Health potion: Difference between revisions
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#Add 3 doses of ground [[yabathilium fruit]] |
#Add 3 doses of ground [[yabathilium fruit]] |
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#Add [[t'ayanad crystal]] |
#Add [[t'ayanad crystal]] |
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# |
#Boil |
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#[[ALCHEMY CHANT (verb)|Chant]] [[Heal (1101)]] |
#[[ALCHEMY CHANT (verb)|Chant]] [[Heal (1101)]] |
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#Add [[large troll tooth]] |
#Add [[large troll tooth]] |
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#[[Infuse]] |
#[[ALCHEMY INFUSE (verb)|Infuse]] |
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{{RE}} |
{{RE}} |
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[http://www.virilneus.com/recipes/ingredient.php?named=yabathilium+fruit Yabathilium fruit on Roomdata]</td></tr></table> |
[http://www.virilneus.com/recipes/ingredient.php?named=yabathilium+fruit Yabathilium fruit on Roomdata]</td></tr></table> |
Revision as of 14:22, 20 February 2016
Health potions can be made by alchemists through the General Alchemy subskill of Alchemy.
Each completed formula will yield a four-dose potion.[1] The potions have a level requirement and have a recovery period before one can be used again. The level requirement is dependent on the strength of the health potion.
Alchemy Recipes
Minor health potion
A minor health potion will restore 20 hit points.
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Lesser health potion
A lesser health potion will restore 50 hit points.
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Greater health potion
A greater health potion will restore 100 hit points.
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Full health potion
A full health potion will restore all hit points. Characters must be at least level 60 to use.
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A flask of hazy brown liquid essence |
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Pine cone on Roomdata
Small wild rose on Roomdata
Ayana'al leaf on Roomdata