Shadow Mastery: Difference between revisions
WINTERDAWN (talk | contribs) m (Fixed the wording of the cooldown, and better clarified it (since you can technically use it again while it's already active)) |
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*Rank 3: -1 Roundtime to Sneak |
*Rank 3: -1 Roundtime to Sneak |
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*Rank 4: -1 Roundtime to Hide |
*Rank 4: -1 Roundtime to Hide |
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*Rank 5: -1 |
*Rank 5: -1 RT to Hide and Sneak (Unlike the other bonuses, this benefit is always present, regardless of whether Shadow Mastery is activated or not) |
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Shadow mastery has a fixed [[stamina]] cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after activation. Note that if the maneuver is active on a character with 5 ranks, the effects of the third and fifth ranks are cumulative, nominally reducing sneaking from the standard 3 seconds down to 1 second while activated. |
Shadow mastery has a fixed [[stamina]] cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after activation. Note that if the maneuver is active on a character with 5 ranks, the effects of the third, fourth, and fifth ranks are cumulative, nominally reducing hiding and sneaking from the standard 3 seconds down to 1 second while activated. With Rank 1 of [[Shadow Dance]], a rogue will have Shadow Mastery permanently active with no stamina cost. |
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Rank 4 of Shadow Mastery is also a prerequisite for rogues to |
Rank 4 of Shadow Mastery is also a prerequisite for rogues to learn [[Vanish]]. Rank 5 of Shadow Mastery is also a prerequisite for rogues to learn [[Shadow Dance]]. |
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== Resources == |
== Resources == |
Revision as of 18:48, 17 February 2020
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Shadow Mastery is a Combat Maneuver that provides bonuses to hiding and sneaking for 3 minutes. At later ranks, it provides cumulative roundtime bonuses to HIDE and SNEAK when active, as shown below:
- Rank 3: -1 Roundtime to Sneak
- Rank 4: -1 Roundtime to Hide
- Rank 5: -1 RT to Hide and Sneak (Unlike the other bonuses, this benefit is always present, regardless of whether Shadow Mastery is activated or not)
Shadow mastery has a fixed stamina cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after activation. Note that if the maneuver is active on a character with 5 ranks, the effects of the third, fourth, and fifth ranks are cumulative, nominally reducing hiding and sneaking from the standard 3 seconds down to 1 second while activated. With Rank 1 of Shadow Dance, a rogue will have Shadow Mastery permanently active with no stamina cost.
Rank 4 of Shadow Mastery is also a prerequisite for rogues to learn Vanish. Rank 5 of Shadow Mastery is also a prerequisite for rogues to learn Shadow Dance.