Martial Stance: Difference between revisions

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'''Martial Stance''' is a classification of [[combat maneuver]]s (CMs) that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) CM. Martial stance CMs also terminate with a character's death. These CM's are [[refreshable]] and remaining time is displayed with the SPELL ACTIVE command.
'''Martial Stance''' is a classification of [[combat maneuver]]s that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are [[refreshable]] and remaining time is displayed with the SPELL ACTIVE command.


===[[Monk]]s ===
[[Monk]]s currently have five martial stance options available:
Monks have five martial stance options available:


*[[Flurry of Blows]]
*[[Flurry of Blows]]
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*[[Stance of the Mongoose]]
*[[Stance of the Mongoose]]


[[Rogue]]s have two available:
===[[Rogue]]s===
Rogues have three available:


*[[Slippery Mind]]
*[[Slippery Mind]]
*[[Predator's Eye]]
*[[Predator's Eye]]
*[[Whirling Dervish]]


===[[Warrior]]s===
GM's also want to release martial stances for [[Warrior]]s (no time frame yet). It is likely that, when designed, two or more will be released since it is their stated intention to present character's with training options and decisions.
Warriors have three available:
*[[Executioner's Stance]]
*[[Griffin's Voice]]
*[[Whirling Dervish]]

==See Also==
*[[Predator's Eye (saved post)|Rogue Martial Stances (saved post)]]: 7/11/12
*[[New Combat Maneuvers Released! (saved post)]]: 4/2/13


[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]

Revision as of 09:38, 3 April 2013

Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command.

Monks

Monks have five martial stance options available:

Rogues

Rogues have three available:

Warriors

Warriors have three available:

See Also