Spell Thieve: Difference between revisions
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==Description== |
==Description== |
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Attempt to use the unnatural energy of your |
Attempt to use the unnatural energy of your [[ensorcell]]ed or anti-magical weapon to sever a spell away from your target. It is easier to sever a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank. |
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If the spell is a beneficial spell that may be cast upon others, a remnant of it can be stolen. A stolen spell will only last for 30 seconds (or less, if the spell had less than 30 seconds remaining already). |
If the spell is a beneficial spell that may be cast upon others, a remnant of it can be stolen. A stolen spell will only last for 30 seconds (or less, if the spell had less than 30 seconds remaining already). |
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==See Also== |
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*[[List of combat maneuvers by profession]] |
Revision as of 16:07, 27 May 2015
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Spell Thieve is a combat maneuver available to Rogues
Description
Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to sever a spell away from your target. It is easier to sever a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.
If the spell is a beneficial spell that may be cast upon others, a remnant of it can be stolen. A stolen spell will only last for 30 seconds (or less, if the spell had less than 30 seconds remaining already).