Disarm Weapon: Difference between revisions
Jump to navigation
Jump to search
MILQUETOAST (talk | contribs) |
m (→Creatures that use this maneuver: Added skeletal solider to the list) |
||
Line 31: | Line 31: | ||
*[[Shan warrior]] |
*[[Shan warrior]] |
||
*[[Skeletal lord]] |
*[[Skeletal lord]] |
||
*[[Skeletal soldier]] |
|||
*[[Spectral warrior]] |
*[[Spectral warrior]] |
||
*[[Warrior shade]] |
*[[Warrior shade]] |
Revision as of 10:32, 11 May 2009
| ||||||||||||||||||||||||
|
Disarm Weapon is a combat maneuver available to all professions. Warriors can also learn this maneuver through the warrior guild, and are more potent at using it when they have mastered it in the guild compared to having rank 5 of it through CMAN training.
Using this maneuver will attempt to knock a target's weapon to the ground. It also provides defense against being disarmed, which is the main reason many professions choose to train in this skill.
Creatures that use this maneuver
- Deranged sentry
- Arachne acolyte
- Shan warrior
- Skeletal lord
- Skeletal soldier
- Spectral warrior
- Warrior shade
- Ithzir janissary
- Minotaur warrior
- Spectral triton defender
- Triton combatant
Messaging
[Roll result: 138 (open d100: 29) Penalties: 7]
Choosing your opening, you attempt to disarm Target's blue runestaff with your empty hand and connect!
Target's blue runestaff is knocked to the ground!
Roundtime: 5 sec.
External Sources
- Combat Maneuvers List:Disarm Weapon on play.net