Weapon Deflection (412): Difference between revisions
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'''Weapon Deflection''' causes affected targets to become less effective in their attack prowess, thereby losing 25 to their [[attack strength]] and reducing their [[damage factor]] by 10%, with the DF reduction stackable up to five times. There is absolutely no [[warding]] check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic. |
'''Weapon Deflection''' causes affected targets to become less effective in their attack prowess, thereby losing 25 to their [[attack strength]] and reducing their [[damage factor]] by 10%, with the DF reduction stackable up to five times. Each subsequent 10% reduction is calculated using the original DF, not the previously reduced DF. There is absolutely no [[warding]] check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic. |
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==Lore Benefits== |
==Lore Benefits== |
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==Messaging== |
==Messaging== |
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;Spell activation |
;Spell activation |
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:First person |
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<div {{log|margin-right=400px}}>Your eyesight becomes blurred slightly.</div> |
<div {{log|margin-right=400px}}>Your eyesight becomes blurred slightly.</div> |
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:Third person |
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<div {{log|margin-right=400px}}>A {target} blinks and appears distracted.</div> |
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;Spell ending |
;Spell ending |
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:First person |
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<div {{log|margin-right=400px}}>Your eyesight clears.</div> |
<div {{log|margin-right=400px}}>Your eyesight clears.</div> |
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:Third person |
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<div {{log|margin-right=400px}}>A {target} appears to become less distracted.</div> |
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{{AR}} |
{{AR}} |
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{{:wavy grey crystal wand}} |
{{:wavy grey crystal wand}} |
Revision as of 13:12, 13 September 2015
Weapon Deflection causes affected targets to become less effective in their attack prowess, thereby losing 25 to their attack strength and reducing their damage factor by 10%, with the DF reduction stackable up to five times. Each subsequent 10% reduction is calculated using the original DF, not the previously reduced DF. There is absolutely no warding check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic.
Lore Benefits
Elemental Lore, Earth: Every 20 ranks of lore will allow the open cast version of the spell to affect an additional target.
Messaging
- Spell activation
- First person
Your eyesight becomes blurred slightly.
- Third person
A {target} blinks and appears distracted.
- Spell ending
- First person
Your eyesight clears.
- Third person
A {target} appears to become less distracted.
Alchemy Recipe
A wavy grey crystal wand |
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