Scroll Infusion (714): Difference between revisions
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== Infuse costs == |
== Infuse costs == |
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The following shows the reduction to pawn value of a scroll for a character with 0 trading/influence bonus and 0 racial modifier. It assumes a 2.83 silver per mana invoked reduction, which is an |
The following shows the reduction to pawn value of a scroll for a character with 0 trading/influence bonus and 0 racial modifier. It assumes a 2.83 silver per mana invoked reduction, which is an approximation but pretty close. To approximate the number of charges a scroll will accept to a single spell, divide its pawn value by the infuse+invoke cost in the table below. If you have any trading modifiers affecting the pawn shop's offer, you will have to account for them before using this chart. |
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Revision as of 06:30, 18 May 2015
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This spell allows a sorcerer to charge scrolls by infusing additional mana into them. The scroll must be unlocked prior, using a runestone. An unlocked scroll will continue to accept mana infusions until it has been worn out or locked.
Scroll Infusion Runes
Rune Name | Purpose | Level/Charges |
---|---|---|
beiron'fyn | Unlocking | 5 |
erikar'fyn | Unlocking | 10 |
ikar'fyn | Unlocking | 15 |
quiss'fyn | Unlocking | 20 |
dikar'fyn | Unlocking | 25 |
odeir'cos | Detection | n/a |
ag'loenar | Charging | n/a |
Mechanics
- Scrolls have intrinsic silver value, as shown by appraising them at the pawnshop.
- Invoking a scroll reduces the value, for every 1 mana invoked, about 10 silvers of bard-sung value is lost, which is about 2.9 silver of pawn value for a character with no trading/influence/racial modifier.
- Invocations of the last remaining charge of a spell appear not to reduce scroll value
- Infusing a scroll with near 0 value will almost certainly lock the scroll.
- Scrolls with high cost spells start with a higher intrinsic value.
- Infusing a scroll reduces its intrinsic value.
From the Play.net Extended Documentation (see link below):
Infuse costs
The following shows the reduction to pawn value of a scroll for a character with 0 trading/influence bonus and 0 racial modifier. It assumes a 2.83 silver per mana invoked reduction, which is an approximation but pretty close. To approximate the number of charges a scroll will accept to a single spell, divide its pawn value by the infuse+invoke cost in the table below. If you have any trading modifiers affecting the pawn shop's offer, you will have to account for them before using this chart.
Spell | Infuse Cost | Infuse+Invoke cost |
---|---|---|
202 | 8.25 | 13.91 |
207 | 14.3 | 34.11 |
211 | 38 | 30.8 |
215 | 114 | 156.45 |
219 | 57 | 110.77 |
303 | 14.75 | 23.24 |
307 | 17.14 | 36.95 |
310 | 32.35 | 60.55 |
315 | 22.66 | 65.11 |
318 | 236 | 286.94 |
503 | 9 | 17.49 |
507 | 14.14 | 33.95 |
508 | 38.33 | 60.97 |
509 | 24.6 | 50.07 |
511 | 18.5 | 49.63 |
513 | 21.25 | 58.04 |
601 | 3.85 | 6.68 |
602 | 9.8 | 15.46 |
606 | 31.28 | 48.26 |
613 | 26 | 62.79 |
618 | 39 | 89.94 |
905 | 14.25 | 28.4 |
913 | 34.14 | 70.93 |
1119 | 34.2 | 87.97 |
1204 | 8.5 | 19.82 |
1601 | 8.5 | 11.33 |
1605 | 14.2 | 28.35 |
1617 | 52.58 | 100.39 |
1701 | 3.75 | 6.58 |
1708 | 11 | 33.64 |
1711 | 34.33 | 65.46 |
1712 | 14.8 | 48.76 |
Guides
External Links
- Sorcerer Base Spell Circle: Scroll Infusion, on Play.net
- Scroll Infusion Extended Documentation, on Play.net