Uncouth Doublet: Difference between revisions
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m (HOST-GSKEBECHET moved page Uncouth Wallflower Doublet to Uncouth Doublet: Per the included analyze, the item script's name is "Uncouth Doublet", not "Uncouth Wallflower Doublet"; updating per Gswiki:Style guide) |
(Various minor updates per Gswiki:Style guide/Item scripts) |
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| Line 1: | Line 1: | ||
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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''' |
The '''Uncouth Doublet''' is a highly scripted masculine doublet. It was first released in [[EHShop:The Uncouth Wallflower|The Uncouth Wallflower]] shop at the 2025 [[Ebon Gate]] Festival. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|tier= OTS/1 |
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|itemsummary=At Tier 1, the Uncouth Doublet has several verbs for fluff messaging. Some verbs take into account what type of food or drink, if any, is held. <!-- Brief explanation of what this tier does, if any. --> |
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|itemsummary= Fluff Tier |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
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You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
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Welcome to the Uncouth Doublet of Evermore Hollow. |
Welcome to the Uncouth Doublet of Evermore Hollow. |
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| Line 24: | Line 25: | ||
Stored Fabric: Unused |
Stored Fabric: Unused |
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Stored Ore: defaults to metallic |
Stored Ore: defaults to metallic |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Food Type |
! scope="col" style="width:5em;"|Food Type |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"| DRINK |
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! scope="row" role="rowheader"| Any |
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| You guzzle your smoky tea, the amber liquid dribbling past your lips and down your chin. You curl your fingers into a fist at the edge of your goose-bellied doublet's sleeve and use it to wipe your chin. |
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| Firstperson guzzles her smoky tea, the amber liquid dribbling past her lips and down her chin. She uses the sleeve of her goose-bellied doublet to wipe her chin. |
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|- |
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! scope="row" role="rowheader"| (no drink held) |
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| Glancing around, you pantomime taking a drink, searching askance for a waiter or someone to help you. |
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| Glancing around, Firstperson pantomime taking a drink, and then searches askance for something. |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan=6|EAT |
! scope="rowgroup" role="rowheader" rowspan=6|EAT |
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| Line 61: | Line 69: | ||
| {{addmetext}} |
| {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| PAT |
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! scope="row" role="rowheader"| Any |
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| You guzzle your smoky tea, the amber liquid dribbling past your lips and down your chin. You curl your fingers into a fist at the edge of your goose-bellied doublet's sleeve and use it to wipe your chin. |
|||
| Firstperson guzzles her smoky tea, the amber liquid dribbling past her lips and down her chin. She uses the sleeve of her goose-bellied doublet to wipe her chin. |
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|- |
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! scope="row" role="rowheader"| DRINK |
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! scope="row" role="rowheader"| (no drink held) |
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| Glancing around, you pantomime taking a drink, searching askance for a waiter or someone to help you. |
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| Glancing around, Firstperson pantomime taking a drink, and then searches askance for something. |
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|- |
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! scope="row" role="rowheader"| PATT |
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! scope="row" role="rowheader"| n/a |
! scope="row" role="rowheader"| n/a |
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| You thump your padded belly with a firm hand, trying to smooth the goose-bellied doublet back into shape after your latest blunder. It only puffs larger in protest. |
| You thump your padded belly with a firm hand, trying to smooth the goose-bellied doublet back into shape after your latest blunder. It only puffs larger in protest. |
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| Line 81: | Line 79: | ||
| Firstperson grabs both sides of her goose-bellied doublet and yanks hard, causing a series of strained creaks and a dramatic puff of displaced air from the bloated seams. |
| Firstperson grabs both sides of her goose-bellied doublet and yanks hard, causing a series of strained creaks and a dramatic puff of displaced air from the bloated seams. |
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|- |
|- |
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! scope="row" role="rowheader"| SNORT |
! scope="row" role="rowheader" rowspan="2"| SNORT |
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! scope="row" role="rowheader"| (no drink in hand) |
! scope="row" role="rowheader"| (no drink in hand) |
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| A snort of laughter bursts out of you! You clutch your overstuffed goose-bellied doublet and double over, your padded belly shaking with the effort. |
| A snort of laughter bursts out of you! You clutch your overstuffed goose-bellied doublet and double over, your padded belly shaking with the effort. |
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| A sudden snort of laughter bursts from Firstperson, who clutches the overstuffed belly of her goose-bellied doublet and doubles over, shaking with the effort. |
| A sudden snort of laughter bursts from Firstperson, who clutches the overstuffed belly of her goose-bellied doublet and doubles over, shaking with the effort. |
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|- |
|- |
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! scope="row" role="rowheader"| SNORT |
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! scope="row" role="rowheader"| (drink in hand) |
! scope="row" role="rowheader"| (drink in hand) |
||
| Mid-swagger, you snort with laughter and accidentally spray a fine mist of dark brown liquid all over the puffed belly of your goose-bellied doublet. You hastily try to pat it dry, making it worse. |
| Mid-swagger, you snort with laughter and accidentally spray a fine mist of dark brown liquid all over the puffed belly of your goose-bellied doublet. You hastily try to pat it dry, making it worse. |
||
| Mid-swagger, Firstperson snorts with laughter, spraying a fine mist of dark brown liquid over the puffed belly of her goose-bellied doublet. she hastily pats at it, only smearing it further. |
| Mid-swagger, Firstperson snorts with laughter, spraying a fine mist of dark brown liquid over the puffed belly of her goose-bellied doublet. she hastily pats at it, only smearing it further. |
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|- |
|- |
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! scope="row" role="rowheader"| TURN |
! scope="row" role="rowheader"| TURN |
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! scope="row" role="rowheader"| (You become prone) |
! scope="row" role="rowheader"| (You become prone) |
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| Line 97: | Line 93: | ||
| Firstperson attempts a gallant spin, but the bulk of her goose-bellied doublet throws off her balance. She staggers wildly, whirling twice before landing flat on her with an awkward grunt. |
| Firstperson attempts a gallant spin, but the bulk of her goose-bellied doublet throws off her balance. She staggers wildly, whirling twice before landing flat on her with an awkward grunt. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|tier= Tier 2 |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary=At Tier 2, the Uncouth Doublet gains several more verbs for fluff messaging. <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
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Welcome to the Uncouth Doublet of Evermore Hollow. |
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The doublet is a multitier clothing item designed for the awkward person who doesn't have the grace that some were gifted with at birth. It is a multitier item that can be completely customized by its owner at higher tiers. |
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It is designed to be worn over the front. |
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A plain goose-bellied doublet is currently Tier 2 of 5. |
A plain goose-bellied doublet is currently Tier 2 of 5. |
||
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn |
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn |
||
But can be customized at higher tiers. |
But can be customized at higher tiers. |
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The doublet base cannot be altered, lightened, or deepened. |
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Any items used to modify the doublet will be consumed upon use. |
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Stored Fabric: Unused |
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Stored Ore: defaults to metallic |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col"|First |
! scope="col" style="width: 45%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|GIGGLE |
! scope="row" role="rowheader"|GIGGLE |
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| Line 151: | Line 130: | ||
| Firstperson throws herself into a dramatic slouch, her chin against her chest, and one hand lifted to her forehead. The padded belly of her goose-bellied doublet bumps gives her unneeded momentum and she goes flying forward. With a wild flail, she lands in a heap and mutters about bruised dignity. |
| Firstperson throws herself into a dramatic slouch, her chin against her chest, and one hand lifted to her forehead. The padded belly of her goose-bellied doublet bumps gives her unneeded momentum and she goes flying forward. With a wild flail, she lands in a heap and mutters about bruised dignity. |
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|- |
|- |
||
! scope="row" role="rowheader"|SWOON |
! scope="row" role="rowheader"|SWOON<br>(near a trash receptacle) |
||
|<!-- First Person View --> {{addmetext}} |
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| |
|||
|<!-- Third Person View --> {{addmetext}} |
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| |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|tier= Tier 3 |
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|itemsummary= |
|itemsummary=At Tier 3, the Uncouth Doublet can have its appearance modified in a variety of ways. <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
|||
Welcome to the Uncouth Doublet of Evermore Hollow. |
|||
The doublet is a multitier clothing item designed for the awkward person who doesn't have the grace that some were gifted with at birth. It is a multitier item that can be completely customized by its owner at higher tiers. |
|||
It is designed to be worn over the front. |
|||
A plain goose-bellied doublet is currently Tier 3 of 5. |
A plain goose-bellied doublet is currently Tier 3 of 5. |
||
| Line 191: | Line 162: | ||
Any items used to modify the doublet will be consumed upon use. |
Any items used to modify the doublet will be consumed upon use. |
||
Stored Fabric: Unused |
|||
Stored Ore: defaults to metallic |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col"|First |
! scope="col" style="width: 45%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"| PINCH |
! scope="rowgroup" role="rowheader" rowspan="2"| PINCH |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Cycles between the doublet's [[#Article Options|available articles]].'' |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| POUR |
! scope="rowgroup" role="rowheader" rowspan="2"| POUR |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Changes the adjective of the doublet by allowing you to pour dye on it.'' |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| PUSH |
! scope="rowgroup" role="rowheader" rowspan="2"| PUSH |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Adds a ribbon to customize the fabric type of the doublet.'' |
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|- |
|- |
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! scope="rowgroup" role="rowheader" rowspan="2"| TWIST |
! scope="rowgroup" role="rowheader" rowspan="2"| TWIST |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Cycles between the doublet's [[#Long Embellishment Options|available long descriptions]].'' |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|tier= Tier 4 |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary=At Tier 4, the Uncouth Doublet gains additional customization options beyond what becomes available at Tier 3. <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
|||
Welcome to the Uncouth Doublet of Evermore Hollow. |
|||
The doublet is a multitier clothing item designed for the awkward person who doesn't have the grace that some were gifted with at birth. It is a multitier item that can be completely customized by its owner at higher tiers. |
|||
It is designed to be worn over the front. |
|||
A plain goose-bellied doublet is currently Tier 4 of 5. |
A plain goose-bellied doublet is currently Tier 4 of 5. |
||
| Line 273: | Line 231: | ||
Any items used to modify the doublet will be consumed upon use. |
Any items used to modify the doublet will be consumed upon use. |
||
Stored Fabric: Unused |
|||
Stored Ore: defaults to metallic |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col"|First |
! scope="col" style="width: 45%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"|CLEAN |
! scope="rowgroup" role="rowheader" rowspan="2"|CLEAN |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Wipes out all customization fields.'' |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"|FLIP |
! scope="rowgroup" role="rowheader" rowspan="2"|FLIP |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Changes the long description of the doublet to a preset with buttons.'' |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"|NUDGE |
! scope="rowgroup" role="rowheader" rowspan="2"|NUDGE |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| ''Adds a piece of ore to customize long descriptions about buttons on the doublet.'' |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"|TICKLE |
! scope="rowgroup" role="rowheader" rowspan="2"|TICKLE |
||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
| colspan="2" style="text-align:center"| '' |
| colspan="2" style="text-align:center"| '''Cycles between the doublet's [[#Noun Options|available nouns]].'' |
||
|} |
|} |
||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
||
|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|tier= Tier 5 |
|||
|itemsummary= |
|itemsummary=At Tier 5, a fully unlocked Uncouth Doublet gains access to verbs that provide added convenience when changing its customizations. It also gains several verbs for fluff messaging. Customizations are listed below. <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|analyze= ou analyze the goose-bellied doublet and sense that the creator has provided the following information: |
|||
You analyze the goose-bellied doublet and sense that the creator has provided the following information: |
|||
Welcome to the Uncouth Doublet of Evermore Hollow. |
Welcome to the Uncouth Doublet of Evermore Hollow. |
||
| Line 363: | Line 316: | ||
Stored Fabric: Unused |
Stored Fabric: Unused |
||
Stored Ore: defaults to metallic |
Stored Ore: defaults to metallic |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="3"|PONDER |
! scope="rowgroup" role="rowheader" rowspan="3"|PONDER |
||
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
||
|<!-- First Person View --> {{addmetext}} |
|||
| |
|||
| |
| N/A |
||
|- |
|- |
||
| colspan="2" style="text-align:center"|'' |
| colspan="2" style="text-align:center"|''Displays the [[#Long Embellishment Options|long embellishments list]].'' |
||
|- |
|- |
||
! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
||
| Line 389: | Line 340: | ||
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
||
| You may PINCH the gown to cycle through the article options or WHISPER my gown Article # to change the article.<br>(See customization options below.) |
| You may PINCH the gown to cycle through the article options or WHISPER my gown Article # to change the article.<br>(See customization options below.) |
||
| |
| N/A |
||
|- |
|- |
||
| colspan="2" style="text-align:center"|'' |
| colspan="2" style="text-align:center"|''Provides list of [[#Article Options|article options]].'' |
||
|- |
|- |
||
! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
||
| Line 399: | Line 350: | ||
! scope="rowgroup" role="rowheader" rowspan="3"|GAWK |
! scope="rowgroup" role="rowheader" rowspan="3"|GAWK |
||
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
||
|<!-- First Person View --> {{addmetext}} |
|||
| |
|||
| |
| N/A |
||
|- |
|- |
||
| colspan="2" style="text-align:center"|'' |
| colspan="2" style="text-align:center"|''Provides list of [[#Noun Options|noun options]].'' |
||
|- |
|- |
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! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
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| Line 410: | Line 361: | ||
! scope="rowgroup" role="rowheader" rowspan="3"|GLANCE |
! scope="rowgroup" role="rowheader" rowspan="3"|GLANCE |
||
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
! scope="rowgroup" role="rowheader" rowspan="2"|In hand |
||
|<!-- First Person View --> {{addmetext}} |
|||
| |
|||
| |
| N/A |
||
|- |
|- |
||
| colspan="2" style="text-align:center"|'' |
| colspan="2" style="text-align:center"|''Provides list of [[#Ore Embellishment Options|ore embellishment options]].'' |
||
|- |
|- |
||
! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
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| Line 419: | Line 370: | ||
| Firstperson glances about warily, puffing out her chest to better show off the battered splendor of her goose-bellied doublet. |
| Firstperson glances about warily, puffing out her chest to better show off the battered splendor of her goose-bellied doublet. |
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|- |
|- |
||
! scope="rowgroup" role="rowheader" rowspan="2"|WHISPER |
! scope="rowgroup" role="rowheader" rowspan="2"|WHISPER DOUBLET {OPTION} # |
||
! scope="rowgroup" role="rowheader" rowspan="2"| |
! scope="rowgroup" role="rowheader" rowspan="2"| |
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|<!-- First Person View --> {{addmetext}} |
|||
| USAGE: WHISPER MY {doublet} [{ARTICLE} #] or [{NOUN} #] or [{ORE} #] or [{LONG} #] |
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| N/A |
|||
| {{addmetext}} |
|||
|- |
|- |
||
| colspan="2" style="text-align:center"|'' |
| colspan="2" style="text-align:center"|''Allows you to whisper a design type and # from above so you don't have to cycle through options. Options include {{boldmono|ARTICLE}}, {{boldmono}NOUN}}, {{boldmono|ORE}} and {{boldmono|LONG}}.'' |
||
|} |
|} |
||
==Additional Information== |
==Additional Information== |
||
The following options are visible as part of the full verb readouts noted above for the Tier 5 doublet. Using {{boldmono|[[WHISPER]]}} or other appropriate verbs will allow you to change your gown based on the options available. |
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===Customization Options=== |
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===Long Embellishment Options=== |
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The following options are visible as part of the full verb readouts noted above for the Tier 5 gown. Using {{boldmono|[[WHISPER]]}} or other appropriate verbs will allow you to change your gown based on the options available. |
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Long embellishments can be listed via {{boldmono|[[PONDER]]}}: |
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{{boldmono|[[PONDER]]}}: |
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<pre{{log2}}>You distract yourself with thoughts of ore embellishments for your goose-bellied doublet. |
<pre{{log2}}>You distract yourself with thoughts of ore embellishments for your goose-bellied doublet. |
||
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Long Embellishment List ~*~*~*~*~*~*~*~*~ |
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Long Embellishment List ~*~*~*~*~*~*~*~*~ |
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| Line 449: | Line 399: | ||
You may TWIST the doublet to cycle through the LONG embellishment options or WHISPER my doublet LONG # to change the current ore embellishment.</pre> |
You may TWIST the doublet to cycle through the LONG embellishment options or WHISPER my doublet LONG # to change the current ore embellishment.</pre> |
||
===Article Options=== |
|||
{{boldmono|[[GAZE]]}}: |
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Articles can be listed via {{boldmono|[[GAZE]]}}: |
|||
<pre{{log2}}> ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Article List ~*~*~*~*~*~*~*~*~ |
<pre{{log2}}> ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Article List ~*~*~*~*~*~*~*~*~ |
||
1. a baggy 8. a moth-nibbled 15. a slouched |
1. a baggy 8. a moth-nibbled 15. a slouched |
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| Line 461: | Line 412: | ||
You may PINCH the doublet to cycle through the article options or WHISPER my doublet Article # to change the article.</pre> |
You may PINCH the doublet to cycle through the article options or WHISPER my doublet Article # to change the article.</pre> |
||
===Noun Options=== |
|||
{{boldmono|[[GAWK]]}}: |
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Nouns can be listed via {{boldmono|[[GAWK]]}}: |
|||
<pre{{log2}}> As your eyes roam your goose-bellied doublet, your mind wanders to the ways you can change it. |
<pre{{log2}}> As your eyes roam your goose-bellied doublet, your mind wanders to the ways you can change it. |
||
~*~*~ The Uncouth Doublet Noun List ~*~*~ |
~*~*~ The Uncouth Doublet Noun List ~*~*~ |
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| Line 470: | Line 422: | ||
You may TICKLE the doublet to cycle through the options or WHISPER my doublet NOUN # to change its base noun.</pre> |
You may TICKLE the doublet to cycle through the options or WHISPER my doublet NOUN # to change its base noun.</pre> |
||
===Ore Embellishment Options=== |
|||
{{boldmono|[[PEER]]}}: |
|||
Ore embellishments can be listed via {{boldmono|[[PEER]]}}: |
|||
<pre{{log2}}> You distract yourself with thoughts of button embellishments for your goose-bellied doublet. |
<pre{{log2}}> You distract yourself with thoughts of button embellishments for your goose-bellied doublet. |
||
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Ore Embellishment List ~*~*~*~*~*~*~*~*~ |
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Ore Embellishment List ~*~*~*~*~*~*~*~*~ |
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| Line 487: | Line 440: | ||
You may FLIP the doublet to cycle through the ore embellishment options or WHISPER my doublet ORE # to change the current ore embellishment.</pre> |
You may FLIP the doublet to cycle through the ore embellishment options or WHISPER my doublet ORE # to change the current ore embellishment.</pre> |
||
==See Also== |
|||
* [[Uncouth Wallflower Gown]] |
|||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
||
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type= Fluff |
|||
|itemclass=Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass= Clothing |
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|itemtype=Doublet <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemtype= Clothing |
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|alter=No <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|alter= No |
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|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
||
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|customize= Yes |
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|custom=2 Articles <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom= 2 Article |
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|custom2= |
|custom2=2 Long Embellishments |
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|custom3= |
|custom3=2 Ore Embellishments |
||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
||
|releasevenue=Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releasevenue= Evermore Hollow |
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|releaseyear= |
|releaseyear=2025 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
||
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiered= Yes |
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|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|tiersnumber= 5 |
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|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock= Certificate |
|||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
||
|corrscript= |
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
||
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
||
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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| Line 519: | Line 474: | ||
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
||
}} |
}} |
||
{{itemverb |
{{itemverb |
||
|verb= |
|verb=CLEAN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
||
|verb2= |
|verb2=DRINK |
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|verb3= |
|verb3=EAT |
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|verb4= |
|verb4=FLIP |
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|verb5= |
|verb5=GAZE |
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|verb6= |
|verb6=GAWK |
||
|verb7= |
|verb7=GIGGLE |
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|verb8= |
|verb8=GLANCE |
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|verb9= |
|verb9=LEAN |
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|verb10= |
|verb10=NUDGE |
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|verb11= |
|verb11=PAT |
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|verb12= |
|verb12=PINCH |
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|verb13= |
|verb13=PONDER |
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|verb14= |
|verb14=POUR |
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|verb15= |
|verb15=PULL |
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|verb16= |
|verb16=PUSH |
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|verb17= |
|verb17=SASHAY |
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|verb18= |
|verb18=SNORT |
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|verb19= |
|verb19=SOB |
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|verb20= |
|verb20=SWOON |
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|verb21= |
|verb21=TICKLE |
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|verb22= |
|verb22=TURN |
||
|verb23= |
|verb23=TWIST |
||
|verb24= |
|verb24=WHISPER |
||
}} |
}} |
||
</td></tr></table> |
</td></tr></table> |
||
[[Category:Doublets]] |
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Latest revision as of 10:05, 7 October 2025
|
The Uncouth Doublet is a highly scripted masculine doublet. It was first released in The Uncouth Wallflower shop at the 2025 Ebon Gate Festival. Tier 1At Tier 1, the Uncouth Doublet has several verbs for fluff messaging. Some verbs take into account what type of food or drink, if any, is held.AnalyzeYou analyze the goose-bellied doublet and sense that the creator has provided the following information: Welcome to the Uncouth Doublet of Evermore Hollow. The doublet is a multitier clothing item designed for the awkward person who doesn't have the grace that some were gifted with at birth. It is a multitier item that can be completely customized by its owner at higher tiers. It is designed to be worn over the front. A plain goose-bellied doublet is currently Tier 1 of 5. Fluff Verbs: Drink, Eat, Pat, Pull, Snort, and Turn But can be customized at higher tiers. The doublet base cannot be altered, lightened, or deepened. Any items used to modify the doublet will be consumed upon use. Stored Fabric: Unused Stored Ore: defaults to metallic Usage
Tier 2At Tier 2, the Uncouth Doublet gains several more verbs for fluff messaging.AnalyzeA plain goose-bellied doublet is currently Tier 2 of 5. Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn But can be customized at higher tiers. Usage
Tier 3At Tier 3, the Uncouth Doublet can have its appearance modified in a variety of ways.AnalyzeA plain goose-bellied doublet is currently Tier 3 of 5.
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn
Customization Verbs:
PINCH - Changes the Article of the doublet
POUR - Changes the Adjective of the doublet by allowing you to pour dye on it
PUSH - Adds a ribbon to customize the fabric type of the doublet
TWIST - Changes the long description of the doublet
A merchant can offer the following customizations for you:
Article Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
Long Design Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.
Any items used to modify the doublet will be consumed upon use.Usage
Tier 4At Tier 4, the Uncouth Doublet gains additional customization options beyond what becomes available at Tier 3.AnalyzeA plain goose-bellied doublet is currently Tier 4 of 5.
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn
Customization Verbs:
CLEAN - Wipes out all customization fields
FLIP - Changes the long description of the doublet to a preset w. buttons
NUDGE - Adds a piece of ore to customize long descriptions about buttons on the doublet
PINCH - Changes the Article of the doublet
POUR - Changes the Adjective of the doublet by allowing you to pour dye on it
PUSH - Adds a ribbon to customize the fabric type of the doublet
TWIST - Changes the long description of the doublet
TICKLE - Changes the noun of the doublet
A merchant can offer the following customizations for you:
Article Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
Long Design Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
Ore Embellishment Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.
Any items used to modify the doublet will be consumed upon use.Usage
Tier 5At Tier 5, a fully unlocked Uncouth Doublet gains access to verbs that provide added convenience when changing its customizations. It also gains several verbs for fluff messaging. Customizations are listed below.AnalyzeYou analyze the goose-bellied doublet and sense that the creator has provided the following information:
Welcome to the Uncouth Doublet of Evermore Hollow.
The doublet is a multitier clothing item designed for the awkward person who doesn't have the grace that some were gifted with at birth. It is a multitier item that can be completely customized by its owner at higher tiers.
It is designed to be worn over the front.
A plain goose-bellied doublet is currently Tier 5 of 5.
Fluff Verbs: Drink, Eat, Gawk, Gaze, Giggle, Lean, Pat, Peer, Ponder, Pull, Sashay, Snort, Sob, Swoon, and Turn
Customization Verbs:
CLEAN - Wipes out all customization fields
FLIP - Changes the long description of the doublet to a preset w. buttons
GAZE - Provides a list of available Article Options on the doublet
GAWK - Provides a list of available Noun Options on the doublet
PEER - Provides a list of Ore Designs on the doublet
NUDGE - Adds a piece of ore to customize long descriptions about buttons on the doublet
PINCH - Changes the Article of the doublet
PONDER - Provides a list of LONG Designs on the doublet
POUR - Changes the Adjective of the doublet by allowing you to pour dye on it
PUSH - Adds a ribbon to customize the fabric type of the doublet
TWIST - Changes the long description of the doublet
TICKLE - Changes the noun of the doublet
WHISPER - Fast-Tracks customization options by whispering custom #.
A merchant can offer the following customizations for you:
Article Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
Long Design Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
Ore Embellishment Customizations:
Custom 1: To Be Designed
Custom 2: To Be Designed
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.
Any items used to modify the doublet will be consumed upon use.
Stored Fabric: Unused
Stored Ore: defaults to metallicUsage
Additional InformationThe following options are visible as part of the full verb readouts noted above for the Tier 5 doublet. Using WHISPER or other appropriate verbs will allow you to change your gown based on the options available. Long Embellishment OptionsLong embellishments can be listed via PONDER: You distract yourself with thoughts of ore embellishments for your goose-bellied doublet.
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Long Embellishment List ~*~*~*~*~*~*~*~*~
1. belted by a cracked leather strap 14. gathered sloppily by an unraveling woolen cord
2. bound at the waist by a tattered velvet sash 15. girded with a frayed hempen rope knotted at the side
3. caught up at the shoulder in a flap of patched brocade 16. lashed together with strips of cracked oilcloth
4. cinched awkwardly by a chain of battered pewter disks 17. looped clumsily with garish crepe paper streamers
5. cinched tightly by a stained satin cord 18. marked by a deeply dented paunch
6. crisscrossed by strips of rumpled velvet sashing 19. puffed unevenly with misplaced extra stuffing
7. cross-bound by a sagging strip of sun-bleached canvas 20. sagging beneath a mess of faded silk tassels
8. crowned with a patchwork of quilted velvet scraps 21. slashed across the sleeves with rough-cut satin bands
9. dangling loops of broken embroidery thread 22. stitched unevenly with fraying golden cords
10. decorated with dangling faded ribbons 23. tangled in sagging coils of limp cotton braid
11. draped askew with a stitched-together curtain fringe 24. trimmed with a trail of moth-eaten brocade
12. draped with a poorly dyed feather boa 25. Not Yet Customized
13. fastened unevenly with thick twine 26. Not Yet Customized
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
You may TWIST the doublet to cycle through the LONG embellishment options or WHISPER my doublet LONG # to change the current ore embellishment.
Article OptionsArticles can be listed via GAZE: ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Article List ~*~*~*~*~*~*~*~*~ 1. a baggy 8. a moth-nibbled 15. a slouched 2. a dowdy 9. a peascod belly 16. a squat 3. a dumpy 10. a rumpled 17. a sweat-staned 4. a frumpy 11. a rumple-fronged 18. a wrinkled 5. a goose-bellied 12. a sagging 19. an ill-fitted 6. a loose-fitting 13. a saggy bellied 20. Not Yet Customized 7. a lumpish 14. a shabby 21. Not Yet Customized ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ You may PINCH the doublet to cycle through the article options or WHISPER my doublet Article # to change the article. Noun OptionsNouns can be listed via GAWK: As your eyes roam your goose-bellied doublet, your mind wanders to the ways you can change it.
~*~*~ The Uncouth Doublet Noun List ~*~*~
1. doublet 4. tabard
2. jerkin 5. tunic
3. pourpoint 6. waistcoat
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
You may TICKLE the doublet to cycle through the options or WHISPER my doublet NOUN # to change its base noun.
Ore Embellishment OptionsOre embellishments can be listed via PEER: You distract yourself with thoughts of button embellishments for your goose-bellied doublet.
~*~*~*~*~*~*~*~*~ The Uncouth Doublet Ore Embellishment List ~*~*~*~*~*~*~*~*~
1. adorned with crooked metallic medals 12. side-laced in frayed cords through rusted metallic eyelets
2. back-laced in rusted metallic links 13. laden in tarnished metallic commendations
3. bristling with twisted metallic laurels 14. sleeve-fastened by tarnished metallic toggles
4. burdened by oversized faux metallic medallions 15. sleeve-pinned at uneven angles by dull metallic clasps
5. cinched off-center by a dented metallic buckle 16. stitched haphazardly in battered metallic plaques
6. corset-bound by faux metallic toggles 17. threaded carelessly with flattened metallic wire
7. cuff-pinned by bent metallic thumbtacks 18. trailing misaligned metallic buttons
8. laden in metallic-faced award ribbons 19. weighed down by rusted metallic trophies
9. hem-pinned with discolored metallic disks 20. weighted down by a chain of dented metallic disks
10. pinned askew by bent metallic badges 21. Not Yet Customized
11. pinned loosely with crooked metallic tailor's pins 22. Not Yet Customized
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
You may FLIP the doublet to cycle through the ore embellishment options or WHISPER my doublet ORE # to change the current ore embellishment.
See Also |
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