Capture a Moment Jewelry: Difference between revisions

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Part of the [[Deluxe Wedding Package]], which can be purchased during [[Rings of Lumnis]], [[Duskruin]], [[Rumor Woods]], or [[Ebon Gate]] from the [[Simucoin]] Store.
<!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Capture a Moment Jewelry
|itemsummary= Customization Verbs for your Capture a Moment Jewelry
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|Setting Change
! scope="col"|First
! scope="col"|Third
|-
! scope="row"|WHISPER
| Sets a Short Phrase as an Inscription
| You bring the locket to your lips and whisper quietly to it. Your words begin to unfurl across the piece, briefly highlighted in soft glowing light before fading into the air.
| PERSON brings his/her locket to his/her lips and murmurs a quiet word to it. A faint glowing light encompasses the piece before fading into thin air.
|-
! scope="row"|CLEAN
| Clears Inscription
| You vigorously rub your tiny locket, leaving a completely unblemished surface.
| PERSON vigorously rubs his/her tiny locket.
|-
! scope="row"|PUSH
| Adds Appropriate* Item to the Piece - Adds Long Description
| You lift the small pane of glass on your tiny locket, cautiously placing your ITEM into the heart. Satisfied with the positioning, you close the locket, securing it with the clasp.
| PERSON lifts the small pane of glass on his/her tiny locket, then places his ITEM into the heart. He/She closes the locket, securing it with a soft *click*.
|-
! scope="row"|PULL
| Removes Item from the Piece
| You carefully unlatch the pane of glass displaying the ITEM, gently removing it from your tiny locket.
| PERSON carefully unlatches the pane of glass displaying his/her ITEM, then gently plucks it from his/her tiny locket.
|-
! scope="row"|NUDGE
| Toggles the Linking Phrase (Encasing/Framing/Caging/Displaying)
| You nudge the locket, which will look like a tiny locket LINKING PHRASE an appropriate item, when present.
| PERSON traces the edges of his/her tiny locket.
|}

* Appropriate Items - Party Favors (Confetti, Flower Petals, Etc. from Chapel Weddings), Foraged Items, Feathers, Rings, Pressed Flowers, and Paintings created from Easels.

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Capture a Moment Jewelry - Fluff Verbs
|itemsummary= Roleplaying verbs
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third Person
|-
! scope="row" role="rowheader"|WEAR
| You adorn yourself with your locket, tracing your fingertip across the glass surface.
| PERSON adorns himself/herself with his/her locket, idly tracing his/her fingertip across the glass surface.
|-
! scope="row" role="rowheader"|REMOVE
| You carefully remove your locket, raising it up to eye level to examine the glass.
| PERSON carefully removes his/her locket, raising it to his/her eye to inspect the thin glass.
|-
! scope="row" role="rowheader"|RAISE (While Empty)
| You raise your tiny locket towards the sky, attempting to call attention to its fine craftsmanship.
| PERSON raises his/her tiny locket, showing off the fine craftsmanship.
|-
! scope="row" role="rowheader"|RAISE (When Full)
| You gather the locket in your hand, raising it towards the sun as you admire the ITEM set within the panes of glass.
| PERSON gathers the locket in his/her hand, the stray beams of sunlight/moonlight reflecting off the ITEM set within the panes of glass.
|-
! scope="row" role="rowheader"|FIDGET - Clasp is Customizable
| You fiddle with the clasp on your tiny locket.
| PERSON fiddles with the clasp on his/her tiny locket.
|-
! scope="row" role="rowheader"|TOUCH (When Empty) - Shape of Jewelry is Customizable
| You trace your finger along the heart-shaped lines of your tiny locket.
| PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket.
|-
! scope="row" role="rowheader"|TOUCH (When Full)
| You trace your finger along the heart-shaped lines of your tiny locket, drawing attention to ITEM inside.
| PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket, drawing attention to ITEM inside.
|-
! scope="row" role="rowheader"|POINT
| You point your locket to the ceiling for all to see.
| PERSON points his/her locket to the ceiling for all to see.
|-
! scope="row" role="rowheader"|POINT at <targeted>
| You point your locket at PERSON.
| PERSON points his/her locket in SPOUSE's direction.
|-
! scope="row" role="rowheader"|HOLD
| You place a hand on a tiny locket, thinking fondly of a memory.
| PERSON places a hand on a tiny locket.
|-
! scope="row" role="rowheader"|HOLD at <SPOUSE>
| You place a hand on a tiny locket as you gaze at SPOUSE, thinking fondly of the times you have had together.
| PERSON places a hand on a tiny locket as he/she gazes at SPOUSE.
|}
</td><td>
{{iteminfo
|type= Fluff
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Miscellaneous
|itemclass2= Clothing
|itemclass3=
|itemtype= Jewelry
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes
|ld= No
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= Yes
|custom= Clasp
|custom2= Jewelry Shape
|custom3=
|custom4=
|custom5=
|origmerch= Deluxe Wedding Package
|releasevenue= Weddings
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). -->
|corrscript=
|corrscript2=
|corrscript3=
|corrscript4=
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. -->
|verb2=
|verb3=
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|verb6=
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|verb8=
|verb9=
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|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

[[categories: weddings]]

Revision as of 10:40, 17 April 2022

Part of the Deluxe Wedding Package, which can be purchased during Rings of Lumnis, Duskruin, Rumor Woods, or Ebon Gate from the Simucoin Store.

Capture a Moment Jewelry

Customization Verbs for your Capture a Moment Jewelry

Usage

Verb Setting Change First Third
WHISPER Sets a Short Phrase as an Inscription You bring the locket to your lips and whisper quietly to it. Your words begin to unfurl across the piece, briefly highlighted in soft glowing light before fading into the air. PERSON brings his/her locket to his/her lips and murmurs a quiet word to it. A faint glowing light encompasses the piece before fading into thin air.
CLEAN Clears Inscription You vigorously rub your tiny locket, leaving a completely unblemished surface. PERSON vigorously rubs his/her tiny locket.
PUSH Adds Appropriate* Item to the Piece - Adds Long Description You lift the small pane of glass on your tiny locket, cautiously placing your ITEM into the heart. Satisfied with the positioning, you close the locket, securing it with the clasp. PERSON lifts the small pane of glass on his/her tiny locket, then places his ITEM into the heart. He/She closes the locket, securing it with a soft *click*.
PULL Removes Item from the Piece You carefully unlatch the pane of glass displaying the ITEM, gently removing it from your tiny locket. PERSON carefully unlatches the pane of glass displaying his/her ITEM, then gently plucks it from his/her tiny locket.
NUDGE Toggles the Linking Phrase (Encasing/Framing/Caging/Displaying) You nudge the locket, which will look like a tiny locket LINKING PHRASE an appropriate item, when present. PERSON traces the edges of his/her tiny locket.
  • Appropriate Items - Party Favors (Confetti, Flower Petals, Etc. from Chapel Weddings), Foraged Items, Feathers, Rings, Pressed Flowers, and Paintings created from Easels.

Capture a Moment Jewelry - Fluff Verbs

Roleplaying verbs

Usage

Verb First Third Person
WEAR You adorn yourself with your locket, tracing your fingertip across the glass surface. PERSON adorns himself/herself with his/her locket, idly tracing his/her fingertip across the glass surface.
REMOVE You carefully remove your locket, raising it up to eye level to examine the glass. PERSON carefully removes his/her locket, raising it to his/her eye to inspect the thin glass.
RAISE (While Empty) You raise your tiny locket towards the sky, attempting to call attention to its fine craftsmanship. PERSON raises his/her tiny locket, showing off the fine craftsmanship.
RAISE (When Full) You gather the locket in your hand, raising it towards the sun as you admire the ITEM set within the panes of glass. PERSON gathers the locket in his/her hand, the stray beams of sunlight/moonlight reflecting off the ITEM set within the panes of glass.
FIDGET - Clasp is Customizable You fiddle with the clasp on your tiny locket. PERSON fiddles with the clasp on his/her tiny locket.
TOUCH (When Empty) - Shape of Jewelry is Customizable You trace your finger along the heart-shaped lines of your tiny locket. PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket.
TOUCH (When Full) You trace your finger along the heart-shaped lines of your tiny locket, drawing attention to ITEM inside. PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket, drawing attention to ITEM inside.
POINT You point your locket to the ceiling for all to see. PERSON points his/her locket to the ceiling for all to see.
POINT at <targeted> You point your locket at PERSON. PERSON points his/her locket in SPOUSE's direction.
HOLD You place a hand on a tiny locket, thinking fondly of a memory. PERSON places a hand on a tiny locket.
HOLD at <SPOUSE> You place a hand on a tiny locket as you gaze at SPOUSE, thinking fondly of the times you have had together. PERSON places a hand on a tiny locket as he/she gazes at SPOUSE.
Capture a Moment Jewelry Information
Type Fluff
Item Classification Miscellaneous
Clothing
Item(s) Applied to Jewelry
Alterable Yes
Light/Deep No
Customizable Yes
Custom Clasp
Jewelry Shape
Original Release Merchant Deluxe Wedding Package
Original Release Venue Weddings
Item Verbs


categories: weddings