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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
Adapted from information posted by Palcron on the [http://forum.gsplayers.com Player's Corner].

'''Whisper masks''' were released at [[Ebon Gate]] 5013. They have ambient messaging for the wearer, various scripts and shows up in/affects various parts of a character's feature description. The masks can hold gems in the eye sockets. This will change both the description of the mask and the eye color of the wearer.
'''Whisper masks''' were released at [[Ebon Gate]] 5013. They have ambient messaging for the wearer, various scripts and shows up in/affects various parts of a character's feature description. The masks can hold gems in the eye sockets. This will change both the description of the mask and the eye color of the wearer.


Whisper masks weigh less than 2 lbs, can be worn with a feature concealer, and can be [[alteration|altered]] at a [[merchant]] ([[show description]] added as well).
Whisper masks weigh less than 2 lbs, can be worn with a feature concealer, and can be [[alteration|altered]] at a [[merchant]] ([[show description]] added as well).<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
The creator has also provided the following information:
The mask can be altered with a long or a show, but long descriptions must be kept short. The noun should not change from "mask," as it covers the entire face.


PUT - places a gem in the eye socket of the mask
==Feature Alters==
KNOCK - removes a gem from the eye socket of the mask
{| class="wikitable"
TILT - tilts the mask to reveal the opposite eye socket
!With matching gems in the eye sockets, your eyes turn into versions of those gems:
</pre>
|<pre{{log-inline}}>He has scintillating Eye-of-Koar emeralds for eyes.</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
|-
! rowspan="2"| KNOCK
!With mismatched gems in the eye sockets:
| You are about to knock an uncut emerald out of the eyesocket of a silver-edged white faewood mask, which will destroy an uncut emerald. If you would like to do so, KNOCK on the mask again within the next 30 seconds.<br>You knock on a silver-edged white faewood mask. An uncut emerald drops from the mask's left eye socket and falls to shatter on the ground.
|<pre{{log-inline}}>He has mismatched glowing gemstone eyes.</pre>
| XXX knocks on a silver-edged white faewood mask. An uncut emerald drops from the mask's left eye socket and falls to shatter on the ground.
|-
|-
!With no gems at all in the mask:
| colspan="2"|''Removes gems from the mask and destroys them.''
|<pre{{log-inline}}>He has empty black chasms for eyes.</pre>
|-
|-
! rowspan="2"|PUT (gem in mask)
!In your features, the mask shows up as:
| You carefully push a star ruby into the right eye socket of the white faewood mask.
|<pre{{log-inline}}>He has a flame-scarred pale thanot mask over his face.</pre>
| XXX carefully pushes a star ruby into the right eye socket of her white faewood mask.
|}
==Verb Traps==
{| {{prettytable|background:#F0F8FF;height:15px;}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;"
! style="width:5em"|VERB
! style="width:35em"|FIRST
|-
|-
| colspan="2"|''Places gems in the mask's eye sockets. This will also displace any gems currently in the selected socket and destroy them. Requires confirmation similar to '''KNOCK'''.''
!WEAR
|You raise a flame-scarred pale thanot mask to your face, and it latches on to your skin hungrily. After a moment of blinding agony, the mask settles onto your flesh like a second skin.
|-
|-
!REMOVE
! rowspan="2"|REMOVE
|''Does major head damage and can kill''<br>You pry at the edges of a flame-scarred pale thanot mask. Pain shoots through your face and down your spine, as surely as if you had dug your nails deep into your flesh. Searing agony spreads across your face as the clinging mask slowly relaxes its grip upon you, coming off with a horrible, wet sucking sound.<br>
| You pry at the edges of a silver-edged white faewood mask. Pain shoots through your face and down your spine, as surely as if you had dug your nails deep into your flesh. Searing agony spreads across your face as the clinging mask slowly relaxes its grip upon you, coming off with a horrible, wet sucking sound.

You are stunned!
You are stunned!
| XXX pries at the edges of a silver-edged white faewood mask, letting out a series of muffled grunts as she struggles to get free from its grip. Abruptly, the mask comes free with a horrible, wet sucking sound.
|-
|-
| colspan="2"|''Causes major head damage (rank 3) and can kill.''
!TILT
|''To swap which socket the gem is going into''<BR>Your mask is currently oriented to the left. TILT it again within the next 30 seconds to tilt it to the right.
|-
|-
! rowspan="2"| TILT
!PUT
| Your mask is currently oriented to the right/left. TILT it again within the next 30 seconds to tilt it to the left/right.
|''To place gems''
You tilt your white faewood mask to the left/right.
| XXX tilts her white faewood mask to the left/right.
|-
|-
| colspan="2'|''Swaps which socket the gem is going into.''
!KNOCK
|-
|''To remove gems, which will be destroyed in the process.''
! WEAR
| You raise the white faewood mask to your face, and it latches on to your skin hungrily. After a moment of blinding agony, the mask settles onto your flesh like a second skin.
| XXX raises her white faewood mask to her face, and it leaps toward the exposed flesh. After a brief struggle, the mask attaches itself to XXX's face.
|}
|}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type2=Feature altering
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= Eyes <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature2= Unique
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Feywrot Mire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2013 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Must remain a mask <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= KNOCK
|verb2= PUT
|verb3= REMOVE
|verb4= TILT
|verb5= WEAR<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>
<blockquote>
<big>'''LOOK (Mask)'''</big>
<pre{{log2}}>
A silver-edged white faewood mask is currently oriented to the left. Each of its eye sockets holds a star ruby.
</pre>


<big>'''LOOK (Person)'''</big>
==Ambient Messaging==
<pre{{log2}}>
You see XXX.
She appears to be a <race>.
She is average height. She has '''scintillating <gems> for eyes'''<nowiki>*</nowiki> and <skin>. She has <hair>. She has '''a silver-edged white faewood mask over her face'''.
</pre>
: <nowiki>*</nowiki>Alternately, two different gems appear as ''mismatched glowing gemstone eyes'' while no gems in the sockets appear as ''empty black chasms for eyes''.
</blockquote>
==Ambient Messaging==
Ambients as posted by Palcron on the [http://forum.gsplayers.com/showthread.php?89326-EG-whisper-masks Player's Corner].
<pre{{log2}}>
<pre{{log2}}>
You feel horribly alone.
You feel horribly alone.


Blinding rage wells up inside you like white-hot magma, making your fists clench uncontrollably.
Blinding rage wells up inside you like white-hot magma, making your fists clench uncontrollably.
Third person: xxx clenches his fists, his face contorting into a silent snarl.
''Third person: xxx clenches his fists, his face contorting into a silent snarl.''


A strained voice whispers, "It's better when they struggle."
A strained voice whispers, "It's better when they struggle."
Line 84: Line 148:


A softly sibilant voice rasps, "xxx" is plotting to kill you. I heard him. Strike first." </pre>
A softly sibilant voice rasps, "xxx" is plotting to kill you. I heard him. Strike first." </pre>

[[category:Scripted Items]]
==See also==
[[Category: Feature Changing Items]]
* [[Feature concealing mask]]
* [[Veiled turban]]
* [[Duplicity mask]]

Latest revision as of 23:56, 29 October 2022

Whisper masks were released at Ebon Gate 5013. They have ambient messaging for the wearer, various scripts and shows up in/affects various parts of a character's feature description. The masks can hold gems in the eye sockets. This will change both the description of the mask and the eye color of the wearer.

Whisper masks weigh less than 2 lbs, can be worn with a feature concealer, and can be altered at a merchant (show description added as well).

Analyze

The creator has also provided the following information:
The mask can be altered with a long or a show, but long descriptions must be kept short.  The noun should not change from "mask," as it covers the entire face.

  PUT    - places a gem in the eye socket of the mask
  KNOCK  - removes a gem from the eye socket of the mask
  TILT   - tilts the mask to reveal the opposite eye socket

Usage

Verb First Third
KNOCK You are about to knock an uncut emerald out of the eyesocket of a silver-edged white faewood mask, which will destroy an uncut emerald. If you would like to do so, KNOCK on the mask again within the next 30 seconds.
You knock on a silver-edged white faewood mask. An uncut emerald drops from the mask's left eye socket and falls to shatter on the ground.
XXX knocks on a silver-edged white faewood mask. An uncut emerald drops from the mask's left eye socket and falls to shatter on the ground.
Removes gems from the mask and destroys them.
PUT (gem in mask) You carefully push a star ruby into the right eye socket of the white faewood mask. XXX carefully pushes a star ruby into the right eye socket of her white faewood mask.
Places gems in the mask's eye sockets. This will also displace any gems currently in the selected socket and destroy them. Requires confirmation similar to KNOCK.
REMOVE You pry at the edges of a silver-edged white faewood mask. Pain shoots through your face and down your spine, as surely as if you had dug your nails deep into your flesh. Searing agony spreads across your face as the clinging mask slowly relaxes its grip upon you, coming off with a horrible, wet sucking sound.

You are stunned!

XXX pries at the edges of a silver-edged white faewood mask, letting out a series of muffled grunts as she struggles to get free from its grip. Abruptly, the mask comes free with a horrible, wet sucking sound.
Causes major head damage (rank 3) and can kill.
TILT Your mask is currently oriented to the right/left. TILT it again within the next 30 seconds to tilt it to the left/right.

You tilt your white faewood mask to the left/right.

XXX tilts her white faewood mask to the left/right.
Swaps which socket the gem is going into.
WEAR You raise the white faewood mask to your face, and it latches on to your skin hungrily. After a moment of blinding agony, the mask settles onto your flesh like a second skin. XXX raises her white faewood mask to her face, and it leaps toward the exposed flesh. After a brief struggle, the mask attaches itself to XXX's face.
Whisper mask Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to
Alterable Yes
Light/Deep
Feature(s) Altered Eyes
Unique
Original Release Venue Feywrot Mire
Original Release Year 2013
Restrictions Must remain a mask
Item Verbs
KNOCK PUT REMOVE TILT
WEAR


LOOK (Mask)

A silver-edged white faewood mask is currently oriented to the left.  Each of its eye sockets holds a star ruby.

LOOK (Person)

You see XXX.
She appears to be a <race>.
She is average height.  She has scintillating <gems> for eyes* and <skin>.  She has <hair>.  She has a silver-edged white faewood mask over her face.
*Alternately, two different gems appear as mismatched glowing gemstone eyes while no gems in the sockets appear as empty black chasms for eyes.

Ambient Messaging

Ambients as posted by Palcron on the Player's Corner.

You feel horribly alone.

Blinding rage wells up inside you like white-hot magma, making your fists clench uncontrollably.
Third person: xxx clenches his fists, his face contorting into a silent snarl.

A strained voice whispers, "It's better when they struggle."

A wet, slathering voice bubbles up in your mind, saying, "The blood, the blood, where is the blood..."

A strained voice whispers, "Find us someone to eat."

A wet, slathering voice bubbles up in your mind, saying, "Feed us, we beg of you. We are so hungry, so alone..."

A sobbing, tearful voice cries, "Free me, I beg of you."

A cackling voice in your mind shrieks, "They are coming, they are coming!"

A choked voice groans, "Not my fault. I did not want to..."

You get the sudden sensation that there is something on your back.

A gentle voice whispers, "Even death may die."

A sobbing, tearful voice cries, "Not my fault. I did not want to..."

Hungry voices nearby moan, "There is no end to this torment. Only the blood can make us whole."

Hungry voices nearby moan, "Kill them all and crack the bones and eat the flesh and the blood, so sweet and filling, the salty, stinging blood..."

A choked voice groans, "Hide, me! The Shadow With Wings comes!"

A choked voice groans, "Please, don't leave me!"

Desperate voices in the back of your mind cry, "The taste of a dying breath... it is exquisite."

A knot grows in the pit of your stomach. You feel empty and hollow as a drum, but all you can think about is the salty, bitter taste of blood.

Random person in the room, including hidden persons

A softly sibilant voice rasps, "xxx" is plotting to kill you. I heard him. Strike first." 

See also