Roleplaying award: Difference between revisions
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You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land. |
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land. |
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With a sudden flash of insight, you realize you now understand more of what you have experienced..... |
With a sudden flash of insight, you realize you now understand more of what you have experienced..... |
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An old memory bubbles up from your past, and causes you to reflect a moment. With a flash of insight, you realize you understand yourself a bit better than you did a moment ago. The sudden feeling of self-knowledge is a pleasant one. |
An old memory bubbles up from your past, and causes you to reflect a moment. With a flash of insight, you realize you understand yourself a bit better than you did a moment ago. The sudden feeling of self-knowledge is a pleasant one. |
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To view whether or not a character has an active RPA experience multiplier, use the{{boldmono| [[EXPERIENCE (verb)|EXP]] }}command and look for a line that says, "Your recent adventures echo powerfully in your mind." An RPA experience multiplier is active when that line can be seen below the mind status line (e.g. "Your mind is numbed."). Since RPAs are separate from (and multiplier RPAs can be stacked with) the [[Gift of Lumnis]], if a character has an RPA active during Gift of Lumnis, the experience multiplier notification will be below the Lumnis messaging. For example: |
To view whether or not a character has an active RPA experience multiplier, use the{{boldmono| [[EXPERIENCE (verb)|EXP]] }}command and look for a line that says, "Your recent adventures echo powerfully in your mind." An RPA experience multiplier is active when that line can be seen below the mind status line (e.g. "Your mind is numbed."). Since RPAs are separate from (and multiplier RPAs can be stacked with) the [[Gift of Lumnis]], if a character has an RPA active during Gift of Lumnis, the experience multiplier notification will be below the Lumnis messaging. For example: |
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'''Your recent adventures echo powerfully in your mind.''' |
'''Your recent adventures echo powerfully in your mind.''' |
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There is no message for when a multiplier degrades or when it expires. |
There is no message for when a multiplier degrades or when it expires. |
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| 65,625 |
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Note: Based on the rapid capping of Nucky in less than 4 months, RPA orbs have also been colloquially known as Nucky Candy in the greater WL region. |
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==Experience Modifiers== |
==Experience Modifiers== |
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You have previously been awarded XXX flat Roleplaying Awards and XXX full Roleplaying Awards. |
You have previously been awarded XXX flat Roleplaying Awards and XXX full Roleplaying Awards. |
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You are nominating Wyrom for good roleplaying for the following reason: "He's currently telling an in character story to a small group of people." |
You are nominating Wyrom for good roleplaying for the following reason: "He's currently telling an in character story to a small group of people." |
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You feel recognized by your fellow adventurers for your recent actions. |
You feel recognized by your fellow adventurers for your recent actions. |
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==Resources== |
==Resources== |
Revision as of 17:37, 28 October 2024
Roleplaying awards (RPAs) may be given directly by GameMasters (GMs) to characters as a reward for roleplaying. They also sometimes appear as a shimmering <color> orb in giftboxes or as treasure in different events. These orbs may be either account-bound or transferable to another character who can use the orb to apply the corresponding experience award. The levels for GM-given experience awards and for the orbs are exactly the same.
There are two forms of roleplaying experience awards: modifier, which appears as a fixed amount of field experience added to the field experience pool in conjunction with a 1.5-4x multiplier to experience absorption that lasts until the total base experience set by the modifier type is reached, and flat, where only a fixed amount of field experience is added to the field experience pool to be absorbed without a modifier.
Players can nominate another player's character for displaying excellent roleplaying via the ROLEPLAY NOMINATE verb.
Roleplay Award Messaging
When a GM assigns a roleplaying award to a character, the character will receive one of a random selection of messaging. Messaging does not indicate the type or amount of the RPA award. Examples of messaging when RPA is received:
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land.With a sudden flash of insight, you realize you now understand more of what you have experienced.....An old memory bubbles up from your past, and causes you to reflect a moment. With a flash of insight, you realize you understand yourself a bit better than you did a moment ago. The sudden feeling of self-knowledge is a pleasant one. To view whether or not a character has an active RPA experience multiplier, use the EXP command and look for a line that says, "Your recent adventures echo powerfully in your mind." An RPA experience multiplier is active when that line can be seen below the mind status line (e.g. "Your mind is numbed."). Since RPAs are separate from (and multiplier RPAs can be stacked with) the Gift of Lumnis, if a character has an RPA active during Gift of Lumnis, the experience multiplier notification will be below the Lumnis messaging. For example:Your mind is numbed. You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding. Your recent adventures echo powerfully in your mind. There is no message for when a multiplier degrades or when it expires.Roleplaying Experience Award Levels
Award Description | Orb Color | Field Exp | Starting Multiplier | Base Exp Absorbed | Bonus Exp Absorbed | Total Exp Absorbed |
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Flat, Level One | Black | 250 | --- | --- | --- | --- |
Flat, Level Two | Red | 500 | --- | --- | --- | --- |
Flat, Level Three | Orange | 750 | --- | --- | --- | --- |
Flat, Level Four | Yellow | 1,000 | --- | --- | --- | --- |
Modifier, Level One | Green | 250 | 1.5x | 1,750 | 875 | 2,625 |
Modifier, Level Two | Blue | 500 | 2x | 8,750 | 7,875 | 16,625 |
Modifier, Level Three | Indigo | 750 | 3x | 15,750 | 21,875 | 37,625 |
Modifier, Level Four | Violet | 1,000 | 4x | 22,750 | 42,875 | 65,625 |
Experience Modifiers
Like the Gift of Lumnis, modifiers are set to last for a fixed amount of experience and no longer expire after a certain passage of time. Doing activities that gain a relatively small amount of experience, such as guild activities, will not result in overall less experience being gained over the length of the award. Modifiers start at the highest level of experience multiplier awarded but upon exhausting that amount of base experience absorption, the experience modification continues with the next lower level of multiplier. In other words, if a character is given a level four experience modifier (4x experience multiplier), they would be granted: * 1,000 field experience, * then absorb their next 7,000 base experience with the 4x experience multiplier (7,000 base and 21,000 bonus), * then 7,000 base experience with a 3x experience multiplier (7,000 base and 14,000 bonus), * then 7,000 base experience with a 2x experience multiplier (7,000 base and 7,000 bonus), and * then 1,750 base experience with a 1.5x experience multiplier (1,750 base and 875 bonus). At the end of the level four modifier award, the individual would have received 22,750 base experience and 42,875 bonus experience for a total of 65,625 experience absorbed. See chart for amounts at each level of experience award. When a GM wants to award a player an experience multiplier RPA, but the player already has one active, one of two things could happen. If the player has a lower multiplier RPA active and the GM is awarding a higher multiplier, the higher multiplier will overwrite the lower award. If the player has a higher multiplier active than the GM was intended to award, it is unlikely the award will be applied, and it will not count for the Ascension Skill System milestone.Roleplaying Awards Explained
ROLEPLAY (verb)
Players should ROLEPLAY NOMINATE each other before an event begins or at least before the roleplaying ends. Every GM that is logged into that instance will see the messaging, unless it gets lost in their screen scroll. Any GM could look into what's going on and possibly grant a RPA.>roleplay Usage: ROLEPLAY NOMINATE <name> <reason> - To nominate someone currently engaged in excellent roleplaying. ROLEPLAY SILENTNOMINATE <name> <reason> - To silently nominate someone currently engaged in excellent roleplaying without messaging the player. ROLEPLAY COMMEND <name> - To anonymously acknowledge the player's roleplaying, without alerting the GameMasters. The ROLEPLAY verb is intended to be used as a communication tool to let the GemStone IV GameMasters know when roleplaying is currently happening and to highlight players who stay in-character. You may nominate up to 5 people every 5 minutes before nominating anyone else. You may nominate the same person once every 15 minutes. You have previously been awarded XXX flat Roleplaying Awards and XXX full Roleplaying Awards.You are nominating Wyrom for good roleplaying for the following reason: "He's currently telling an in character story to a small group of people."You feel recognized by your fellow adventurers for your recent actions.Resources
* Saved posts *Experience (saved posts) *The Art of Roleplaying in GemStone IV (guide) *MYCHAR (verb)