BVShop:Messy Alchemist: Difference between revisions
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(Updated for Duskruin 12/2018) |
(Updated for 8/2019, Archived inventory) |
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==Messy Alchemist== |
==Messy Alchemist== |
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</includeonly> |
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'''Opened''': Unknown; '''Inventory Updates''': December 2018; '''Verified:''' 2/24/18, 6/15/18, 12/21/18<br> |
'''Opened''': Unknown; '''Inventory Updates''': December 2018, August 2019; '''Verified:''' 2/24/18, 6/15/18, 12/21/18, 8/14/19<br> |
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''Exchanged a pendant for pearls -- December 2018'' |
''Exchanged a pendant for pearls -- December 2018'' |
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|desc=Dozens upon dozens of colorful flasks and ampoules are strewn across the worktable and a counter spanning across a goodly portion of the low-ceilinged room. The remainder of the room is filled with a scattering of benches and chairs, several of which are topped with various odds and ends. Especially startling in the dim lighting, glowing stains of bright blues and greens are splattered across the black walls in a sort of artistically messy display and reflected in a series of tall mirrors. You also see a tall mirror, a neatly lettered sign propped up between two chairs and a purple-painted archway. |
|desc=Dozens upon dozens of colorful flasks and ampoules are strewn across the worktable and a counter spanning across a goodly portion of the low-ceilinged room. The remainder of the room is filled with a scattering of benches and chairs, several of which are topped with various odds and ends. Especially startling in the dim lighting, glowing stains of bright blues and greens are splattered across the black walls in a sort of artistically messy display and reflected in a series of tall mirrors. You also see a tall mirror, a neatly lettered sign propped up between two chairs and a purple-painted archway. |
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|exits = out}} |
|exits = out}} |
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{{sign|margin-right=40% |
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|sign=~Welcome, welcome, WELCOME!~ |
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SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. |
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(Of course it's mine. I didn't steal it, if that's what you're implying!) |
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If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): |
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tiLeD CHokEr - aelotoi |
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silver nEcKlAcE - erithian |
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PLAtiNuM PendANT- half-KrOlViN |
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silver BiRCh meDaLLIoN - BUrGhAl GNome |
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reD stEEL rOse NEckLET - halfLINg |
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thReE-Dark bLUE pEArLs - FOResT gnOME |
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reD OAK amUlEt - DWarF |
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MUlTi-StRAnDeD chOKEr - eLf |
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aQUAMarINe TaLiSMan - DARK eLF |
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PLAtiNuM NEckLET - sylvankIND |
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GaRnET aNd oNyX amUlEt - Half-ELf |
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PLAtiNuM CHokEr - giantMAn |
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EUcaLYPtuS PendANT - huMaN |
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blUEd stEEL riNg - femaLe |
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aZuRE bLAZeStAr baNd - maLe}}<blockquote> |
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{{big|'''[[Disguise Elixir Item]]s}} |
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{{Container| |
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|container=On the benches you see:}} |
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{| {{prettytable}} |
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| a sanguine ruby-centered eucalyptus pendant || Weight: <1 pound|| || <div class="mw-customtoggle-asanguineruby-centeredeucalyptuspendant" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asanguineruby-centeredeucalyptuspendant">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Human<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a blue dreamstone and white oak-inlaid platinum choker || Weight: <1 pound|| || <div class="mw-customtoggle-abluedreamstoneandwhiteoak-inlaidplatinumchoker" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abluedreamstoneandwhiteoak-inlaidplatinumchoker">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Giant<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a lustrous black garnet and crimson-flecked onyx amulet || Weight: <1 pound|| || <div class="mw-customtoggle-alustrousblackgarnetandcrimson-fleckedonyxamulet" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alustrousblackgarnetandcrimson-fleckedonyxamulet">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Half-Elf<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a lace-patterned platinum necklet peppered with blue onyx || Weight: <1 pound|| || <div class="mw-customtoggle-alace-patternedplatinumneckletpepperedwithblueonyx" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-alace-patternedplatinumneckletpepperedwithblueonyx">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The necklet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this necklet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The necklet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Sylvankind<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a silver-haloed milky azure aquamarine talisman || Weight: <1 pound|| || <div class="mw-customtoggle-asilver-haloedmilkyazureaquamarinetalisman" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asilver-haloedmilkyazureaquamarinetalisman">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The talisman has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this talisman nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The talisman is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Dark Elf<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the talisman.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a multi-stranded choker set with a white-point star diamond || Weight: <1 pound|| || <div class="mw-customtoggle-amulti-strandedchokersetwithawhite-pointstardiamond" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-amulti-strandedchokersetwithawhite-pointstardiamond">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Elf<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a red oak amulet traced with black diamond veins || Weight: <1 pound|| || <div class="mw-customtoggle-aredoakamulettracedwithblackdiamondveins" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aredoakamulettracedwithblackdiamondveins">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Dwarf<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a twisted strand of dark blue pearls shot with silver || Weight: <1 pound|| || <div class="mw-customtoggle-atwistedstrandofdarkbluepearlsshotwithsilver" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atwistedstrandofdarkbluepearlsshotwithsilver">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The pearls has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this pearls nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The pearls is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Forest Gnome<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pearls.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a necklet of red steel roses edged in clear blue gem thorns || Weight: <1 pound|| || <div class="mw-customtoggle-aneckletofredsteelrosesedgedinclearbluegemthorns" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aneckletofredsteelrosesedgedinclearbluegemthorns">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The necklet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this necklet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The necklet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Halfling<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a tree-shaped silver birch medallion on a silver cord || Weight: <1 pound|| || <div class="mw-customtoggle-atree-shapedsilverbirchmedalliononasilvercord" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atree-shapedsilverbirchmedalliononasilvercord">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The medallion has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this medallion nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The medallion is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Burghal Gnome<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the medallion.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a platinum pendant dripping black crimson diamond tears || Weight: <1 pound|| || <div class="mw-customtoggle-aplatinumpendantdrippingblackcrimsondiamondtears" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aplatinumpendantdrippingblackcrimsondiamondtears">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Half-Krolvin<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a silver necklace suspending an ice blue diamond songbird || Weight: <1 pound|| || <div class="mw-customtoggle-asilvernecklacesuspendinganicebluediamondsongbird" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asilvernecklacesuspendinganicebluediamondsongbird">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The necklace has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this necklace nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The necklace is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Erithian<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklace.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
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|| 125 |
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|- |
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| a choker of alternating white cedar and black diamond tiles || Weight: <1 pound|| || <div class="mw-customtoggle-achokerofalternatingwhitecedarandblackdiamondtiles" style="text-decoration: underline"> |
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analyze |
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</div> |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-achokerofalternatingwhitecedarandblackdiamondtiles">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Aelotoi<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 125 |
|||
|- |
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|} |
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{{Container| |
|||
|container=On the chairs you see:}} |
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{| {{prettytable}} |
|||
| a spiraled white gold and azure blazestar band || Weight: <1 pound|| || <div class="mw-customtoggle-aspiraledwhitegoldandazureblazestarband" style="text-decoration: underline"> |
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analyze |
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</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aspiraledwhitegoldandazureblazestarband">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The band has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this band nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The band is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Gender: Male<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the band.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 175 |
|||
|- |
|||
| a golden blazestar-spliced blued steel ring || Weight: <1 pound|| || <div class="mw-customtoggle-agoldenblazestar-splicedbluedsteelring" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agoldenblazestar-splicedbluedsteelring">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The ring has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this ring nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The ring is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Gender: Female<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the ring.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 175 |
|||
|- |
|||
|} |
|||
</blockquote> |
|||
===Hallway=== |
|||
{{RoomDescription| |
|||
|roomname=The Messy Alchemist, Hallway |
|||
|desc=Black walls are lined with windows that are painted over so darkly that it's impossible to see out of them. Brilliant glowing pink and blue paint marks up the walls in large splashes of color, illuminating a purple-painted archway and a threadbare rug with green hexagonal patterning on it. A finely carved wooden desk sprawls out in the middle of the hallway, blocking part of the passage. You also see a neatly lettered sign propped up against the wall. |
|||
|exits = none}} |
|||
{{sign|margin-right=40% |
|||
|sign=~Welcome, welcome, WELCOME!~ |
|||
SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. |
|||
(Of course it's mine. I didn't steal it, if that's what you're implying!) |
|||
If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): |
|||
wIDe wRIsTlEt- maLe eLF of ta'lOEntHrA |
|||
blAck wRIsTlEt - MalE HaLfLiNG of tHE mHOragIAn |
|||
pINk PEarL bRACeLeT - maLE DWARF of paRkSHnuuM CLaN |
|||
stEEL wRiST cUfF - femaLE eLf of tA'ARdenAi |
|||
bLaCK bRACeLeT - feMale HUmaN of tALaDOOr |
|||
dREAmSTonE wRIsTlEt - feMalE ErItHIaN of YAcHAN daI}}<blockquote> |
|||
{{big|'''[[Disguise Elixir Item]]s}} |
|||
{{Container| |
|||
|container=On the finely carved wooden desk you see:}} |
|||
{| {{prettytable}} |
|||
| a wide wristlet of sinuous pink coral tendrils || Weight: <1 pound|| || <div class="mw-customtoggle-awidewristletofsinuouspinkcoraltendrils" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awidewristletofsinuouspinkcoraltendrils">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Elf<br>Culture: Loenthra<br>Gender: Male<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
| a pink sapphire-swirled black opal wristlet || Weight: <1 pound|| || <div class="mw-customtoggle-apinksapphire-swirledblackopalwristlet" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-apinksapphire-swirledblackopalwristlet">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Halfling<br>Culture: Mhoragian<br>Gender: Male<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
| a bracelet of black jade-centered pink pearl blossoms || Weight: <1 pound|| || <div class="mw-customtoggle-abraceletofblackjade-centeredpinkpearlblossoms" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abraceletofblackjade-centeredpinkpearlblossoms">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Dwarf<br>Culture: Parkshnuum Clan<br>Gender: Male<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
| a blackened steel wrist cuff edged with a spray of pink topaz || Weight: <1 pound|| || <div class="mw-customtoggle-ablackenedsteelwristcuffedgedwithasprayofpinktopaz" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackenedsteelwristcuffedgedwithasprayofpinktopaz">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Elf<br>Culture: Ardenai<br>Gender: Female<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
| a black moonstone bracelet inset with pink dreamstone shards || Weight: <1 pound|| || <div class="mw-customtoggle-ablackmoonstonebraceletinsetwithpinkdreamstoneshards" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablackmoonstonebraceletinsetwithpinkdreamstoneshards">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Human<br>Culture: Talador<br>Gender: Female<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
| a rose cut-out thinly sheared black dreamstone wristlet || Weight: <1 pound|| || <div class="mw-customtoggle-arosecut-outthinlyshearedblackdreamstonewristlet" style="text-decoration: underline"> |
|||
analyze |
|||
</div> |
|||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-arosecut-outthinlyshearedblackdreamstonewristlet">--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------<br>This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.<br>This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).<br>The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.<br>Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.<br>The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.<br>Race: Erithian<br>Culture: Yachan Dai<br>Gender: Female<br>Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.<br>Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.<br>-----------------------------------------------------</div> |
|||
|| 250 |
|||
|- |
|||
|} |
|||
</blockquote> |
|||
==Archived Inventory== |
|||
<section begin=archive /> |
|||
<includeonly> |
|||
===The Messy Alchemist=== |
|||
</includeonly> |
|||
Updated 8/14/2019 |
|||
{{sign|margin-right=35% |
{{sign|margin-right=35% |
||
|sign=~Welcome, welcome, WELCOME!~ |
|sign=~Welcome, welcome, WELCOME!~ |
||
Line 84: | Line 276: | ||
|} |
|} |
||
</blockquote> |
</blockquote> |
||
===Hallway=== |
|||
{{RoomDescription| |
|||
|roomname=The Messy Alchemist, Hallway |
|||
|desc=Black walls are lined with windows that are painted over so darkly that it's impossible to see out of them. Brilliant glowing pink and blue paint marks up the walls in large splashes of color, illuminating a purple-painted archway and a threadbare rug with green hexagonal patterning on it. A finely carved wooden desk sprawls out in the middle of the hallway, blocking part of the passage. You also see a neatly lettered sign propped up against the wall. |
|||
|exits = none}} |
|||
{{sign|margin-right=35% |
{{sign|margin-right=35% |
||
Line 126: | Line 311: | ||
|- |
|- |
||
|} |
|} |
||
</blockquote><section end= |
</blockquote><section end=archive /> |
||
==Archived Inventory== |
|||
<section begin=archive /> |
|||
<includeonly> |
|||
===The Messy Alchemist=== |
|||
</includeonly> |
|||
====Created February 2018; Removed December 2018==== |
====Created February 2018; Removed December 2018==== |
||
Revision as of 07:51, 14 August 2019
Current Inventory
Opened: Unknown; Inventory Updates: December 2018, August 2019; Verified: 2/24/18, 6/15/18, 12/21/18, 8/14/19
Exchanged a pendant for pearls -- December 2018
a slipshod building painted in bright glowing red colors, Lich #26872, Room 19, go slipshop building
Messy Entry
[The Messy Alchemist] | |
Dozens upon dozens of colorful flasks and ampoules are strewn across the worktable and a counter spanning across a goodly portion of the low-ceilinged room. The remainder of the room is filled with a scattering of benches and chairs, several of which are topped with various odds and ends. Especially startling in the dim lighting, glowing stains of bright blues and greens are splattered across the black walls in a sort of artistically messy display and reflected in a series of tall mirrors. You also see a tall mirror, a neatly lettered sign propped up between two chairs and a purple-painted archway. | |
Obvious exits: out |
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): tiLeD CHokEr - aelotoi silver nEcKlAcE - erithian PLAtiNuM PendANT- half-KrOlViN silver BiRCh meDaLLIoN - BUrGhAl GNome reD stEEL rOse NEckLET - halfLINg thReE-Dark bLUE pEArLs - FOResT gnOME reD OAK amUlEt - DWarF MUlTi-StRAnDeD chOKEr - eLf aQUAMarINe TaLiSMan - DARK eLF PLAtiNuM NEckLET - sylvankIND GaRnET aNd oNyX amUlEt - Half-ELf PLAtiNuM CHokEr - giantMAn EUcaLYPtuS PendANT - huMaN blUEd stEEL riNg - femaLe aZuRE bLAZeStAr baNd - maLe
On the benches you see:
a sanguine ruby-centered eucalyptus pendant Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Human
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a blue dreamstone and white oak-inlaid platinum choker Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Giant
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a lustrous black garnet and crimson-flecked onyx amulet Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Half-Elf
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a lace-patterned platinum necklet peppered with blue onyx Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The necklet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this necklet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The necklet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Sylvankind
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a silver-haloed milky azure aquamarine talisman Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The talisman has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this talisman nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The talisman is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dark Elf
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the talisman.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a multi-stranded choker set with a white-point star diamond Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Elf
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a red oak amulet traced with black diamond veins Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dwarf
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a twisted strand of dark blue pearls shot with silver Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The pearls has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this pearls nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The pearls is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Forest Gnome
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pearls.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a necklet of red steel roses edged in clear blue gem thorns Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The necklet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this necklet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The necklet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Halfling
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a tree-shaped silver birch medallion on a silver cord Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The medallion has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this medallion nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The medallion is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Burghal Gnome
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the medallion.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a platinum pendant dripping black crimson diamond tears Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Half-Krolvin
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a silver necklace suspending an ice blue diamond songbird Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The necklace has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this necklace nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The necklace is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Erithian
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklace.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 a choker of alternating white cedar and black diamond tiles Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The choker has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this choker nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The choker is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Aelotoi
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the choker.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------125 On the chairs you see:
a spiraled white gold and azure blazestar band Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The band has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this band nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The band is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Gender: Male
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the band.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------175 a golden blazestar-spliced blued steel ring Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The ring has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this ring nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The ring is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Gender: Female
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the ring.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------175
Hallway
[The Messy Alchemist, Hallway] | |
Black walls are lined with windows that are painted over so darkly that it's impossible to see out of them. Brilliant glowing pink and blue paint marks up the walls in large splashes of color, illuminating a purple-painted archway and a threadbare rug with green hexagonal patterning on it. A finely carved wooden desk sprawls out in the middle of the hallway, blocking part of the passage. You also see a neatly lettered sign propped up against the wall. | |
Obvious exits: none |
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): wIDe wRIsTlEt- maLe eLF of ta'lOEntHrA blAck wRIsTlEt - MalE HaLfLiNG of tHE mHOragIAn pINk PEarL bRACeLeT - maLE DWARF of paRkSHnuuM CLaN stEEL wRiST cUfF - femaLE eLf of tA'ARdenAi bLaCK bRACeLeT - feMale HUmaN of tALaDOOr dREAmSTonE wRIsTlEt - feMalE ErItHIaN of YAcHAN daI
On the finely carved wooden desk you see:
a wide wristlet of sinuous pink coral tendrils Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Elf
Culture: Loenthra
Gender: Male
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250 a pink sapphire-swirled black opal wristlet Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Halfling
Culture: Mhoragian
Gender: Male
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250 a bracelet of black jade-centered pink pearl blossoms Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dwarf
Culture: Parkshnuum Clan
Gender: Male
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250 a blackened steel wrist cuff edged with a spray of pink topaz Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Elf
Culture: Ardenai
Gender: Female
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250 a black moonstone bracelet inset with pink dreamstone shards Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Human
Culture: Talador
Gender: Female
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250 a rose cut-out thinly sheared black dreamstone wristlet Weight: <1 pound analyze
--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------
This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.
This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).
The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.
The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Erithian
Culture: Yachan Dai
Gender: Female
Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.
Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.
-----------------------------------------------------250
Archived Inventory
Updated 8/14/2019
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): caRApace-linked Anklet - aelotoi rotted WooD armbAnd - erithian ROA'TER-shaped earring - half-KrOlViN topAz PROmiSE baN - BUrGhAl GNome OPAL TeardROp NEckLAcE - halfLINg thReE-sTranDeD chOKEr - FOResT gnOME ebON ANd jADE peaRLs - DWarF mud-Encrusted WristleT - eLf JET bead anklet - DARK eLF grEEn skelEton bracElet - sylvankIND WORM-shaped RiNg - Half-ELf black diamond eaRRing - giantMAn goLD aRMbanD - huMaN pendant of twisted ZIRCOn - femaLe pendant of curved ZIRCOn - maLe
On the bright pink bench you see:
a bronze carapace-linked anklet Aelotoi 100 a center-split rotted wood armband Erithian a beveled roa'ter-shaped earring Half-Krolvin a chipped topaz promise band Burghal Gnome a scratched opal teardrop necklace Halfling a dull steel three-stranded choker Forest Gnome a strand of ebon and jade pearls Dwarf a warped mud-encrusted wristlet Elf a rough-edged jet bead anklet Dark Elf a bright green skeletal bracelet Sylvankind a segmented worm-shaped ring Half-Elf an ovular black diamond earring Giantman a rusted gold armband Human On the pale yellow chair you see:
a subtly curved zircon pendant male 150 a tightly twisted zircon pendant female 150
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): JEt-scAlED tALisman - femaLE halFlING of BrUGHAN IVoRY fIsH talisMaN - feMale ErItHIaN of SUrATH daI bEar-SHAped talismAn - REalLy? feMalE gianTMan of T'kiREm clAN BRANCh-ShaPED talisMAM - maLe sYlVaNKiND of laSSAraN GlASs gADgET taLIsman - MalE BURgHAl gnOme of nYlEM coOpER pYRaMID TaLIsman - maLE DarK eLf of FaeNDryL
On the carved wooden desk you see:
a ruby-limned copper pyramid talisman pin-worn 250 a warped glass gadget talisman pin-worn 250 a flowering branch-shaped talisman pin-worn 250 a slate rearing bear-shaped talisman pin-worn 250 an emerald-eyed ivory ram talisman pin-worn 250 an opalescent jet-scaled fish talisman pin-worn 250
Created February 2018; Removed December 2018
On the bright pink bench you see:
a speckled toad-shaped pendant | Dwarf |