Verb:BUNDLE: Difference between revisions
(Added a Bugs category as a reminder to verify if/when it is fixed.) |
(clarify getting arrows in/out of bundles) |
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* To continue adding to the bundle, hold it in one hand and a single item of the same type in the other, then enter the BUNDLE command. |
* To continue adding to the bundle, hold it in one hand and a single item of the same type in the other, then enter the BUNDLE command. |
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* To remove individual items from a bundle, hold the bundle in one hand with the other empty, and enter BUNDLE REMOVE. |
* To remove individual items from a bundle, hold the bundle in one hand with the other empty, and enter BUNDLE REMOVE. |
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* For arrows and bolts use {{boldmono|[[GET (verb)|GET]] <#> <arrow/bolt> {FROM |
* For arrows and bolts use {{boldmono|[[GET (verb)|GET]] <#> <arrow/bolt> {FROM <container>}}} to remove a certain amount from the (original) bundle. |
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* To add an arrow or bolt to an existing bundle, {{boldmono|PUT {MY} <arrow/bolt> IN <arrow/bolt> IN <container>}}. This is usually used in lieu of the BUNDLE command since it does not require holding the bundle in hand. If there is no existing bundle then BUNDLE must still be used to create it. |
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Each bundle counts as a single inventory item for inventory/locker counting purposes. |
Each bundle counts as a single inventory item for inventory/locker counting purposes. |
Revision as of 15:25, 31 May 2017
BUNDLE is a verb used to combine multiple identical items into one item with many uses. Some items which may be bundled are skins, arrows, herbs and toolkits. Certain bundled items will require you to un-bundle them to use them individually.
- To begin a bundle, hold two of the same item, (one in each hand) and enter the BUNDLE command.
- To continue adding to the bundle, hold it in one hand and a single item of the same type in the other, then enter the BUNDLE command.
- To remove individual items from a bundle, hold the bundle in one hand with the other empty, and enter BUNDLE REMOVE.
- For arrows and bolts use GET <#> <arrow/bolt> {FROM <container>} to remove a certain amount from the (original) bundle.
- To add an arrow or bolt to an existing bundle, PUT {MY} <arrow/bolt> IN <arrow/bolt> IN <container>. This is usually used in lieu of the BUNDLE command since it does not require holding the bundle in hand. If there is no existing bundle then BUNDLE must still be used to create it.
Each bundle counts as a single inventory item for inventory/locker counting purposes.
Bundles of arrows can store charges of Bless Item (304) or Elemental Blade (411). For more details on arrow bundling mechanics, see Bless/Eblade Arrows (saved post).
Certain types of items like alchemy crystals and arrowheads can sometimes be crafted or purchased as bundles but cannot be re-bundled once separated.
Bugs
As of August 2015, each bundle of animal skins only counts as a single skin for the purposes of Adventurer's Guild task rewards and Fletching.