Kick Specialization: Difference between revisions
Jump to navigation
Jump to search
MILQUETOAST (talk | contribs) mNo edit summary |
MOD-GSMOTTE (talk | contribs) m (Added mono template around math.) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Player System Manager |
|||
{{Combat maneuver |
|||
⚫ | |||
|available=[[Monk]]s |
|||
|type = Passive |
|||
⚫ | |||
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
|||
|cost=None |
|||
⚫ | |||
|requirements=None |
|||
{{PSM3.0costs |
|||
|prereqs=None |
|||
|rank1 = 2 |
|||
|rank2 = 4 |
|||
|rank3 = 6 |
|||
|rank4 = 8 |
|||
|rank5 = 10 |
|||
}} |
|||
{{PSMinfo |
|||
|description = You specialize in kicking during unarmed combat. |
|||
|mechanics = When using {{boldmono|[[KICK]]}}, you gain {{mono|(Rank * 2)}} to [[Multiplier modifier|Multiplier Modifier (MM)]] and an additional {{mono|(Rank * 2)%}} chance to present a tier-up opening. Only one of [[Punch Specialization]], Kick Specialization, or [[Grapple Specialization]] may be trained. |
|||
}} |
|||
==Resources== |
|||
|sq1=4 |se1=- |pu1= - |
|||
* [[/saved posts|Saved posts]] |
|||
|sq2=8 |
|||
* [[Player System Manager/saved posts|Player System Manager saved posts]] |
|||
|sq3=12 |
|||
|sq4=- |
|||
|sq5=- |
|||
⚫ | |||
'''Kick Mastery''' is a [[combat maneuver]] available to [[Monk]]s only. |
|||
==Description== |
|||
Increases proficiency with [[unarmed combat]] [[kick]] attacks. |
|||
==See Also== |
|||
*[[List of combat maneuvers by profession]] |
|||
*[[List of combat maneuvers available to monks]] |
|||
*[[UCS Mastery combat maneuvers (saved post)]] |
*[[UCS Mastery combat maneuvers (saved post)]] |
||
*[[Kick critical table (UCS)]] |
|||
*[[Monk]]s |
|||
==External Links== |
|||
*[http://www.play.net/gs4/info/maneuvers/list.asp#kickmastery Combat Maneuvers List: Kick Mastery], on Play.net |
|||
{{stub}} |
|||
⚫ | |||
[[Category:Combat Maneuvers]] |
[[Category:Combat Maneuvers]] |
||
⚫ |
Latest revision as of 05:37, 1 August 2021
|
|
Description
You specialize in kicking during unarmed combat.Mechanics
When using KICK, you gain (Rank * 2) to Multiplier Modifier (MM) and an additional (Rank * 2)% chance to present a tier-up opening. Only one of Punch Specialization, Kick Specialization, or Grapple Specialization may be trained.