Crafter's Tome: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Crafter's Tomes''' and '''Crafter's Monocoles''' were released during [[:Category:Duskruin|Duskruin]]'s August 2023 run in [[BVShop:Tome Raiders|Tome Raiders]]. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services.
'''Crafter's Tomes''' and '''Crafter's Monocoles''' were released during [[:Category:Duskruin|Duskruin]]'s August 2023 run in [[BVShop:Tome Raiders|Tome Raiders]]. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services, and do not allow you to exceed the [[Enhancive_item#Enhancive_Limits|Enhancive limits]].


All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow [[warrior]]s and [[monk]]s to benefit because their professional services require both hands to be available.
All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow [[warrior]]s and [[monk]]s to benefit because their professional services require both hands to be available.
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|item=Crafter's Monocle <!-- REQUIRED: Must be entered as Item Type -->
|item=Crafter's Monocle <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary=A '''Crafter's Monocle''' provides a benefit to profession services when one is worn on the head. <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary=A '''Crafter's Monocle''' provides a benefit to profession services when one is worn on the head. <!-- Brief explanation of what this particular item does, if any. -->
|analyze=
|analyze= {{addmetext}}<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
{{blue|OVERVIEW}}

Hello there, intrepid adventurer! This silver monocle is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this monocle will grant you temporary bonuses to skills to maximize your chance of success.

{{blue|HOW DOES IT WORK}}

First, you must claim the book as your own. By INFUSE'ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets.

This item is set up as a monocle and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), PONDER (sense service bonus), TURN (fluff), RUB (fluff), and PEER (fluff, sense affinity). When it is worn, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed.

Further text matches the Tome.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
Line 134: Line 145:
|-
|-
! scope="row" role="rowheader"|TURN
! scope="row" role="rowheader"|TURN
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You turn a small knurled knob on the side of your silver monocle, adjusting the focus slightly.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|RUB
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You sweep your thumb across the silver monocle's violet lens, clearing away any smudges or debris.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PEER
! scope="row" role="rowheader"|PEER
|<!-- First Person View --> Closing one eye, you peer through your silver monocle, magnifying the world around you and shading it with a violet hue.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PONDER (Unlocked)
|<!-- First Person View --> Your silver monocle pulses with a violet light, suffusing you with vital knowledge.
You brush your fingers against your silver monocle, focusing your mind on contemplating your vital knowledge. After a few moments, you feel a presence briefly touch your mind, as if searching it.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Additional Information==
==Bonuses==
===Clerics===
===Bonuses===
The bonuses in the tables are approximations. The item effects the base value of stats and skills. The achieved values may be off by a rounding error based on your current skill value. All spell ranks are assumed to be "above character level" when calculating contributions.
====Clerics====
[[Sanctify_(330)#Skill_Formula|Sanctify Success Factors]]
[[Sanctify_(330)#Skill_Formula|Sanctify Success Factors]]
{| class="wikitable"
{| class="wikitable"
Line 157: Line 175:
!scope="col"|Spiritual Mana Control
!scope="col"|Spiritual Mana Control
!scope="col"|Cleric Spell Ranks
!scope="col"|Cleric Spell Ranks
!scope="col"|Per Tier bonus
!Total Tier Service Bonus
!Total Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 ||7
|7
|7
|-
|-
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 ||6
|6
|13
|-
|-
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0||6
|6
|19
|-
|-
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5|| 12.5
|13.5
|32.5
|-
|-
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || 32.5
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || ||32.5
|-
|-
|}
|}


===Wizards===
====Wizards====
[[Enchant_(925)#Success_Factors|Enchanting Success Factors]]
[[Enchant_(925)#Success_Factors|Enchanting Success Factors]]
{| class="wikitable"
{| class="wikitable"
Line 186: Line 205:
!scope="col"|Elemental Mana Control
!scope="col"|Elemental Mana Control
!scope="col"|Wizard Spell Ranks
!scope="col"|Wizard Spell Ranks
!scope="col"|Per Tier bonus
!Total Tier Service Bonus
!Total Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 7
|7
|7
|-
|-
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 6
|6
|13
|-
|-
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 6
|6
|19
|-
|-
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 13.5
|13.5
|32.5
|-
|-
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || 32.5
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || || 32.5
|-
|-
|}
|}


===Sorcerers===
====Sorcerers====
[[Ensorcell_(735)#Success_Factors_(&_Mana_Control_Benefit)|Ensorcell Success Factors]]
[[Ensorcell_(735)#Success_Factors_(&_Mana_Control_Benefit)|Ensorcell Success Factors]]
{| class="wikitable"
{| class="wikitable"
Line 216: Line 236:
!scope="col"|Spiritual Mana Control
!scope="col"|Spiritual Mana Control
!scope="col"|Sorcerer Spell Ranks
!scope="col"|Sorcerer Spell Ranks
!scope="col"|Per Tier bonus
!Total Tier Service Bonus
!Total Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0 ||7
|7
|7
|-
|-
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 0 ||6
|6
|13
|-
|-
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 0||6
|6
|19
|-
|-
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 ||12
|12
|31
|-
|-
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || 5 || 31
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || 5 || ||31
|-
|-
|}
|}
[[Spiritual Mana Control]] and [[Elemental Mana Control]] provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above
[[Spiritual Mana Control]] and [[Elemental Mana Control]] provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above


===Monks===
====Monks====
[[Mystic_tattoo#Success_Factors | Mystic Tattoo Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 241: Line 263:
!scope="col"|Dexterity Base
!scope="col"|Dexterity Base
!scope="col"|Discipline Base
!scope="col"|Discipline Base
!scope="col"|Physical Fitness
!scope="col"|First Aid
!scope="col"|First Aid
!scope="col"|Arcane Symbols
!scope="col"|Arcane Symbols
!scope="col"|Physical Fitness
!scope="col"|Mental Mana Control
!scope="col"|Mental Mana Control
!scope="col"|Spiritual Mana Control
!scope="col"|Spiritual Mana Control
!scope="col"|ML: Telepathy
!scope="col"|ML: Telepathy
!scope="col"|ML: Transformation
!scope="col"|ML: Transformation
!Per Tier Bonus
!Total Tier Service Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 5 || 10 || 0 || 0 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0 || 0 || 0
| 25
|18.75
| 25
|-
|-
| scope="row" | 2 || 10 || 10 || 10 || 15 || 0 || 0 || 0 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0
| 21.25
|35
| 46.25
|-
|-
| scope="row" | 3 || 15 || 15 || 15 || 20 || 0 || 0 || 0 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0
|51.25
| 21.25
| 67.5
|-
|-
| scope="row" | 4 || 20 || 20 || 20 || 25 || 5 || 5 || 5 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|87.5
| 36.25
| 103.75
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 50 || 70 || 5 || 5 || 5 || 5 || 5 || 192.5
| scope="row" | '''Cumulative''' || 20 || 20 || 15 || 25 || 25 || 5 || 5 || 5 || 5
| || 103.75
|-
|-
|}
|}
[[Mental Lore, Transformation]] and [[Mental Lore, Telepathy]] are applied when tattooing oneself and others, respectively. The values above account for the addition of only one of these skills.
===Rangers===
====Rangers====
[[Resist_Nature_(620)#Success_Factors | Resist Nature Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 277: Line 307:
!scope="col"|SL: Blessings
!scope="col"|SL: Blessings
!scope="col"|Ranger Spell Ranks
!scope="col"|Ranger Spell Ranks
!Per Tier Bonus
!Total Tier Service Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 0 || 0
|20
| 20
| 20
|-
|-
| scope="row" | 2 || 10 || 10 || 15 || 5 || 0 || 0 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0
|40
| 20
| 40
|-
|-
| scope="row" | 3 || 15 || 15 || 20 || 10 || 0 || 0 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0
|60
| 20
| 60
|-
|-
| scope="row" | 4 || 20 || 20 || 25 || 15 || 5 || 5 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|100.25
| 42.5
| 102.5
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 70 || 30 || 5 || 5 || 5 || 5 || 220.25
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 15 || 5 || 5 || 5 || 5
| || 102.5
|-
|-
|}
|}
===Bards===
====Bards====
[[Song_of_Luck_(1006)#Success_Factors | Song of Luck Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 300: Line 337:
!scope="col"|Intuition Base
!scope="col"|Intuition Base
!scope="col"|Influence Base
!scope="col"|Influence Base
!scope="col"|Mental Mana Control
!scope="col"|Elemental Mana Control
!scope="col"|Magic Item Use
!scope="col"|Magic Item Use
!scope="col"|Elemental Mana Control
!scope="col"|Mental Mana Control
!scope="col"|Bard Spell Ranks
!scope="col"|Bard Spell Ranks
!Per Tier Bonus
!Total Tier Service Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0
|5
| 5
| 5
|-
|-
| scope="row" | 2 || 10 || 10 || 0 || 5 || 5 || 0
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0
|20
| 15
| 20
|-
|-
| scope="row" | 3 || 15 || 15 || 0 || 10 || 10 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0
|35
| 15
| 35
|-
|-
| scope="row" | 4 || 20 || 20 || 5 || 15 || 15 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5
|60
| 25
| 60
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 5 || 30 || 30 || 5 || 120
| scope="row" | '''Cumulative''' || 20 || 20 || 15 || 15 || 5 || 5
| || 60
|-
|-
|}
|}
===Warriors (Weapons)===
====Warriors (Weapons)====
[[Weighting,_Padding,_Sighting#Success_Factors | WPS Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 331: Line 375:
!scope="col"|Secondary Weapon
!scope="col"|Secondary Weapon
!scope="col"|Tertiary Weapon
!scope="col"|Tertiary Weapon
!Per Tier Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 6
| 6
|-
|-
| scope="row" | 2 || 10 || 10 || 15 || 2 || 2 || 2
| scope="row" | 2 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5
| 15.5
|-
|-
| scope="row" | 3 || 15 || 15 || 20 || 4 || 4 || 4
| scope="row" | 3 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5
| 25
|-
|-
| scope="row" | 4 || 20 || 20 || 25 || 8 || 8 || 8
| scope="row" | 4 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5
| 34.5
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 70 || 14 || 14 || 14
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 6 || 6 || 6 ||
| 34.5
|-
|-
|}
|}
===Warriors (Armor)===
====Warriors (Armor)====
[[Weighting,_Padding,_Sighting#Success_Factors | WPS Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 352: Line 404:
!scope="col"|Armor Use
!scope="col"|Armor Use
!scope="col"|Shield Use
!scope="col"|Shield Use
!Per Tier Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 6
| 6
|-
|-
| scope="row" | 2 || 10 || 10 || 15 || 0 || 0
| scope="row" | 2 || 5 || 5 || 5 || 0 || 0 || 5.5
| 11.5
|-
|-
| scope="row" | 3 || 15 || 15 || 20 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 0 || 0 || 5.5
| 17
|-
|-
| scope="row" | 4 || 20 || 20 || 25 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 12.2
| 29.2
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 70 || 5 || 5
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 5 || 5 ||
|29.2
|-
|-
|}
|}
===Paladins===
====Paladins====
[[Battle_Standard_(1620)#Skill_Formula|Battle Standard Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 374: Line 434:
!scope="col"|Spiritual Mana Control
!scope="col"|Spiritual Mana Control
!scope="col"|Spell Ranks
!scope="col"|Spell Ranks
!Per Tier Bonus
!Total Tier Service Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0 || 5
|5
|5
|-
|-
| scope="row" | 2 || 10 || 10 || 0 || 0 || 0 || 0
| scope="row" | 2 || 5 || 5 || 0 || 0 || 0 || 0 || 5
|10
|10
|-
|-
| scope="row" | 3 || 15 || 15 || 5 || 5 || 0 || 0
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 20
|30
|30
|-
|-
| scope="row" | 4 || 20 || 20 || 10 || 10 || 5 || 5
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 30
|60
|60
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 15 || 15 || 5 || 5 || 105
| scope="row" | '''Cumulative''' || 20 || 20 || 10 || 10 || 5 || 5 ||
| 60
|-
|-
|}
|}
===Rogues===
====Rogues====
[[Covert_Arts#Success_Formula|Covert Arts Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 400: Line 463:
!scope="col"|Covert Art Skills
!scope="col"|Covert Art Skills
!scope="col"|Covert Art Stat
!scope="col"|Covert Art Stat
!Per Tier Bonus
!Total Tier Service Bonus
!Total Tier Service Bonus
|-
|-
| scope="row" | 1 || 4 || 5 || 0 || 0 || 0
| scope="row" | 1 || 4 || 5 || 0 || 0 || 0
|6.5
| 4.5
| 4.5
|-
|-
| scope="row" | 2 || 6 || 10 || 0 || 0 || 0
| scope="row" | 2 || 2 || 5 || 0 || 0 || 0
| 3.5
|11
| 8
|-
|-
| scope="row" | 3 || 8 || 15 || 5 || 5 || 0
| scope="row" | 3 || 2 || 5 || 5 || 5 || 0
|24.5
| 13.5
| 21.5
|-
|-
| scope="row" | 4 || 10 || 20 || 10 || 10 || 5
| scope="row" | 4 || 2 || 5 || 5 || 5 || 5
| 23.5
|50
| 45
|-
|-
| scope="row" | '''Cumulative''' || 28 || 50 || 15 || 15 || 5 || 92
| scope="row" | '''Cumulative''' || 10 || 20 || 10 || 10 || 5
| || 45
|-
|-
|}
|}
===Empaths===
====Empaths====
[[Bloodsmith_(1135)#Skill_Formula|Bloodsmith Success Factors]]
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 429: Line 499:
! scope="col" |Physical Fitness
! scope="col" |Physical Fitness
! scope="col" |First Aid
! scope="col" |First Aid
! scope="col" | Spell Ranks
! scope="col" |Spell Ranks
!Total Tier Service Bonus
!scope="col"|Per Tier Bonus
!Total Service Bonus
|-
|-
| scope="row" |1||5||5||10 ||10||10||10 || 10||10||0
| scope="row" |1||5||5||10||10||10||10||10||10||0||15.5
|15.5
|15.5
|-
|-
| scope="row" |2||10||10||15|| 15|| 15||15||15|| 15||0
| scope="row" |2||5||5||5||5||5||5||5||5||0||10.25
|25.75
|25.75
|-
|-
| scope="row" |3
| scope="row" |3||5||5||5||5||5||5||5||5||0||10.25
|36.00
|15||15||20||20||20||20|| 20||20||0
|36
|-
|-
| scope="row" |4|| 20||20 ||25||25||25||25||25||25||5
| scope="row" |4||5||5||5||5||5||5||5||5||5||15.25
|51.25
|51.25
|-
|-
| scope="row" | '''Cumulative''' || 50 || 50 || 70 || 70 || 70 || 70 || 70 || 70 || 5 || 128.5
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 25 || 25 || 25 || 25 || 5 || ||51.25
|-
|-
|}
|}
[[Spiritual Mana Control]] and [[Mental Mana Control]] provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above

==See Also==
*[[/saved posts|Saved posts]]
</td><td>
</td><td>
{{iteminfo
{{iteminfo

Latest revision as of 23:47, 24 February 2026

Crafter's Tomes and Crafter's Monocoles were released during Duskruin's August 2023 run in Tome Raiders. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services, and do not allow you to exceed the Enhancive limits.

All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow warriors and monks to benefit because their professional services require both hands to be available.

Crafter's Tome

A Crafter's Tome provides a benefit to profession services when one is held in the hand.

Analyze

OVERVIEW

Hello there, intrepid adventurer! This vellum tome is a Crafter's Tome item.  These items provide a bonus to service skills when activated, based on tier and affinity.  When doing a test cast, a suffusion estimate, or applying a service, this tome wll grant you temporary bonuses to skills to maximize your chance of success.

HOW DOES IT WORK

First, you must claim the book as your own.  By INFUSE'ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity.  Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively.  Additionally, binding this tome to you will start a 30 day timer before it can be bound to another.  Once bound, the tome will only respond to you and only you will understand its secrets.

This item is set up as a tome and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), OPEN (fluff), CLOSE (fluff), and READ (fluff, sense affinity).  When it is held, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed.

This vellum tome is currently tier 1 of 4. Its current level of affinity with its owner is 0 of 1.

Bonuses

Bonuses are as follows. Stats are expressed as a bonus to the base while skills are expressed as a bonus to the skill.

Tier 1
  Cleric: +5 Wisdom and Influence per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level.
  Wizard: +5 Logic and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level.
  Sorcerer: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level.
  Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level.
  Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level.
  Bard: +5 Intuition and Influence per affinity level.
  Warrior: +5 Strength and Discipline per affinity level. +5 Physical Fitness plus +5 per affinity level.
  Paladin: +5 Wisdom and Influence per affinity level.
  Rogue: +2 Influence plus +2 per Affinity Level. +5 Pickpocketing per affinity level.

Tier 2
  Monk: +5 Physical Fitness per affinity above 1.
  Ranger: +5 Harness Power per affinity above 1.
  Bard: +5 Mental Mana Control and Elemental Mana Control per affinity above 1.
  Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1

Tier 3
  Paladin: +5 Magic Item Use and Arcane Symbols per affinity above 2.
  Rogue: +5 Ambush and +5 to Covert Art Skills per affinity above 2.

Tier 4
  Cleric: +5 Spell Ranks and Spiritual Mana Control per affinity above 3.
  Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3.
  Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3.
  Monk: +5 Mental Mana Control, Spiritual Mana Control, ML: Transformation, and ML: Telepathy per  affinity above 3.
  Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3.
  Bard: +5 Spell Ranks and Magic Item Use per affinity above 3.
  Warrior: +5 Armor Use and Shield Use per affinity above 3.
  Paladin: +5 Spell Ranks and Spiritual Mana Control per affinity above 3.
  Rogue: +5 to Covert Art Statistics per affinity above 3.

ALTERING

This item may be freely altered but must remain consistent with being a tome.  Any willing merchant may customize the flare/lense color (Currently cerulean).

Affinity

OTS/Tier 1 tomes allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the book as your own. By INFUSEing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets.

Usage

Verb First Third
INFUSE
(starting attunement)
You sense the grimoire tug at your mind, as if seeking out a source of power. Perhaps if you INFUSE the grimoire again, you'll be able to better understand it.
[This will bind the grimoire to you. Once bound, only you will be able to access its secrets.]
This section has not been added yet; please add to it now!
INFUSE
(attuning)
As you place your hand on the black grimoire, you feel a surge of power course through your fingers and seep into the grimoire, which pulses with a brief crimson light before returning to normal. You sense a faint bond between yourself and the grimoire.
[The grimoire is now bound to you! You can TEAR the grimoire to break the bond.]
This section has not been added yet; please add to it now!
INFUSE
(starting infusion)
As you trace your fingers along the black grimoire's edges, you sense the familiar bond between yourself and the grimoire. You sense as though you may be able to empower it further if you INFUSE the grimoire again.
[This will increase your affinity from 0 to 1 at the cost of 5,000 resources.]
This section has not been added yet; please add to it now!
INFUSE
(completing infusion)
You place your palm flat against your black grimoire and feel a tug on your mind as the grimoire draws some of your essence into itself. With a pale flash of crimson light, the process seems to complete and the bond you share with the grimoire feels stronger. This section has not been added yet; please add to it now!
TEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
OPEN You toss your black grimoire open and begin studying it intently. XXX tosses her black grimoire open and begins studying it intently.
OPEN
(already open)
You reach down to open your black grimoire before realizing it's already open. You carefully scan your surroundings hoping your folly wasn't noticed. XXX reaches down to open her black grimoire before realizing it's already open.
CLOSE You slowly close your black grimoire, placing your hand on its cover for a moment of quiet contemplation. XXX closes her black grimoire, briefly placing her hand on its cover.
CLOSE
(already closed)
You move to close your black grimoire before realizing it's already closed. XXX reaches towards her black grimoire but stops short.
READ
(fully attuned)
You carefully read through the pages of your black grimoire, studying its contents. The knowledge contained within comes easily to you, as though the words were written by your own hand. XXX reads through her black grimoire, her eyes scanning each page carefully before moving to the next.

Crafter's Monocle

A Crafter's Monocle provides a benefit to profession services when one is worn on the head.

Analyze

OVERVIEW

Hello there, intrepid adventurer! This silver monocle is a Crafter's Tome item.  These items provide a bonus to service skills when activated, based on tier and affinity.  When doing a test cast, a suffusion estimate, or applying a service, this monocle will grant you temporary bonuses to skills to maximize your chance of success.

HOW DOES IT WORK

First, you must claim the book as your own.  By INFUSE'ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity.  Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively.  Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another.  Once bound, the monocle will only respond to you and only you will understand its secrets.

This item is set up as a monocle and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership),  PONDER (sense service bonus), TURN (fluff), RUB (fluff), and PEER (fluff, sense affinity).  When it is worn, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed.

Further text matches the Tome.

Affinity

OTS/Tier 1 monocles allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the monocle as your own. By INFUSEing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets.

Usage

Verb First Third
INFUSE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN You turn a small knurled knob on the side of your silver monocle, adjusting the focus slightly. This section has not been added yet; please add to it now!
RUB You sweep your thumb across the silver monocle's violet lens, clearing away any smudges or debris. This section has not been added yet; please add to it now!
PEER Closing one eye, you peer through your silver monocle, magnifying the world around you and shading it with a violet hue. This section has not been added yet; please add to it now!
PONDER (Unlocked) Your silver monocle pulses with a violet light, suffusing you with vital knowledge.

You brush your fingers against your silver monocle, focusing your mind on contemplating your vital knowledge. After a few moments, you feel a presence briefly touch your mind, as if searching it.

This section has not been added yet; please add to it now!

Additional Information

Bonuses

The bonuses in the tables are approximations. The item effects the base value of stats and skills. The achieved values may be off by a rounding error based on your current skill value. All spell ranks are assumed to be "above character level" when calculating contributions.

Clerics

Sanctify Success Factors

Affinity Level Wisdom Base Influence Base Magic Item use Arcane Symbols Spiritual Mana Control Cleric Spell Ranks Per Tier bonus Total Service Bonus
1 5 5 10 10 0 0 7 7
2 5 5 5 5 0 0 6 13
3 5 5 5 5 0 0 6 19
4 5 5 5 5 5 5 12.5 32.5
Cumulative 20 20 25 25 5 5 32.5

Wizards

Enchanting Success Factors

Affinity Level Logic Base Intuition Base Magic Item use Arcane Symbols Elemental Mana Control Wizard Spell Ranks Per Tier bonus Total Service Bonus
1 5 5 10 10 0 0 7 7
2 5 5 5 5 0 0 6 13
3 5 5 5 5 0 0 6 19
4 5 5 5 5 5 5 13.5 32.5
Cumulative 20 20 25 25 5 5 32.5

Sorcerers

Ensorcell Success Factors

Affinity Level Wisdom Base Intuition Base Magic Item use Arcane Symbols Elemental Mana Control Spiritual Mana Control Sorcerer Spell Ranks Per Tier bonus Total Service Bonus
1 5 5 10 10 0 0 0 7 7
2 5 5 5 5 0 0 0 6 13
3 5 5 5 5 0 0 0 6 19
4 5 5 5 5 5 5 5 12 31
Cumulative 20 20 25 25 5 5 5 31

Spiritual Mana Control and Elemental Mana Control provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above

Monks

Mystic Tattoo Success Factors

Affinity Level Dexterity Base Discipline Base First Aid Arcane Symbols Physical Fitness Mental Mana Control Spiritual Mana Control ML: Telepathy ML: Transformation Per Tier Bonus Total Tier Service Bonus
1 5 5 10 10 0 0 0 0 0 25 25
2 5 5 5 5 5 0 0 0 0 21.25 46.25
3 5 5 5 5 5 0 0 0 0 21.25 67.5
4 5 5 5 5 5 5 5 5 5 36.25 103.75
Cumulative 20 20 15 25 25 5 5 5 5 103.75

Mental Lore, Transformation and Mental Lore, Telepathy are applied when tattooing oneself and others, respectively. The values above account for the addition of only one of these skills.

Rangers

Resist Nature Success Factors

Affinity Level Wisdom Base Intuition Base Magic Item Use Harness Power Survival Spiritual Mana Control SL: Blessings Ranger Spell Ranks Per Tier Bonus Total Tier Service Bonus
1 5 5 10 0 0 0 0 0 20 20
2 5 5 5 5 0 0 0 0 20 40
3 5 5 5 5 0 0 0 0 20 60
4 5 5 5 5 5 5 5 5 42.5 102.5
Cumulative 20 20 25 15 5 5 5 5 102.5

Bards

Song of Luck Success Factors

Affinity Level Intuition Base Influence Base Mental Mana Control Elemental Mana Control Magic Item Use Bard Spell Ranks Per Tier Bonus Total Tier Service Bonus
1 5 5 0 0 0 0 5 5
2 5 5 5 5 0 0 15 20
3 5 5 5 5 0 0 15 35
4 5 5 5 5 5 5 25 60
Cumulative 20 20 15 15 5 5 60

Warriors (Weapons)

WPS Success Factors

Affinity Level Strength Base Discipline Base Physical Fitness Primary Weapon Secondary Weapon Tertiary Weapon Per Tier Bonus Total Tier Service Bonus
1 5 5 10 0 0 0 6 6
2 5 5 5 2 2 2 9.5 15.5
3 5 5 5 2 2 2 9.5 25
4 5 5 5 2 2 2 9.5 34.5
Cumulative 20 20 25 6 6 6 34.5

Warriors (Armor)

WPS Success Factors

Affinity Level Strength Base Discipline Base Physical Fitness Armor Use Shield Use Per Tier Bonus Total Tier Service Bonus
1 5 5 10 0 0 6 6
2 5 5 5 0 0 5.5 11.5
3 5 5 5 0 0 5.5 17
4 5 5 5 5 5 12.2 29.2
Cumulative 20 20 25 5 5 29.2

Paladins

Battle Standard Success Factors

Affinity Level Wisdom Base Influence Base Magic Item Use Arcane Symbols Spiritual Mana Control Spell Ranks Per Tier Bonus Total Tier Service Bonus
1 5 5 0 0 0 0 5 5
2 5 5 0 0 0 0 5 10
3 5 5 5 5 0 0 20 30
4 5 5 5 5 5 5 30 60
Cumulative 20 20 10 10 5 5 60

Rogues

Covert Arts Success Factors

Affinity Level Influence Pickpocketing Ambush Covert Art Skills Covert Art Stat Per Tier Bonus Total Tier Service Bonus
1 4 5 0 0 0 4.5 4.5
2 2 5 0 0 0 3.5 8
3 2 5 5 5 0 13.5 21.5
4 2 5 5 5 5 23.5 45
Cumulative 10 20 10 10 5 45

Empaths

Bloodsmith Success Factors

Affinity Level Constitution Base Influence Base Spiritual Mana Control Mental Mana Control Magic Item use Arcane Symbols Physical Fitness First Aid Spell Ranks Per Tier Bonus Total Service Bonus
1 5 5 10 10 10 10 10 10 0 15.5 15.5
2 5 5 5 5 5 5 5 5 0 10.25 25.75
3 5 5 5 5 5 5 5 5 0 10.25 36.00
4 5 5 5 5 5 5 5 5 5 15.25 51.25
Cumulative 20 20 25 25 25 25 25 25 5 51.25

Spiritual Mana Control and Mental Mana Control provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above

Crafter's Tome Information
Type Mechanical
Item Classification Miscellaneous
Accessory
Item(s) Applied to Tome
Monocle
Alterable Yes
Light/Deep
Customizable Yes
Custom Alter the color of the aura when activated or lenses for monocles
Original Release Venue Duskruin
Original Release Year 2023
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Attunement Temporary
Attunes to Character
Affinity Needed Yes
Enhancive Yes
Restrictions Tomes remain a tome, folio, ledger, or some other type of book.
Monocles must remain monocles or some other type of head-worn lens.
Item Verbs
CLOSE INFUSE OPEN PEER
READ RUB TEAR TURN