Disarm Weapon: Difference between revisions

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m (→‎Creatures that use this maneuver: Added skeletal solider to the list)
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*[[Shan warrior]]
*[[Shan warrior]]
*[[Skeletal lord]]
*[[Skeletal lord]]
*[[Skeletal soldier]]
*[[Spectral warrior]]
*[[Spectral warrior]]
*[[Warrior shade]]
*[[Warrior shade]]

Revision as of 10:32, 11 May 2009

Disarm Weapon
Available To all
Mnemonic [DISARM]
Cost Base 12 (-2 Rank 3, -4 Rank 2, -6 Rank 1)
Roundtime {{{roundtime}}}
Requirements None
Prerequisites None
Rank Square Semi Pure
1 2 3
2 4 6
3 6 9 12 
4 8 12 16 
5 10 15 20

Disarm Weapon is a combat maneuver available to all professions. Warriors can also learn this maneuver through the warrior guild, and are more potent at using it when they have mastered it in the guild compared to having rank 5 of it through CMAN training.

Using this maneuver will attempt to knock a target's weapon to the ground. It also provides defense against being disarmed, which is the main reason many professions choose to train in this skill.

Creatures that use this maneuver

Messaging

[Roll result: 138 (open d100: 29) Penalties: 7]
Choosing your opening, you attempt to disarm Target's blue runestaff with your empty hand and connect!
Target's blue runestaff is knocked to the ground!
Roundtime: 5 sec.

External Sources