Solhaven Arms: Difference between revisions

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{{NPC Shops
{{Town shops
|type=shop
|itemtype = weapon
|town = Solhaven
|realm=Solhaven
|article=No
|1 = It is located in Solhaven in North Market SE.
|wares=weapons
|roomname = Solhaven Arms
|addinfo=It is located in North Market Southeast, just south of [[Dargeur's Armors]].
|desc = Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see the weaponsmith Marsaena, a wooden sign, a wooden counter with some stuff on it and a narrow stairway.
|proprietor=weaponsmith Marsaena
|inventory =
|npcarticle=the
|2=
|3=
|npc=yes
|propinfo=She is assisted by the [[clerk Gormsahk]]
|header=Entry
|multiroom=yes
}}
|roomname=Solhaven Arms
<pre{{log2}}>
|desc=Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see a narrow stairway, a wooden counter with some stuff on it, a wooden sign and the weaponsmith Marsaena.
Welcome to Solhaven Arms!
|realrnum=4740014

|rnum=12815
The weaponsmith Marsaena offers her catalog to browse.
|exits=north, south, out
Marsaena exclaims, "Greetings stranger, have a look around!"
|sign=<nowiki>

<nowiki>/------------------------------------------------------/
/------------------------------------------------------/
| +-----------------+ |
| +-----------------+ |
| --+ Solhaven Arms +-- |
| --+ Solhaven Arms +-- |
Line 51: Line 51:
| |
| |
| ** Type HELP for examples on using this system ** |
| ** Type HELP for examples on using this system ** |
|______________________________________________________|</nowiki>
|______________________________________________________|
</pre>
</nowiki>
|inventory=<pre{{log2}}>
==North Room==
Catalog
{{RoomDescription|
----------------------------------------------------------------------
|roomname=Solhaven Arms
1. a backsword 16. a blackjack
|desc=This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a the clerk Gormsahk and a silvery-blue roiling fog-filled chamber.
2. a bastard sword 17. a jackblade
3. a broadsword 18. a knuckle-duster
4. a dagger 19. a knuckle-blade
5. an estoc 20. a yierka-spur
6. a falchion 21. a hook-knife
7. a handaxe 22. a tiger-claw
8. a longsword 23. a troll-claw
9. a main gauche 24. a fist-scythe
10. a rapier 25. a katar
11. a scimitar 26. a ball and chain
12. a short sword 27. a crowbill
13. a cestus 28. a mace
14. a paingrip 29. a morning star
15. a razorpaw 30. a war hammer
}}
}}
{{Town shops addroom
|direction = north from entry
|roomname = Solhaven Arms
|desc = This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a silvery-blue roiling fog-filled chamber and the clerk Gormsahk.
|rnum = 12816
|realrnum = 4740045
|exits = south
|paths =
|inventory =
<pre{{log2}}>
<pre{{log2}}>
Welcome to Solhaven Arms!

The clerk Gormsahk offers his catalog to browse.
Gormsahk exclaims, "Greetings stranger, have a look around!"

Catalog
Catalog
----------------------------------------------------------------------
----------------------------------------------------------------------
Line 74: Line 92:
7. a quarterstaff 16. a spear
7. a quarterstaff 16. a spear
8. a war mattock 17. a trident
8. a war mattock 17. a trident
9. an awl-pike </pre>
9. an awl-pike

;The [[conversion chamber]] is located in this room.

==Marsaena==
<pre{{log2}}>
A hint of a smile plays at the corner of Marsaena's mouth, matching the sparkle in her eyes and giving her the appearance of being suprisingly good-natured for a dwarf. Likely she either truly enjoys her work, has been imbibing, or both. Large for a dwarf of either gender, Marsaen has the build and the practical garb one might expect of one who has either worked on or with weapons all of her life.
</pre>
</pre>
|backroom =
<i>
}}
Marsaena smiles as she goes through the motions of readjusting the weapons on display.
Like other major city or town weapon shops, this room contains a silvery-blue roiling fog-filled chamber, which allows old-style weapons that have properties that do not match their nouns to be converted. The weapons it can update are the claidhmore, flamberge, katana, longsword, manople, maul, pike, naginata, whip-blade, and ball & chain.


{{Town shops addroom
"You may not know it, but Red McKrieg sells a few odd weapons in with his other stuff in his outlanders' shop one street south of here on Nerite Lane," advises Marsaena with a pleasant smile.
|direction = south from entry

|roomname = Solhaven Arms, Forge
</i>
|desc = A great firepit occupies the center of the forge. Tools of all shapes and sizes lie strewn about. Near the fire, a blacksmith holds a glowing metal rod to an anvil, pounding it with a hammer.
|rnum = 12817
|realrnum = 4740015
|exits = north
|paths =
|inventory =
|backroom =
}}

Latest revision as of 17:11, 11 November 2024

Solhaven Arms is a shop in Solhaven that sells weapons. It is located in North Market Southeast, just south of Dargeur's Armors.

The proprietor is the weaponsmith Marsaena. She is assisted by the clerk Gormsahk

Solhaven Arms

[Solhaven Arms] Room: 4740014, RNUM: 12815
Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see a narrow stairway, a wooden counter with some stuff on it, a wooden sign and the weaponsmith Marsaena.
Obvious exits: north, south, out
/------------------------------------------------------/
|                 +-----------------+                  |
|               --+  Solhaven Arms  +--                |
|                 +-----------------+                  |
|                                                      |
|     One-handed, Edged       Brawling                 |
|     -----------------       --------                 |
|      1. A Backsword         13. A Cestus             |
|      2. A Bastard Sword     14. A Paingrip           |
|      3. A Broadsword        15. A Razorpaw           |
|      4. A Dagger            16. A Blackjack          |
|      5. An Estoc            17. A Jack-blade         |
|      6. A Falchion          18. A Knuckle-duster     |
|      7. A Handaxe           19. A Knuckle-blade      |
|      8. A Longsword         20. A Yierka-spur        |
|      9. A Main Gauche       21. A Hook-knife         |
|     10. A Rapier            22. A Tiger-claw         |
|     11. A Scimitar          23. A Troll-claw         |
|     12. A Short Sword       24. A Fist-scythe        |
|                                                      |
|                   25. A Katar                        |
|                                                      |
|               One-handed, Crushing                   |
|               --------------------                   |
|               26. A Ball & Chain                     |
|               27. A Crowbill                         |
|               28. A Mace                             |
|               29. A Morning Star                     |
|               30. A War Hammer                       |
|                                                      |
|                                                      |
|       ORDER 'em by number to check the price,        |
|            then BUY 'em if you like 'em!             |
|                                                      |
| ** Type HELP for examples on using this system **    |
|______________________________________________________|

Inventory

  Catalog
  ----------------------------------------------------------------------
  1. a backsword       16. a blackjack
  2. a bastard sword   17. a jackblade
  3. a broadsword      18. a knuckle-duster
  4. a dagger          19. a knuckle-blade
  5. an estoc          20. a yierka-spur
  6. a falchion        21. a hook-knife
  7. a handaxe         22. a tiger-claw
  8. a longsword       23. a troll-claw
  9. a main gauche     24. a fist-scythe
  10. a rapier         25. a katar
  11. a scimitar       26. a ball and chain
  12. a short sword    27. a crowbill
  13. a cestus         28. a mace
  14. a paingrip       29. a morning star
  15. a razorpaw       30. a war hammer

Solhaven Arms

Directions: north from entry

[Solhaven Arms] Room: 4740045, RNUM: 12816
This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a silvery-blue roiling fog-filled chamber and the clerk Gormsahk.
Obvious exits: south

Inventory

  Catalog
  ----------------------------------------------------------------------
  1. a bastard sword   10. a halberd
  2. a flail           11. a Hammer of Kai
  3. a flamberge       12. a javelin
  4. a greataxe        13. a jeddart-axe
  5. a greatsword      14. a lance
  6. a military pick   15. a pilum
  7. a quarterstaff    16. a spear
  8. a war mattock     17. a trident
  9. an awl-pike      

Like other major city or town weapon shops, this room contains a silvery-blue roiling fog-filled chamber, which allows old-style weapons that have properties that do not match their nouns to be converted. The weapons it can update are the claidhmore, flamberge, katana, longsword, manople, maul, pike, naginata, whip-blade, and ball & chain.

Solhaven Arms, Forge

Directions: south from entry

[Solhaven Arms, Forge] Room: 4740015, RNUM: 12817
A great firepit occupies the center of the forge. Tools of all shapes and sizes lie strewn about. Near the fire, a blacksmith holds a glowing metal rod to an anvil, pounding it with a hammer.
Obvious exits: north