Statistic: Difference between revisions
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'''Statistics''' (stats), refer to a character's innate physical and mental abilities and aptitude. These are determined at the time of a character's creation. The highest a stat can be is 100, and you are given 640 points to divide between your character's ten stats. Each [[profession]] has two primary stats which get an additional 10 each after the initial 640 points. Based on profession and race, stats have an predetermined [[statistic growth rate|growth rate]], and will increase as the character's [[level]] increases. Stats are a factor in many formulae, with different stats influencing various [[verb|actions]], attributes, [[spell]]s, and [[combat system|combat values]]. Stat placement also significantly influences how many [[training point]]s a character gets per level. |
'''Statistics''' (stats), refer to a character's innate physical and mental abilities and aptitude. These are determined at the time of a character's creation. The highest a stat can be is 100, and you are given 640 points to divide between your character's ten stats. Each [[profession]] has two primary stats which get an additional 10 each after the initial 640 points. Based on profession and race, stats have an predetermined [[statistic growth rate|growth rate]], and will increase as the character's [[level]] increases. Stats are a factor in many formulae, with different stats influencing various [[verb|actions]], attributes, [[spell]]s, and [[combat system|combat values]]. Stat placement also significantly influences how many [[training point]]s a character gets per level. |
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{| {{Prettytable}} |
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==Racial Bonuses To Starting Statistics== |
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Depending on your character's [[race]], you are given bonuses or penalties to add to or subtract from your starting statistics. These bonuses directly impact on many game systems. |
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{| {{prettytable}} |
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|+ '''Racial Bonus Table To Starting Statistics''' |
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|- |
|- |
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! width=80px | ''Race'' |
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! |
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! width=80px | [[Strength]] || width=80px | [[Constitution]] || width=80px | [[Dexterity]] || width=80px | [[Agility]] || width=80px | [[Discipline]] |
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!width=80|[[Strength]] |
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! width=80px | [[Aura]] || width=80px | [[Logic]] || width=80px | [[Intuition]] || width=80px | [[Wisdom]] || width=80px | [[Influence]] |
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!width=80|[[Constitution]] |
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|- align = center |
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!width=80|[[Dexterity]] |
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| '''[[Aelotoi]]''' ||-5||0||5||10||5||0||5||5||0||-5 |
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!width=80|[[Agility]] |
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|- align = center |
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!width=80|[[Discipline]] |
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| '''[[Burghal gnome]]''' ||-15||10||10||10||-5||5||10||5||0||-5 |
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!width=80|[[Aura]] |
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|- align = center |
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!width=80|[[Logic]] |
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| '''[[Dark elf]]''' ||0||-5||10||5||-10||10||0||5||5||-5 |
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!width=80|[[Intuition]] |
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|- align = center |
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!width=80|[[Wisdom]] |
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| '''[[Dwarf]]''' ||10||15||0||-5||10||-10||5||0||0||-10 |
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!width=80|[[Influence]] |
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|- align=center |
|- align = center |
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| '''[[Elf]]''' ||0||0||5||15||-15||5||0||0||0||10 |
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!align=left| [[Aelotoi]] |
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|- align = center |
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| -5 || || 5 || 10 || 5 || || 5 || 5 || || -5 |
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| '''[[Erithian]]''' ||-5||10||0||0||5||0||5||0||0||10 |
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|- align=center |
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|- align = center |
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| |
| '''[[Forest gnome]]''' ||-10||10||5||10||5||0||5||0||5||-5 |
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|- align=center |
|- align = center |
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| '''[[Giantman]]''' ||15||10||-5||-5||0||-5||-5||0||0||5 |
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!align=left| [[Elf]] |
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|- align = center |
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| || || 5 || 15 || -15 || 5 || || || || 10 |
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| '''[[Half elf]]''' ||0||0||5||10||-5||0||0||0||0||5 |
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|- align=center |
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|- align = center |
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!align=left| [[Dark elf|Elf, Dark]] |
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| || |
| '''[[Half krolvin]]''' ||10||10||0||5||0||0||-10||0||-5||-5 |
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|- align=center |
|- align = center |
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| '''[[Halfling]]''' ||-15||10||15||10||-5||-5||5||10||0||-5 |
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!align=left| [[Half-elf|Elf, Half]] |
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|- align = center |
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| || || 5 || 10 || -5 || || || || || 5 |
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| '''[[Human]]''' ||5||0||0||0||0||0||5||5||0||0 |
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|- align=center |
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|- align = center |
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!align=left| [[Sylvankind|Elf, Sylvan]] |
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| || |
| '''[[Sylvankind]]''' ||0||0||10||5||-5||-5||0||0||0||0 |
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|- align=center |
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!align=left| [[Erithian]] |
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| -5 || 10 || || || 5 || || 5 || || || 10 |
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|- align=center |
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!align=left| [[Burghal gnome|Gnome, Burghal]] |
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| -15 || 10 || 10 || 10 || -5 || 5 || 10 || 5 || || -5 |
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|- align=center |
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!align=left| [[Forest gnome|Gnome, Forest]] |
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| -10 || 10 || 5 || 10 || 5 || || 5 || || 5 || -5 |
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|- align=center |
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!align=left| [[Giantman]] |
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| 15 || 10 || -5 || -5 || || -5 || -5 || || || 5 |
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|- align=center |
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!align=left| [[Halfling]] |
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| -15 || 10 || 15 || 10 || -5 || -5 || 5 || 10 || || -5 |
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|- align=center |
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!align=left| [[Human]] |
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| 5 || || || || || || 5 || 5 || || |
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|- align=center |
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!align=left| [[Half-krolvin|Krolvin, Half]] |
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| 10 || 10 || || 5 || || || -10 || || -5 || -5 |
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|} |
|} |
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== External Links == |
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*[http://www.play.net/gs4/info/stats.asp Stats], on Play.net |
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==Maximum Racial Bonuses== |
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Each race has a maximum non-enhanced stat bonus when the stat reaches a value of 100. This table displays those maximum values. |
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''Note: It is not possible without [[Enhancive item|enhancives]] for any race, at level 100, to have a 100 value in each stat.'' |
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{| {{prettytable}} |
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|+ '''Maximum Racial Bonus Table''' |
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|- |
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! width=80px | ''Race'' |
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! width=80px | [[Strength]] || width=80px | [[Constitution]] || width=80px | [[Dexterity]] || width=80px | [[Agility]] || width=80px | [[Discipline]] |
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! width=80px | [[Aura]] || width=80px | [[Logic]] || width=80px | [[Intuition]] || width=80px | [[Wisdom]] || width=80px | [[Influence]] |
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|- align = center |
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| '''[[Aelotoi]]''' ||20||25||30||35||30||25||30||30||25||20 |
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|- align = center |
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| '''[[Burghal gnome]]''' ||10||35||35||35||20||30||35||30||25||20 |
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|- align = center |
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| '''[[Dark elf]]''' ||25||20||35||30||15||35||25||30||30||20 |
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|- align = center |
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| '''[[Dwarf]]''' ||35||40||25||20||35||15||30||25||25||15 |
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|- align = center |
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| '''[[Elf]]''' ||25||25||30||40||10||30||25||25||25||35 |
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|- align = center |
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| '''[[Erithian]]''' ||20||35||25||25||30||25||30||25||25||35 |
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|- align = center |
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| '''[[Forest gnome]]''' ||15||35||30||35||30||25||30||25||30||20 |
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|- align = center |
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| '''[[Giantman]]''' ||40||35||20||20||25||20||20||25||25||30 |
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|- align = center |
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| '''[[Half elf]]''' ||25||25||30||35||20||25||25||25||25||30 |
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|- align = center |
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| '''[[Half krolvin]]''' ||35||35||25||30||25||25||15||25||20||20 |
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|- align = center |
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| '''[[Halfling]]''' ||10||35||40||35||20||20||30||35||25||20 |
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|- align = center |
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| '''[[Human]]''' ||30||25||25||25||25||25||30||30||25||25 |
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|- align = center |
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| '''[[Sylvankind]]''' ||25||25||35||30||20||20||25||25||25||25 |
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|} |
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==See Also== |
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[[Statistic growth rate]] |
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== References == |
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*[http://www.play.net/gs4/info/stats.asp Stats, on Play.net] |
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{{Statistic}} |
{{Statistic}} |
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[[Category:Statistics |
[[Category:Statistics]] |
Revision as of 11:40, 28 April 2011
Statistics (stats), refer to a character's innate physical and mental abilities and aptitude. These are determined at the time of a character's creation. The highest a stat can be is 100, and you are given 640 points to divide between your character's ten stats. Each profession has two primary stats which get an additional 10 each after the initial 640 points. Based on profession and race, stats have an predetermined growth rate, and will increase as the character's level increases. Stats are a factor in many formulae, with different stats influencing various actions, attributes, spells, and combat values. Stat placement also significantly influences how many training points a character gets per level.
Racial Bonuses To Starting Statistics
Depending on your character's race, you are given bonuses or penalties to add to or subtract from your starting statistics. These bonuses directly impact on many game systems.
Race | Strength | Constitution | Dexterity | Agility | Discipline | Aura | Logic | Intuition | Wisdom | Influence |
---|---|---|---|---|---|---|---|---|---|---|
Aelotoi | -5 | 0 | 5 | 10 | 5 | 0 | 5 | 5 | 0 | -5 |
Burghal gnome | -15 | 10 | 10 | 10 | -5 | 5 | 10 | 5 | 0 | -5 |
Dark elf | 0 | -5 | 10 | 5 | -10 | 10 | 0 | 5 | 5 | -5 |
Dwarf | 10 | 15 | 0 | -5 | 10 | -10 | 5 | 0 | 0 | -10 |
Elf | 0 | 0 | 5 | 15 | -15 | 5 | 0 | 0 | 0 | 10 |
Erithian | -5 | 10 | 0 | 0 | 5 | 0 | 5 | 0 | 0 | 10 |
Forest gnome | -10 | 10 | 5 | 10 | 5 | 0 | 5 | 0 | 5 | -5 |
Giantman | 15 | 10 | -5 | -5 | 0 | -5 | -5 | 0 | 0 | 5 |
Half elf | 0 | 0 | 5 | 10 | -5 | 0 | 0 | 0 | 0 | 5 |
Half krolvin | 10 | 10 | 0 | 5 | 0 | 0 | -10 | 0 | -5 | -5 |
Halfling | -15 | 10 | 15 | 10 | -5 | -5 | 5 | 10 | 0 | -5 |
Human | 5 | 0 | 0 | 0 | 0 | 0 | 5 | 5 | 0 | 0 |
Sylvankind | 0 | 0 | 10 | 5 | -5 | -5 | 0 | 0 | 0 | 0 |
Maximum Racial Bonuses
Each race has a maximum non-enhanced stat bonus when the stat reaches a value of 100. This table displays those maximum values.
Note: It is not possible without enhancives for any race, at level 100, to have a 100 value in each stat.
Race | Strength | Constitution | Dexterity | Agility | Discipline | Aura | Logic | Intuition | Wisdom | Influence |
---|---|---|---|---|---|---|---|---|---|---|
Aelotoi | 20 | 25 | 30 | 35 | 30 | 25 | 30 | 30 | 25 | 20 |
Burghal gnome | 10 | 35 | 35 | 35 | 20 | 30 | 35 | 30 | 25 | 20 |
Dark elf | 25 | 20 | 35 | 30 | 15 | 35 | 25 | 30 | 30 | 20 |
Dwarf | 35 | 40 | 25 | 20 | 35 | 15 | 30 | 25 | 25 | 15 |
Elf | 25 | 25 | 30 | 40 | 10 | 30 | 25 | 25 | 25 | 35 |
Erithian | 20 | 35 | 25 | 25 | 30 | 25 | 30 | 25 | 25 | 35 |
Forest gnome | 15 | 35 | 30 | 35 | 30 | 25 | 30 | 25 | 30 | 20 |
Giantman | 40 | 35 | 20 | 20 | 25 | 20 | 20 | 25 | 25 | 30 |
Half elf | 25 | 25 | 30 | 35 | 20 | 25 | 25 | 25 | 25 | 30 |
Half krolvin | 35 | 35 | 25 | 30 | 25 | 25 | 15 | 25 | 20 | 20 |
Halfling | 10 | 35 | 40 | 35 | 20 | 20 | 30 | 35 | 25 | 20 |
Human | 30 | 25 | 25 | 25 | 25 | 25 | 30 | 30 | 25 | 25 |
Sylvankind | 25 | 25 | 35 | 30 | 20 | 20 | 25 | 25 | 25 | 25 |
See Also
References
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |