Profession/saved posts: Difference between revisions
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*[[Square]] professions who know essentially nothing about magic, but are very strong with physcial arms. |
*[[Square]] professions who know essentially nothing about magic, but are very strong with physcial arms. |
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When GemStoneIII lost access to Iron Crown Enterprises |
When GemStoneIII lost access to [[ICE age|Iron Crown Enterprises]] RoleMaster gaming rules, [[GameMaster]] Cyper generated a handy little chart to help people understand this concept. This is an excerpt from his post (the entirety of it is some two and a half pages, and addresses several other topics): |
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Category 2, Topic 2 |
Category 2, Topic 2 |
Revision as of 10:33, 16 March 2015
GemStone4 has several different groups of classes (or professions):
- Pure spellcasters who rely almost entirely on magic;
- Semi spellcasters who can divide their attentions between physical arms and magic, and can lean more towards one or the other with fair facility; and
- Square professions who know essentially nothing about magic, but are very strong with physcial arms.
When GemStoneIII lost access to Iron Crown Enterprises RoleMaster gaming rules, GameMaster Cyper generated a handy little chart to help people understand this concept. This is an excerpt from his post (the entirety of it is some two and a half pages, and addresses several other topics):
Category 2, Topic 2 Message 392 Wed Sep 06, 1995 GAMEMASTER.2 [Cyper] at 01:24 EDT
Psssst, there is no pure arms user realm anymore. Maybe this little diagram would help.
Full Circles ---------------------- Squares Wizards Bards Fighters Clerics Rangers Theives Empaths Sorcerers
Since that time, the profession of Paladin--another Semi--has been added, and they tend to be even more physically inclined than Rangers. A more up-to-date chart may look something like:
Full Circles ---------------------- Squares Wizards Bards Fighters Clerics Rangers Theives Empaths Paladins Sorcerers