
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!style="width: 35%;"|'''Details:''' |
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| Name: War Chant (1001)<br>Spell Type: Offensive<br>Spell Effect: +10 AS/+6 CS to next attack<br>Roundtime: 1s<br>Duration: 120 seconds.<br>Mana Cost: 1<br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: Crescendo (1014) |
| Name: War Chant (1001)<br>Spell Type: Offensive<br>Spell Effect: +10 AS/+6 CS to next attack<br>Roundtime: 1s<br>Duration: 120 seconds.<br>Mana Cost: 1<br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: Crescendo (1014) |
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|| The updated version is renamed to War Chant (1001).<br>War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others.<br><br>War Chant (1001) is automatically applied by Crescendo (1014) at 10 ranks of EL:[[Elemental_Lore,_Air|Air]] every 60 seconds.<br>For every 3 ranks above 10, the auto-apply is reduced by 1s down to a minimum 30 seconds at 100 ranks. |
|| The updated version is renamed to War Chant (1001).<br>War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others.<br><br>War Chant (1001) is automatically applied by Crescendo (1014) at 10 ranks of EL:[[Elemental_Lore,_Air|Air]] every 60 seconds.<br>For every 3 ranks above 10, the auto-apply is reduced by 1s down to a minimum 30 seconds at 100 ranks. |
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| Name: Resonance (1002)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
| Name: Resonance (1002)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
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|| The updated version is renamed to Resonance (1002). |
|| The updated version is renamed to Resonance (1002). |
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| Name: Dissonance (1003)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Disruption Damage<br>-15DS Debuff<br>Roundtime: 3s<br>Mana Cost: 3<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: |
| Name: Dissonance (1003)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Disruption Damage<br>-15DS Debuff<br>Roundtime: 3s<br>Mana Cost: 3<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: |
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|| The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).<br>Dissonance (1003) gains a ML:[[Mental_Lore,_Telepathy|Telepathy]] benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff. |
|| The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).<br>Dissonance (1003) gains a ML:[[Mental_Lore,_Telepathy|Telepathy]] benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff. |
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| Name: Purification Song (1004)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
| Name: Purification Song (1004)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
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|| The updated version allows INCANT to auto target the gem in right hand, then left. |
|| The updated version allows INCANT to auto target the gem in right hand, then left. |
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| Name: Lullaby (1005)<br>Spell Type: (Single Target)<br>[[Standard_success_resolution_system|SSR Attack]]<br>Spell Effect: Status: Calm/Slow/Sleep<br>Roundtime: 2s<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: |
| Name: Lullaby (1005)<br>Spell Type: (Single Target)<br>[[Standard_success_resolution_system|SSR Attack]]<br>Spell Effect: Status: Calm/Slow/Sleep<br>Roundtime: 2s<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: |
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|| The updated version is converted to the [[Standard_success_resolution_system|SSR system]] and gains a ML:[[Mental_Lore,_Telepathy|Telepathy]] bonus against Undead/Demons. |
|| The updated version is converted to the [[Standard_success_resolution_system|SSR system]] and gains a ML:[[Mental_Lore,_Telepathy|Telepathy]] bonus against Undead/Demons. |
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| Name: Etude of Certainty (1006)<br>Spell Type: Offensive<br>Spell Effect: True Strike effect (+d20)<br>Roundtime: 1s<br>Duration: 30s<br>Mana Cost: 6<br>Lore Benefits: <br>Interactions: |
| Name: Etude of Certainty (1006)<br>Spell Type: Offensive<br>Spell Effect: True Strike effect (+d20)<br>Roundtime: 1s<br>Duration: 30s<br>Mana Cost: 6<br>Lore Benefits: <br>Interactions: |
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|| The updated version is converted to add a True Strike bonus of (+d20) every time you switch between a spell and attack.<br>The effect ends at (+d100).<br>Original Song of Luck (1006) is moved to Luck's Reverberation (1030). |
|| The updated version is converted to add a True Strike bonus of (+d20) every time you switch between a spell and attack.<br>The effect ends at (+d100).<br>Original Song of Luck (1006) is moved to Luck's Reverberation (1030). |
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| Name: Kai’s Anthem (1007)<br>Spell Type: Offensive "Song"<br>Spell Effect: +10-20AS<br>Roundtime: <br>Lore Benefits: ML: [[Mental_Lore,_Telepathy|Telepathy]] |
| Name: Kai’s Anthem (1007)<br>Spell Type: Offensive "Song"<br>Spell Effect: +10-20AS<br>Roundtime: <br>Lore Benefits: ML: [[Mental_Lore,_Telepathy|Telepathy]] |
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|| The updated version is renamed Kai’s Anthem (1007).<br>ML: [[Mental_Lore,_Telepathy|Telepathy]] provides +1 AS per seed 3 summation ranks, up to +31AS at 88 ranks. |
|| The updated version is renamed Kai’s Anthem (1007).<br>ML: [[Mental_Lore,_Telepathy|Telepathy]] provides +1 AS per seed 3 summation ranks, up to +31AS at 88 ranks. |
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| Name: Banshee’s Wail (1008)<br>Spell Type: (Single Target)<br>[[Standard_maneuver_roll|SMRv2 Attack]] or<br>[[Bolt_spell|Air Bolt]]<br>Spell Effect: HP+Unbalance/Impact Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Sonic Armaments (1009) + Dancing Weapon (1025) |
| Name: Banshee’s Wail (1008)<br>Spell Type: (Single Target)<br>[[Standard_maneuver_roll|SMRv2 Attack]] or<br>[[Bolt_spell|Air Bolt]]<br>Spell Effect: HP+Unbalance/Impact Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Sonic Armaments (1009) + Dancing Weapon (1025) |
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|| The updated version is renamed to Banshee's Wail.<br>The updated version does both Unbalance and Impact Damage instead of a single damage type.<br><br>ML:[[Mental_Lore,_Telepathy|Telepathy]] now increases the critical rank of the unbalance/impact critical damage.<br><br>At 20 ranks ML:[[Mental_Lore,_Manipulation|Manipulation]], adds EVOKE'd air bolt.<br><br>The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008). |
|| The updated version is renamed to Banshee's Wail.<br>The updated version does both Unbalance and Impact Damage instead of a single damage type.<br><br>ML:[[Mental_Lore,_Telepathy|Telepathy]] now increases the critical rank of the unbalance/impact critical damage.<br><br>At 20 ranks ML:[[Mental_Lore,_Manipulation|Manipulation]], adds EVOKE'd air bolt.<br><br>The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008). |
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| Name: Sonic Armaments (1009)<br>Spell Type: Offensive "Song"<br>Spell Effect: Sonic Gear<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Banshee’s Wail (1008) |
| Name: Sonic Armaments (1009)<br>Spell Type: Offensive "Song"<br>Spell Effect: Sonic Gear<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Banshee’s Wail (1008) |
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|| The updated version consolidates Sonic Shield (1009), Sonic Weapon (1012), and Sonic Armor (1014) into one spell.<br>The updated version adds reactive and offensive sonic flares to shields and armor.<br>The updated version allows you to sing a second weapon using the SING 2WEAPON command.<br>The updated version allows you to SING AMMO which will generate ammo when FIREing a ranged weapon.<br><br>The updated version removes impact damage vulnerability from Sonic Armor (1014).<br>The updated version changes the fire/cold/electricity resists.<br>For every 5 ranks of EL:[[Elemental_Lore,_Air|Air]], gain 1% resistance up to 20%.<br>For every 25 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]] the spell hindrance is reduced by 1% up to 4%. |
|| The updated version consolidates Sonic Shield (1009), Sonic Weapon (1012), and Sonic Armor (1014) into one spell.<br>The updated version adds reactive and offensive sonic flares to shields and armor.<br>The updated version allows you to sing a second weapon using the SING 2WEAPON command.<br>The updated version allows you to SING AMMO which will generate ammo when FIREing a ranged weapon.<br><br>The updated version removes impact damage vulnerability from Sonic Armor (1014).<br>The updated version changes the fire/cold/electricity resists.<br>For every 5 ranks of EL:[[Elemental_Lore,_Air|Air]], gain 1% resistance up to 20%.<br>For every 25 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]] the spell hindrance is reduced by 1% up to 4%. |
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| Name: Song of Valor (1010)<br>Spell Type: Defensive "Song"<br>Spell Effect: +10-55 DS/+15 eTD<br>Roundtime: <br>Lore Benefits: <br>Interactions: |
| Name: Song of Valor (1010)<br>Spell Type: Defensive "Song"<br>Spell Effect: +10-55 DS/+15 eTD<br>Roundtime: <br>Lore Benefits: <br>Interactions: |
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|| The updated version adds an additional +10DS for the removal of Fortitude Song (1003).<br>Elemental TD is converted to Elemental/Mental TD. |
|| The updated version adds an additional +10DS for the removal of Fortitude Song (1003).<br>Elemental TD is converted to Elemental/Mental TD. |
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| Name: Song of Peace (1011)<br>Spell Type: Utility "Song"<br>Spell Effect: Sanctuary (213)<br>Roundtime: <br>Lore Benefits: <br>Interactions: |
| Name: Song of Peace (1011)<br>Spell Type: Utility "Song"<br>Spell Effect: Sanctuary (213)<br>Roundtime: <br>Lore Benefits: <br>Interactions: |
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|| With the retirement of the RENEW verb, it would no longer be renewable to immediately move a sanctuary; instead it follows after at most 10 seconds (as currently implemented). |
|| With the retirement of the RENEW verb, it would no longer be renewable to immediately move a sanctuary; instead it follows after at most 10 seconds (as currently implemented). |
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⚫ | | Name: Arresting Aria (1012)<br>Spell Type: (AoE)<br>[[Standard_maneuver_roll|SMR]] Attack<br>Spell Effect: Status: Root<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]] + EL:[[Elemental_Lore,_Air|Air]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Sonic Dispruption (1035) |
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⚫ | || The updated version changes to an AoE SMR disabler.<br><br>At 20 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]] and EL:[[Elemental_Lore,_Air|Air]], gain [[Whirling Dervish]] martial stance against affected targets.<br>At 60 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], Sonic Disruption (1035) gains a double cast effect against targets affected by Arresting Aria (1012).<br><br>Example: Cast 1035 at 2 targets affected by 1012, if alive, immediately recast 1035 at the same 2 targets. |
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⚫ | || The updated version |
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|| Name: Sonic Weapon (1012)<br>Spell Type: Offensive "Song"<br>Spell Effect: Sonic Weapon<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
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|| The updated version adds a chance for double flares using ML:[[Mental_Lore,_Manipulation|Manipulation]] at 4% per seed 4 ranks.<br>Sonic Bows and Crossbows are now allowed. |
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| Name: Unraveling Cadence (1013)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Dispel/Mana drain<br>Roundtime: 2s<br>Mana Cost: 5<br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
| Name: Unraveling Cadence (1013)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Dispel/Mana drain<br>Roundtime: 2s<br>Mana Cost: 5<br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: |
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|| The updated version changes to an auto-renew upon success.<br>For every 15 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], the spell reapplies every 5 seconds.<br>The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used. |
|| The updated version changes to an auto-renew upon success.<br>For every 15 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], the spell reapplies every 5 seconds.<br>The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used. |
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| Name: Crescendo (1014)<br>Spell Type: Offensive "Song"<br>Spell Effect: Crescendo Effect<br>(Auto-Cast before Attack)<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: War Song (1001) |
| Name: Crescendo (1014)<br>Spell Type: Offensive "Song"<br>Spell Effect: Crescendo Effect<br>(Auto-Cast before Attack)<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: War Song (1001) |
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|| The updated version changes to a Buff, which gains a standard flare chance to apply the Crescendo Effect.<br>While in effect, a Bard may prepare a spell and attack, and the spell will be auto-cast after the attack.<br><br>At 10 ranks of EL:[[Elemental_Lore,_Air|Air]], War Chant (1001) will be auto-cast every 60 seconds with no cRT or mana cost.<br>For every 3 ranks of EL:[[Elemental_Lore,_Air|Air]] above 10, the War Chant (1001) auto-cast is reduced by 1s to a minimum of 30s. |
|| The updated version changes to a Buff, which gains a standard flare chance to apply the Crescendo Effect.<br>While in effect, a Bard may prepare a spell and attack, and the spell will be auto-cast after the attack.<br><br>At 10 ranks of EL:[[Elemental_Lore,_Air|Air]], War Chant (1001) will be auto-cast every 60 seconds with no cRT or mana cost.<br>For every 3 ranks of EL:[[Elemental_Lore,_Air|Air]] above 10, the War Chant (1001) auto-cast is reduced by 1s to a minimum of 30s. |
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| Name: Requiem (1015)<br>Spell Type: (AoE)<br>Attack<br>Spell Effect: -20TD + Status: Slowed<br>Stance Reduction<br>% Dirge of the Dead effect<br>Roundtime: 2s<br>Mana Cost: 10<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Banshee's Wail (1008) |
| Name: Requiem (1015)<br>Spell Type: (AoE)<br>Attack<br>Spell Effect: -20TD + Status: Slowed<br>Stance Reduction<br>% Dirge of the Dead effect<br>Roundtime: 2s<br>Mana Cost: 10<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Banshee's Wail (1008) |
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|| The updated version is renamed to Requiem.<br>Requiem (1015) gains the stance reduction from Song of Rage (1016) based on warding margin.<br>Targets affected by Requiem (1015) have a (5 + (ML:[[Mental_Lore,_Telepathy|Telepathy]] Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.<br><br>Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. ** |
|| The updated version is renamed to Requiem.<br>Requiem (1015) gains the stance reduction from Song of Rage (1016) based on warding margin.<br>Targets affected by Requiem (1015) have a (5 + (ML:[[Mental_Lore,_Telepathy|Telepathy]] Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.<br><br>Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. ** |
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| Name: Song of Tonis (1016)<br>Spell Type: Offensive "Song"<br>Spell Effect: -1RT, -2RT at 75 Spellsong ranks<br>+15 Dodge Ranks<br>% Wings of Tonis effect<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: |
| Name: Song of Tonis (1016)<br>Spell Type: Offensive "Song"<br>Spell Effect: -1RT, -2RT at 75 Spellsong ranks<br>+15 Dodge Ranks<br>% Wings of Tonis effect<br>Roundtime: <br>Lore Benefits: EL:[[Elemental_Lore,_Air|Air]]<br>Interactions: |
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|| The effects of Song of Rage (1016) are moved to Requim (1015).<br><br>The updated version of this spell provides -1sRT reduction or -2sRT reduction at 75 spellsong ranks along with 15 Dodge skill.<br>For every 4 ranks of EL:[[Elemental_Lore,_Air|Air]], gain 1 Dodge skill up to 40 Dodge Ranks at 100 ranks of EL:[[Elemental_Lore,_Air|Air]].<br><br>Song of Tonis (1016) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.<br><br>Wings of Tonis reduces the RT of the next physical attack by 1s.<br>At 50 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]] it applies to group members.<br>Song of Tonis (1016) may be EVOKE'd to activate a self-cast Wings of Tonis for 60 seconds, which applies to every attack. |
|| The effects of Song of Rage (1016) are moved to Requim (1015).<br><br>The updated version of this spell provides -1sRT reduction or -2sRT reduction at 75 spellsong ranks along with 15 Dodge skill.<br>For every 4 ranks of EL:[[Elemental_Lore,_Air|Air]], gain 1 Dodge skill up to 40 Dodge Ranks at 100 ranks of EL:[[Elemental_Lore,_Air|Air]].<br><br>Song of Tonis (1016) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.<br><br>Wings of Tonis reduces the RT of the next physical attack by 1s.<br>At 50 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]] it applies to group members.<br>Song of Tonis (1016) may be EVOKE'd to activate a self-cast Wings of Tonis for 60 seconds, which applies to every attack. |
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| Name: Cacophony (1017)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Vacuum/Disruption critical + HP DoT<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Dissonance (1003) + Sonic Disruption (1035) |
| Name: Cacophony (1017)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Vacuum/Disruption critical + HP DoT<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Dissonance (1003) + Sonic Disruption (1035) |
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|| The updated version of this spell causes a Vacuum/Disruption critical, followed by concussion damage DoT flares that fire immediately and every 2 seconds for 5 rounds.<br>Targets who take Disruption damage take an additional round of disruption damage.<br><br>Cacophony (1017) gains a ML:[[Mental_Lore,_Manipulation|Manipulation]] benefit to include spell casting disruption (607) at 25 ranks. |
|| The updated version of this spell causes a Vacuum/Disruption critical, followed by concussion damage DoT flares that fire immediately and every 2 seconds for 5 rounds.<br>Targets who take Disruption damage take an additional round of disruption damage.<br><br>Cacophony (1017) gains a ML:[[Mental_Lore,_Manipulation|Manipulation]] benefit to include spell casting disruption (607) at 25 ranks. |
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| Name: Power Chord (1018)<br>Spell Type: Utility<br>Spell Effect: 5-10% Mana Regeneration<br>Roundtime: 2s<br>Duration: 300 seconds<br>Lore Benefits: [[Elemental Mana Control]] + [[Mental Mana Control]]<br>Interactions: |
| Name: Power Chord (1018)<br>Spell Type: Utility<br>Spell Effect: 5-10% Mana Regeneration<br>Roundtime: 2s<br>Duration: 300 seconds<br>Lore Benefits: [[Elemental Mana Control]] + [[Mental Mana Control]]<br>Interactions: |
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|| The updated version of this spell increases your groups mana regeneration by 5% when on-node, and 10% when off-node.<br>At 25 ranks of [[Elemental Mana Control]] + [[Mental Mana Control]], gain +50 AS/+30 CS after a mana pulse for your next attack within 30 seconds. |
|| The updated version of this spell increases your groups mana regeneration by 5% when on-node, and 10% when off-node.<br>At 25 ranks of [[Elemental Mana Control]] + [[Mental Mana Control]], gain +50 AS/+30 CS after a mana pulse for your next attack within 30 seconds. |
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| Name: Melody of Mirrors (1019)<br>Spell Type: Defensive "Song"<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
| Name: Melody of Mirrors (1019)<br>Spell Type: Defensive "Song"<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
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|| The updated version is renamed to Melody of Mirrors (1019). |
|| The updated version is renamed to Melody of Mirrors (1019). |
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| Name: Traveler’s Ballad (1020)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
| Name: Traveler’s Ballad (1020)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
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|| The updated version is renamed to Traveler's Ballad (1020).<br>Thirst/damage on failures is removed in exchange for longer roundtime. |
|| The updated version is renamed to Traveler's Ballad (1020).<br>Thirst/damage on failures is removed in exchange for longer roundtime. |
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| Name: Dancing Weapon (1025)<br>Spell Type: (Single Target)<br>Attack<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Cacophony (1017) |
| Name: Dancing Weapon (1025)<br>Spell Type: (Single Target)<br>Attack<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Cacophony (1017) |
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|| The updated version is renamed to Dancing Weapon (1025).<br>Updated speed and commands to match Animal Companion (630).<br>AS formula changes to Influence Bonus + Kai's anthem.<br>At 100 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to [[Disoriented_(status)|Disorient]].<br>At 100 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to [[Confused|Confuse]]. |
|| The updated version is renamed to Dancing Weapon (1025).<br>Updated speed and commands to match Animal Companion (630).<br>AS formula changes to Influence Bonus + Kai's anthem.<br>At 100 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to [[Disoriented_(status)|Disorient]].<br>At 100 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to [[Confused|Confuse]]. |
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| Name: Luck's Reverberation (1030)<br>Spell Type: Service<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
| Name: Luck's Reverberation (1030)<br>Spell Type: Service<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions: |
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|| The updated version is renamed to Luck's Reverberation (1030).<br>Service: 2% reroll option to AS/SMR/CS/DS per tier up to 5.<br>Gear difficulty applies. |
|| The updated version is renamed to Luck's Reverberation (1030).<br>Service: 2% reroll option to AS/SMR/CS/DS per tier up to 5.<br>Gear difficulty applies. |
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| Name: Sonic Disruption (1035)<br>Spell Type: (Single Target or AOE)<br>Attack<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Cacophony (1017) |
| Name: Sonic Disruption (1035)<br>Spell Type: (Single Target or AOE)<br>Attack<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Cacophony (1017) |
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|| The updated version is renamed to Sonic Disruption (1035).<br>The original spell moves to Song of Tonis (1016).<br><br>Damage is reduced to match Nature's Fury (635). |
|| The updated version is renamed to Sonic Disruption (1035).<br>The original spell moves to Song of Tonis (1016).<br><br>Damage is reduced to match Nature's Fury (635). |
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| Name: Troubadour’s Rally (1040)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]] + [[Mental Mana Control]]<br>Interactions: |
| Name: Troubadour’s Rally (1040)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]] + [[Mental Mana Control]]<br>Interactions: |
Latest revision as of 22:15, 8 April 2023
Current Proposal: | Details: |
Name: War Chant (1001) Spell Type: Offensive Spell Effect: +10 AS/+6 CS to next attack Roundtime: 1s Duration: 120 seconds. Mana Cost: 1 Lore Benefits: EL:Air Interactions: Crescendo (1014) |
The updated version is renamed to War Chant (1001). War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others. War Chant (1001) is automatically applied by Crescendo (1014) at 10 ranks of EL:Air every 60 seconds. For every 3 ranks above 10, the auto-apply is reduced by 1s down to a minimum 30 seconds at 100 ranks. |
Name: Resonance (1002) Spell Type: (Single Target) CS Attack Spell Effect: Damage Roundtime: Lore Benefits: ML:Manipulation Interactions: |
The updated version is renamed to Resonance (1002). |
Name: Dissonance (1003) Spell Type: (Single Target) CS Attack Spell Effect: Disruption Damage -15DS Debuff Roundtime: 3s Mana Cost: 3 Lore Benefits: ML:Telepathy Interactions: |
The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010). Dissonance (1003) gains a ML:Telepathy benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff. |
Name: Purification Song (1004) Spell Type: Utility Spell Effect: Roundtime: Lore Benefits: ML:Manipulation Interactions: |
The updated version allows INCANT to auto target the gem in right hand, then left. |
Name: Lullaby (1005) Spell Type: (Single Target) SSR Attack Spell Effect: Status: Calm/Slow/Sleep Roundtime: 2s Lore Benefits: ML:Telepathy Interactions: |
The updated version is converted to the SSR system and gains a ML:Telepathy bonus against Undead/Demons. |
Name: Etude of Certainty (1006) Spell Type: Offensive Spell Effect: True Strike effect (+d20) Roundtime: 1s Duration: 30s Mana Cost: 6 Lore Benefits: Interactions: |
The updated version is converted to add a True Strike bonus of (+d20) every time you switch between a spell and attack. The effect ends at (+d100). Original Song of Luck (1006) is moved to Luck's Reverberation (1030). |
Name: Kai’s Anthem (1007) Spell Type: Offensive "Song" Spell Effect: +10-20AS Roundtime: Lore Benefits: ML: Telepathy |
The updated version is renamed Kai’s Anthem (1007). ML: Telepathy provides +1 AS per seed 3 summation ranks, up to +31AS at 88 ranks. |
Name: Banshee’s Wail (1008) Spell Type: (Single Target) SMRv2 Attack or Air Bolt Spell Effect: HP+Unbalance/Impact Damage Roundtime: Lore Benefits: ML:Telepathy ML:Manipulation Interactions: Sonic Armaments (1009) + Dancing Weapon (1025) |
The updated version is renamed to Banshee's Wail. The updated version does both Unbalance and Impact Damage instead of a single damage type. ML:Telepathy now increases the critical rank of the unbalance/impact critical damage. At 20 ranks ML:Manipulation, adds EVOKE'd air bolt. The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008). |
Name: Sonic Armaments (1009) Spell Type: Offensive "Song" Spell Effect: Sonic Gear Roundtime: Lore Benefits: EL:Air ML:Manipulation Interactions: Banshee’s Wail (1008) |
The updated version consolidates Sonic Shield (1009), Sonic Weapon (1012), and Sonic Armor (1014) into one spell. The updated version adds reactive and offensive sonic flares to shields and armor. The updated version allows you to sing a second weapon using the SING 2WEAPON command. The updated version allows you to SING AMMO which will generate ammo when FIREing a ranged weapon. The updated version removes impact damage vulnerability from Sonic Armor (1014). The updated version changes the fire/cold/electricity resists. For every 5 ranks of EL:Air, gain 1% resistance up to 20%. For every 25 ranks of ML:Manipulation the spell hindrance is reduced by 1% up to 4%. |
Name: Song of Valor (1010) Spell Type: Defensive "Song" Spell Effect: +10-55 DS/+15 eTD Roundtime: Lore Benefits: Interactions: |
The updated version adds an additional +10DS for the removal of Fortitude Song (1003). Elemental TD is converted to Elemental/Mental TD. |
Name: Song of Peace (1011) Spell Type: Utility "Song" Spell Effect: Sanctuary (213) Roundtime: Lore Benefits: Interactions: |
With the retirement of the RENEW verb, it would no longer be renewable to immediately move a sanctuary; instead it follows after at most 10 seconds (as currently implemented). |
Name: Arresting Aria (1012) Spell Type: (AoE) SMR Attack Spell Effect: Status: Root Roundtime: Lore Benefits: ML:Telepathy + EL:Air ML:Manipulation Interactions: Sonic Dispruption (1035) |
The updated version changes to an AoE SMR disabler. At 20 ranks of ML:Telepathy and EL:Air, gain Whirling Dervish martial stance against affected targets. At 60 ranks of ML:Manipulation, Sonic Disruption (1035) gains a double cast effect against targets affected by Arresting Aria (1012). Example: Cast 1035 at 2 targets affected by 1012, if alive, immediately recast 1035 at the same 2 targets. |
Name: Unraveling Cadence (1013) Spell Type: (Single Target) CS Attack Spell Effect: Dispel/Mana drain Roundtime: 2s Mana Cost: 5 Lore Benefits: ML:Manipulation Interactions: |
The updated version changes to an auto-renew upon success. For every 15 ranks of ML:Manipulation, the spell reapplies every 5 seconds. The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used. |
Name: Crescendo (1014) Spell Type: Offensive "Song" Spell Effect: Crescendo Effect (Auto-Cast before Attack) Roundtime: Lore Benefits: EL:Air Interactions: War Song (1001) |
The updated version changes to a Buff, which gains a standard flare chance to apply the Crescendo Effect. While in effect, a Bard may prepare a spell and attack, and the spell will be auto-cast after the attack. At 10 ranks of EL:Air, War Chant (1001) will be auto-cast every 60 seconds with no cRT or mana cost. For every 3 ranks of EL:Air above 10, the War Chant (1001) auto-cast is reduced by 1s to a minimum of 30s. |
Name: Requiem (1015) Spell Type: (AoE) Attack Spell Effect: -20TD + Status: Slowed Stance Reduction % Dirge of the Dead effect Roundtime: 2s Mana Cost: 10 Lore Benefits: ML:Telepathy Interactions: Banshee's Wail (1008) |
The updated version is renamed to Requiem. Requiem (1015) gains the stance reduction from Song of Rage (1016) based on warding margin. Targets affected by Requiem (1015) have a (5 + (ML:Telepathy Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds. Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. ** |
Name: Song of Tonis (1016) Spell Type: Offensive "Song" Spell Effect: -1RT, -2RT at 75 Spellsong ranks +15 Dodge Ranks % Wings of Tonis effect Roundtime: Lore Benefits: EL:Air Interactions: |
The effects of Song of Rage (1016) are moved to Requim (1015). The updated version of this spell provides -1sRT reduction or -2sRT reduction at 75 spellsong ranks along with 15 Dodge skill. For every 4 ranks of EL:Air, gain 1 Dodge skill up to 40 Dodge Ranks at 100 ranks of EL:Air. Song of Tonis (1016) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff. Wings of Tonis reduces the RT of the next physical attack by 1s. At 50 ranks of ML:Telepathy it applies to group members. Song of Tonis (1016) may be EVOKE'd to activate a self-cast Wings of Tonis for 60 seconds, which applies to every attack. |
Name: Cacophony (1017) Spell Type: (Single Target) CS Attack Spell Effect: Vacuum/Disruption critical + HP DoT Roundtime: Lore Benefits: ML:Manipulation Interactions: Dissonance (1003) + Sonic Disruption (1035) |
The updated version of this spell causes a Vacuum/Disruption critical, followed by concussion damage DoT flares that fire immediately and every 2 seconds for 5 rounds. Targets who take Disruption damage take an additional round of disruption damage. Cacophony (1017) gains a ML:Manipulation benefit to include spell casting disruption (607) at 25 ranks. |
Name: Power Chord (1018) Spell Type: Utility Spell Effect: 5-10% Mana Regeneration Roundtime: 2s Duration: 300 seconds Lore Benefits: Elemental Mana Control + Mental Mana Control Interactions: |
The updated version of this spell increases your groups mana regeneration by 5% when on-node, and 10% when off-node. At 25 ranks of Elemental Mana Control + Mental Mana Control, gain +50 AS/+30 CS after a mana pulse for your next attack within 30 seconds. |
Name: Melody of Mirrors (1019) Spell Type: Defensive "Song" Spell Effect: Roundtime: Lore Benefits: Interactions: |
The updated version is renamed to Melody of Mirrors (1019). |
Name: Traveler’s Ballad (1020) Spell Type: Utility Spell Effect: Roundtime: Lore Benefits: Interactions: |
The updated version is renamed to Traveler's Ballad (1020). Thirst/damage on failures is removed in exchange for longer roundtime. |
Name: Dancing Weapon (1025) Spell Type: (Single Target) Attack Spell Effect: Roundtime: Lore Benefits: ML:Manipulation ML:Telepathy Interactions: Cacophony (1017) |
The updated version is renamed to Dancing Weapon (1025). Updated speed and commands to match Animal Companion (630). AS formula changes to Influence Bonus + Kai's anthem. At 100 ranks of ML:Manipulation, becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to Disorient. At 100 ranks of ML:Telepathy, becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to Confuse. |
Name: Luck's Reverberation (1030) Spell Type: Service Spell Effect: Roundtime: Lore Benefits: Interactions: |
The updated version is renamed to Luck's Reverberation (1030). Service: 2% reroll option to AS/SMR/CS/DS per tier up to 5. Gear difficulty applies. |
Name: Sonic Disruption (1035) Spell Type: (Single Target or AOE) Attack Spell Effect: Roundtime: Lore Benefits: ML:Manipulation Interactions: Cacophony (1017) |
The updated version is renamed to Sonic Disruption (1035). The original spell moves to Song of Tonis (1016). Damage is reduced to match Nature's Fury (635). |
Name: Troubadour’s Rally (1040) Spell Type: Utility Spell Effect: Roundtime: Lore Benefits: ML:Telepathy + Mental Mana Control Interactions: |
No changes. |