Tackle: Difference between revisions

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{{Player System Manager
{{Cman
|mnemonic = tackle
| cost = Base 15 (-5 Rank 1, -5 Rank 2, -3 Rank 3)
|verb = [[CMAN]]
| mnemonic = TACKLE
|category = Warrior Guild
| roundtime = 7
|type = Setup
| available = [[Warrior]]s
|roundtime = 2s
| requirements = None
|stamina = 7
| prereqs = None
|offensivegear = Arm accessory, or [[armor]] covering the arms
| sq1 = 2
|attributes = Bulky Item Penalty<br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>Racial Size Modifiers<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
| sq2 = 4
|availableto = [[Warrior]]s
| sq3 = 6
}}
| sq4 = 8
{{PSM3.0costs
| sq5 = 10
| se1 = -
|rank1 = 2
| pu1 = -}}
|rank2 = 4
|rank3 = 6
|rank4 = 8
|rank5 = 10
}}
{{TOC limit|2}}
{{PSMinfo
|description = Hurl yourself at a target and attempt to knock them down.
|mechanics = Maneuver a target to bring them to the ground. Applies [[Vulnerable]] for {{mono|(15 + (Rank * 5))}} seconds and [[Staggered]] for {{mono|(3 + (Success Margin / 6))}} seconds.
|additionalinfo= The tackle maneuver can also be trained in the [[Warrior Guild]].


===Creatures that use this maneuver===
'''Tackle''' is a [[Combat maneuver|combat maneuver]] that allows a warrior to hurl themselves at a target and attempt to knock it down. When a tackle is successful, the target will also receive a [[roundtime]] penalty and possibly [[hitpoint]] damage. The target's minimum RT penalty is 5 sec. at endroll 101 to a maximum of 20 sec. at endroll 202. Added HP damage only occurs with endrolls of 200 and greater. The minimum HP damage at endroll 200 is 3 and increases to a maximum of 50 at endroll 340.
*[[Plains orc warrior]]

*[[Plains orc chieftain]]
The tackle maneuver can also be trained in the [[Warrior Guild]].

==Roundtime Penalty Formula==
Formula uses a ceiling function.

:<math>\mathrm Roundtime {{=}} \left \lceil 5 + ((Endroll - 117)/6)) \right \rceil</math>


{| {{prettytable|text-align:center}}
|-bgcolor = lightgrey
! Roll<br>Result<br/>
! Target<br>Roundtime<br/>
!
! Roll<br>Result<br/>
! Target<br>Roundtime<br/>
|-align=center
| 101-117
| 5
|
| 160-165
| 13
|-align=center
| 118-123
| 6
|
| 166-171
| 14
|-align=center
| 124-129
| 7
|
| 172-177
| 15
|-align=center
| 130-135
| 8
|
| 178-183
| 16
|-align=center
| 136-141
| 9
|
| 184-189
| 17
|-align=center
| 142-147
| 10
|
| 190-195
| 18
|-align=center
| 148-153
| 11
|
| 196-201
| 19
|-align=center
| 154-159
| 12
|
| 202+
| 20
|}

==Added Damage Formula==
Formula uses a floor function.

:<math>\mathrm Damage {{=}} \left \lfloor 3.5 + ((Endroll - 200)/3)) \right \rfloor</math>


{| {{prettytable|text-align:center}}
|-bgcolor = lightgrey
! Roll<br>Result<br/>
! Target<br>HP Damage<br/>
!
! Roll<br>Result<br/>
! Target<br>HP Damage<br/>
|-align=center
| 200-201
| 3
|
| 217-219
| 9
|-align=center
| 202-204
| 4
|
| 220-222
| 10
|-align=center
| 205-207
| 5
|
|250-252
| 20
|-align=center
| 208-210
| 6
|
| 280-282
| 30
|-align=center
| 211-213
| 7
|
| 310-312
| 40
|-align=center
| 214-216
| 8
|
| 340+
| 50
|}

Not all values shown

==Creatures that use this maneuver==
*[[Arachne acolyte]]
*[[Arachne acolyte]]
*[[Deranged sentry]]
*[[Deranged sentry]]
Line 141: Line 32:
*[[Rock troll zombie]]
*[[Rock troll zombie]]
*[[Vvrael destroyer]]
*[[Vvrael destroyer]]
*[[Mountain ogre]]
*[[Large ogre]]


==Messaging==
===Messaging===
;Success:

Roll result: 200 and higher (added damage)
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
[Roll result: 254 (open d100: 57) Bonus: 5]
[Roll result: 254 (open d100: 57) Bonus: 5]
Line 153: Line 43:
</pre>
</pre>


Roll result: 101 to 199 (no added damage)
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
[Roll result: 149 (open d100: 40)]
[Roll result: 149 (open d100: 40)]
An Arachne acolyte hurls itself at you and connects!
An Arachne acolyte hurls itself at you and connects!
An Arachne acolyte pins you to the ground!
An Arachne acolyte pins you to the ground!

Roundtime: 11 sec.
Roundtime: 11 sec.
</pre>
</pre>
}}

;Failure:

Roll result: 1 to 100 (standing)
<pre{{log2|margin-right=350px}}>
[Roll result: 92 (open d100: 80) Penalties: 5]
You hurl yourself at a ghoul master and connect!
You fail to bring a ghoul master down, but manage to scramble back to your feet.
Roundtime: 7 sec.</pre>

Roll result: 0 to -99 (kneeling)
<pre{{log2|margin-right=350px}}>
[Roll result: -57 (open d100: 15) Bonus: 5]
You hurl yourself at TARGET, but fall short. You manage to recover to a kneeling position.
Roundtime: 7 sec.</pre>

Roll result: -100 and lower (prone)
<pre{{log2|margin-right=350px}}>
[Roll result: -100 (open d100: 21) Penalties: 44]
You hurl yourself at TARGET, but you sail by and land in a heap on the ground.
Roundtime: 7 sec.</pre>

==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
*[http://www.play.net/gs4/info/maneuvers/list.asp#tackle Combat Maneuvers List: Tackle], on play.net
*[[Research:Tackle|RT and Added Damage tables]]


[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]
[[Category:Warrior Guild Skills]]

Latest revision as of 12:25, 31 December 2022

Tackle
Mnemonic [tackle]
Activating Verb CMAN
Category Warrior Guild
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Arm accessory, or armor covering the arms
Attributes Bulky Item Penalty
Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Racial Size Modifiers
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Hurl yourself at a target and attempt to knock them down.

Mechanics

Maneuver a target to bring them to the ground. Applies Vulnerable for (15 + (Rank * 5)) seconds and Staggered for (3 + (Success Margin / 6)) seconds.

Additional Information

The tackle maneuver can also be trained in the Warrior Guild.

Creatures that use this maneuver

Messaging

[Roll result: 254 (open d100: 57) Bonus: 5]
You hurl yourself at a vourkha and connect!
You hammer a vourkha to the ground. 21 hits! You jump to your feet.
Roundtime: 7 sec.
[Roll result: 149 (open d100: 40)]
An Arachne acolyte hurls itself at you and connects!
An Arachne acolyte pins you to the ground!

Roundtime: 11 sec.

Resources