2022 Changelog: Difference between revisions
Jump to navigation
Jump to search
GS4-NAIJIN (talk | contribs) No edit summary |
GS4-NAIJIN (talk | contribs) No edit summary |
||
Line 9: | Line 9: | ||
<!-- |
<!-- |
||
*** ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --> |
*** ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --> |
||
{{CLitem |
|||
|date=04/27/2022 |
|||
|category=Development |
|||
|title=QSTRIKE UPDATED |
|||
|desc=ASCENSION, WEAPON, and FEAT are now supported. |
|||
|link=https://gswiki.play.net/QSTRIKE_(verb) |
|||
}} |
|||
{{CLitem |
{{CLitem |
||
|date=04/25/2022 |
|date=04/25/2022 |
Revision as of 13:37, 27 April 2022
2022 Changelog is an Official GemStone IV Document, and it is protected from editing.
This is the official GemStone IV Changelog for 2022. Please see the main Changelog category page for the most up-to-date Official Changelog and related resources.
2022 Releases
New releases will be added at the top, but you can sort the table by date or category.
Release Date | Category | Project | Description |
---|---|---|---|
04/27/2022 | Development | QSTRIKE UPDATED | ASCENSION, WEAPON, and FEAT are now supported. |
04/25/2022 | Development | Targeting and Attack QoL | Standardizing AIM, targets, and verb parsing for attack verbs |
04/12/2022 | Development | CMAN LIST WINDOW (and other PSM verbs) | Player System Manager verbs can list skills in a popup window outside of the Story Window. |
04/05/2022 | Development | Eblade Bundle Dispel Bugfix | Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade. |
04/05/2022 | Development | Multi-target Bugfix | An issue causing Empathic Link (1117) to return "Nothing happens." even when targets are found has been fixed. The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly. All affected spells/abilities should now be working properly. |
03/27/2022 | Development | Blinded | The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25. However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded.. |
03/24/2022 | Development | Blind (311) | Blind (311) will now work on creatures that immune to stuns, instead of outright failure. Such creatures will avoid the stun, but still be subject to the new blinded status effect. |
03/24/2022 | World | MHO Wiki | Moved the Official MHO Guide from an offsite website to the wiki. Updated MHO wiki pages. |
03/08/2022 | Development | Soothing Word | Soothing Word (1201) will now remove the Horrify effect from the target. |
02/28/2022 | Development | UCS Flare Info | RECALL & PlayerShops should now display UCS equipment flare info. |
02/16/2022 | Development | Locksmith Toolkits | Toolkits may now hold 100 vials. |
02/13/2022 | Development | Sheer Fear updates | The Sheer Fear mechanics have been updated with different penalties for afflicted players. |
02/08/2022 | Development | TITLE update | Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward. |
02/08/2022 | Development | Lockpicking QoL Improvements | Reduced roundtimes for wedge creation and caliper calibration |
02/08/2022 | Development | Player Song Debuff Duration Fix | Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets. |
02/08/2022 | Development | Resist Nature (620) Revision Released | Resist Nature (620) has been updated as a new group buff and permanent service spell. |
02/07/2022 | Development | Undead Cold Resistance | Cold immunity has been removed from a number of undead creatures. |
02/05/2022 | World | Speech & Tone Additions | Addition of a plethora of new SPEECH VERBIAGE and TONE options. |
02/02/2022 | Development | Empaths learn a new trick! | Empaths can now cure Overexertion (POP'd Muscles) |
02/02/2022 | Development | INFO update | Splits stats by normal, ascension, and enhancive |
01/31/2022 | World | Ta'Illistim Warrior Guild More Friendly | The Ta'Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members. |
01/25/2022 | Development | Sweep, Bull Rush, and Shield Trample | Improved Stagger result. |
01/25/2022 | Development | Vault Kick | Reduced roundtime and stamina costs. |
01/18/2022 | Development | TRANSFER Update | Empaths may now gain experience points when healing dead empaths. |
01/18/2022 | Development | Major Bleed Bugfix | Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound. |
01/12/2022 | Development | Graveyard Gate Update | Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22) |
01/11/2022 | Development | PSM AoE scaling changes | Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill. |
01/09/2022 | World | Aradhul Road Skill Checks | The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before. |
01/04/2022 | Development | Old Ta'Faendryl & Teleport Spells | Teleport spells have been updated in Old Ta'Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta'Faendryl Approach]. This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. |
01/01/2022 | Uncategorized | New Year, New Changelog! | Happy New Year! We're just getting started. |