Lightening: Difference between revisions

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!Item (GM Name)||Clarifying Description
!Item (GM Name)||Clarifying Description
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|-
|[[Disarming Kit]]s||
|[[Weight reducing container]]||Takes a % of encumbrance off the contents
|-
|-
|[[Dwarffest shield]]s||Shields with built-in sheaths
|[[Morphing container]]||Containers with different "sides" that have to be lightened/deepened individually
|-
|-
|[[Feature concealer]]s (pin worn)||
|[[Dwarffest shield]]||Shields with built-in sheaths
|-
|[[Gem-eater Eisenruck]]s||
|-
|[[Morphing container]]s||Containers with different "sides" that have to be lightened/deepened individually
|-
|-
|[[SimpleBook]]s||Books with a pocket
|[[SimpleBook]]s||Books with a pocket
|-
|-
|[[Smuggling sack]]s||
|[[Smuggling sack]]s||
|-
|[[Weight reducing container]]s||Takes a % of encumbrance off the contents
|-
|[[WoundedWear]]||
|}<section end=denied />
|}<section end=denied />



Revision as of 08:27, 28 October 2017

Lightening is a common merchant service in which excess weight is removed from an item. Players can usually tell if an item is able to be lightened using the ANALYZE verb.

Yes, item can be lightened:

You might be able to have a talented merchant lighten the felt pouch for you or have its pockets deepened.

No, item cannot be lightened:

You can tell that the vestment is as light as it can get and that its pockets could not possibly get any deeper.

Most items have set standards for how light they are able to get depending on what they are, and, in the case of containers, where they are worn. An item's base material may cause it to start at a higher base weight, but it will be able to be lightened to the lower limit.

Merchants typically lighten items in 10% increments of an item's base weight. Maximum lightness is typically 50% of base weight. Adamantine is an exception, which is rumored to be limited to be limited to 50% of its starting weight, rather than base weight.

Example

Step Calculation Final Weight
Full leathers base weight N/A 13
Lighten 1 13 - Ceiling(13 * 0.1) 11
Lighten 2 11 - Ceiling(13 * 0.1) 9
Lighten 3 9 - Ceiling(13 * 0.1) 7 [Max light reached]

Containers

Prior to February 2016, containers had to be fully deepened before being lightened in order to maximize the capacity of the container, but that is only the case now if one lightens an item below the minimum weight for the item's set maximum capacity for its worn location. For example, a cloak's minimum weight is 6 lbs for the maximum allowed standard of 140 lbs. If the item is taken to 5 lbs, then the maximum capacity will be lower and, thus, the order matters now only once the minimum weight for maximum capacity is reached. Epic deepening does not have any minimum weight restrictions, and during that service maximum capacity may be taken above the standard maximums.

Standard Lightening and Deepening Levels
Worn Location Minimum
Weight (lbs)
Maximum Capacity (lbs)
Cloak & back-worn 6 140
Cloak & back-worn 5 120
Cloak & back-worn 4 90
Shoulder-slung 3 60
All others 2 varies based on location
All others <1 ≤5

Automated Lightening Certificates

At the June 2017 run of Return to Delirium Manor, certificates were introduced to automate the lightening of items. REDEEM the ticket with the item in hand to use. They cannot be used to take an item below its minimum weight.

Denied Scripts

The following list is provided by GM Haliste. Do not request these items for the certificates again; they are denied for both lightening and deepening, as applicable. The "Clarifying Description" column is a simple description of the item, in case the GM name is different from how players refer to it, or the item does not have its own page. All other items the certificates do not work with can be BUGITEMed (the item, not the certificate) to request review.

Item (GM Name) Clarifying Description
Disarming Kits
Dwarffest shields Shields with built-in sheaths
Feature concealers (pin worn)
Gem-eater Eisenrucks
Morphing containers Containers with different "sides" that have to be lightened/deepened individually
SimpleBooks Books with a pocket
Smuggling sacks
Weight reducing containers Takes a % of encumbrance off the contents
WoundedWear

Examples

Bold emphasis added.

Light Yellow Note

This note can be REDEEMed to reduce an appropriate item's encumbrance by 1 pound. Most worn containers, armor, and weapons are eligible for this service.

Bright Orange Note

This note can be REDEEMed to reduce an appropriate item's encumbrance by 2 pounds. Most worn containers, armor, and weapons are eligible for this service.

Black Lightening Note

This note can be REDEEMed to reduce an appropriate item's encumbrance by 3 pounds. Most worn containers, armor, and weapons are eligible for this service.

Hazy White Note

This was a jackpot level find.

This note can be REDEEMed to reduce an appropriate item's encumbrance by 5 pounds. Most worn containers, armor, and weapons are eligible for this service.

Glimmering Silver Note

This was a jackpot level find.

This note can be REDEEMed to reduce an appropriate item's encumbrance by 10 pounds. Most worn containers, armor, and weapons are eligible for this service.

See Also