Unarmed attack factor: Difference between revisions

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m (add note that while stance does not affect UAF, it heavily affects MM. To avoid people thinking it's reliable to attack from more defensive stances with UCS.)
 
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The '''Unarmed attack factor''' (UAF) is a measure of an attacker's strength and it is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution formula. Its function is similar to [[Attack Strength]] in [[AS]]/[[DS]] combat.
The '''Unarmed attack factor''' (UAF) is a measure of an attacker's strength and it is one of the elements that make up the [[unarmed combat system]]'s (UCS) combat resolution [[Multiplier modifier#Unarmed Combat System Formula|formula]]. Its function is similar to [[Attack Strength]] in [[Attack strength|AS]]/[[DS]] combat.


==Unarmed Attack Factor (UAF) Formula==
==Unarmed Attack Factor (UAF) Formula==


<div {{prettydiv|margin-right=15%}}>'''([[Brawling]] Ranks &times; 2) + [[trunc]]([[Combat maneuvers|CM]] Ranks &divide; 2) + trunc([[Strength|STR]] bonus &divide; 2) + trunc([[Agility|AGI]] bonus &divide; 2) + (glove or boot [[enchant]] bonus) + trunc(Avg held weapon enchant bonus &divide; 2)</div>
'''&dagger; This formula has not been confirmed'''


Notes:
;([[Brawling]] Ranks &times; 2) + ([[Combat maneuvers|CM]] Ranks / 2) + ([[Strength|STR]] bonus / 2) + ([[Agility|AGI]] bonus / 2) + (glove/boot [[enchant]] bonus/es) + (AVG held weapon enchant bonus / 2).


* The UAF is not affected by [[stance]].
* Weapon enchant bonus/es are first averaged and then divided by 2.


===Calculating Weapon Enchant Bonus===
''Notes:''
Only UCS compatible brawling weapons will add a bonus to the UAF.


1. Example with one weapon (+25 enchant bonus):
*''1. The UAF is not affected by [[stance]].''
<div {{prettydiv|margin-right=60%}}>trunc(25 &divide; 2) = +12 UAF bonus</div>
*''2. Weapon enchant bonus/es are first averaged and then divided by 2.


''Example with two weapons: weapon1 bonus +5, weapon2 bonus +15''<br>
2. Example with two weapons (weapon1 +10 enchant bonus | weapon2 +15 enchant bonus):
''Average enchant bonus of the two weapons is: ((5 + 15) / 2)) = +10''<br>
<div {{prettydiv|margin-right=60%}}>Average enchant bonus: trunc(10 + 15) &divide; 2 = +12<br><br>trunc(10 &divide; 2) = +6 UAF bonus</div>

''The final enchant bonus added to formula is: (10 / 2) = +5''
3. Example with [[Strength (509)]], [[Dragonclaw (1209)]], 4x handwraps and 4x UCS brawling weapon
<div {{prettydiv|margin-right=60%}}>Strength: +15<br>Dragonclaw: +10<br>4x handwraps: +20<br>4x UCS weapon: +10 (20 &divide; 2)<br><br>Total bonus added to UAF: +55 (15 + 10 + 20 + 10)</div>


===Other UAF Modifiers===
===Other UAF Modifiers===
Generally, most [[spell]]s, [[skill]]s, [[enhancive]]s, [[society]] signs/ sigils/symbols etc. that increase/decrease [[Attack strength|Attack Strength (AS)]] will also increase/decrease UAF values. The major difference between AS and UAF is the affect of [[stance]]. Stance can significantly modify a combatant's attack strength but has no affect on the unarmed attack factor.
Generally, most [[spell]]s, [[skill]]s, [[enhancive]]s, [[society]] signs/sigils/symbols etc. that increase/decrease [[Attack strength|attack strength (AS)]] will also increase/decrease UAF values. The major difference between AS and UAF is [[stance]]. Stance can significantly modify a combatant's attack strength but does not affect the unarmed attack factor. However, attacking from a more defensive stance does have a large effect on the [[Multiplier modifier|multiplier modifier (MM)]] similar to the AS penalty which can heavily impact your ability to successfully strike the target.


==See Also==
==See Also==
*[[Unarmed combat system|Unarmed Combat System]]
*[[Unarmed combat system|Unarmed Combat System]]
*[[Unarmed defense factor]] (UDF)
*[[Multiplier modifier]] (MM)


==External Links==
==External Links==
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[[Category:Unarmed combat]]
[[Category:Unarmed combat]]

Latest revision as of 09:15, 4 June 2024

The Unarmed attack factor (UAF) is a measure of an attacker's strength and it is one of the elements that make up the unarmed combat system's (UCS) combat resolution formula. Its function is similar to Attack Strength in AS/DS combat.

Unarmed Attack Factor (UAF) Formula

(Brawling Ranks × 2) + trunc(CM Ranks ÷ 2) + trunc(STR bonus ÷ 2) + trunc(AGI bonus ÷ 2) + (glove or boot enchant bonus) + trunc(Avg held weapon enchant bonus ÷ 2)

Notes:

  • The UAF is not affected by stance.
  • Weapon enchant bonus/es are first averaged and then divided by 2.

Calculating Weapon Enchant Bonus

Only UCS compatible brawling weapons will add a bonus to the UAF.

1. Example with one weapon (+25 enchant bonus):

trunc(25 ÷ 2) = +12 UAF bonus

2. Example with two weapons (weapon1 +10 enchant bonus | weapon2 +15 enchant bonus):

Average enchant bonus: trunc(10 + 15) ÷ 2 = +12

trunc(10 ÷ 2) = +6 UAF bonus

3. Example with Strength (509), Dragonclaw (1209), 4x handwraps and 4x UCS brawling weapon

Strength: +15
Dragonclaw: +10
4x handwraps: +20
4x UCS weapon: +10 (20 ÷ 2)

Total bonus added to UAF: +55 (15 + 10 + 20 + 10)

Other UAF Modifiers

Generally, most spells, skills, enhancives, society signs/sigils/symbols etc. that increase/decrease attack strength (AS) will also increase/decrease UAF values. The major difference between AS and UAF is stance. Stance can significantly modify a combatant's attack strength but does not affect the unarmed attack factor. However, attacking from a more defensive stance does have a large effect on the multiplier modifier (MM) similar to the AS penalty which can heavily impact your ability to successfully strike the target.

See Also

External Links

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