Ice ring: Difference between revisions
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'''Ice rings''' are rare items, similar to [[Water_ring|water]], [[Fire_ring|fire]], [[Lightning_ring|lightning]] rings, that allow one to summon a ''jagged chunk of colored ice'' that can be worn (orbits the wearer) or played with. Available colors noted include '''red''', '''orange''', '''yellow''', '''green''', '''blue''', '''purple''', '''brown''', '''black''', and '''white'''. These colors periodically shift to various hues of its assigned color. Due to its elemental nature, the ice will draw energy from its handler, generally about 1 mana per instance. Rings can be recharged by casting any water or ice based spell ([[Minor Water (903)]], [[Major Cold (907)]], [[Cold Snap (512)]], [[Holy Bolt (306)]]), [[Water Walking (112)]] or [[Dark Catalyst (719)]] while worn or in hand. |
'''Ice rings''' are rare items, similar to [[Water_ring|water]], [[Fire_ring|fire]], [[Lightning_ring|lightning]] rings, that allow one to summon a ''jagged chunk of colored ice'' that can be worn (orbits the wearer) or played with. Available colors noted include '''red''', '''orange''', '''yellow''', '''green''', '''blue''', '''purple''', '''brown''', '''black''', and '''white'''. These colors periodically shift to various hues of its assigned color. Due to its elemental nature, the ice will draw energy from its handler, generally about 1 mana per instance. Rings can be recharged by casting any water or ice based spell ([[Minor Water (903)]], [[Major Cold (907)]], [[Cold Snap (512)]], [[Holy Bolt (306)]]), [[Water Walking (112)]] or [[Dark Catalyst (719)]] while worn or in hand. |
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==Analyze== |
==Analyze== |
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You analyze your vaalin ring and sense that the item is largely free from merchant alteration restrictions. |
You analyze your vaalin ring and sense that the item is largely free from merchant alteration restrictions. |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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==Usage== |
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|item= Ring<!-- REQUIRED: Must be entered as Item Type --> |
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{{boldmono|CAST}} is used to recharge the item (using an ice-themed spell) and {{boldmono|GAZE}} will give a rough estimation of how many charges are left. |
|itemsummary= {{boldmono|[[CAST_(verb)|CAST]]}} is used to recharge the item (using an ice-themed spell) and {{boldmono|[[GAZE_(verb)|GAZE]]}} will give a rough estimation of how many charges are left.<!-- Brief explanation of what this particular item does, if any. --> |
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===Ring=== |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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! style="width:5em;"|Verb |
! style="width:5em;"|Verb |
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| You conjure a stream of water and direct it at the vaalin ring. The liquid hits the ring and is instantly absorbed into it, leaving a tingling sensation on your finger.|| XXX conjures a stream of water and directs it at her vaalin ring. The liquid hits the ring and is instantly absorbed into it! |
| You conjure a stream of water and direct it at the vaalin ring. The liquid hits the ring and is instantly absorbed into it, leaving a tingling sensation on your finger.|| XXX conjures a stream of water and directs it at her vaalin ring. The liquid hits the ring and is instantly absorbed into it! |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Ice<!-- REQUIRED: Must be entered as Item Type --> |
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===Ice=== |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Verb |
! style="width:5em;"|Verb |
Revision as of 20:31, 21 February 2021
Ice rings are rare items, similar to water, fire, lightning rings, that allow one to summon a jagged chunk of colored ice that can be worn (orbits the wearer) or played with. Available colors noted include red, orange, yellow, green, blue, purple, brown, black, and white. These colors periodically shift to various hues of its assigned color. Due to its elemental nature, the ice will draw energy from its handler, generally about 1 mana per instance. Rings can be recharged by casting any water or ice based spell (Minor Water (903), Major Cold (907), Cold Snap (512), Holy Bolt (306)), Water Walking (112) or Dark Catalyst (719) while worn or in hand. AnalyzeYou analyze your vaalin ring and sense that the item is largely free from merchant alteration restrictions. RingCAST is used to recharge the item (using an ice-themed spell) and GAZE will give a rough estimation of how many charges are left.
(worn) | As you rub the vaalin ring, a layer of aquamarine blue frost forms around the ring and quickly spreads to your right hand, forming a jagged chunk of blue ice.|| As XXX rubs her vaalin ring, a layer of aquamarine blue frost forms around the ring and quickly spreads to her right hand, forming a jagged chunk of blue ice. |- ! RUB Not charged | You rub your vaalin ring and a few crystals of azure blue frost form on its surface.|| XXX rubs her vaalin ring and a few crystals of azure blue frost form on its surface. |- ! GAZE | You gaze intently at the ring, and a barely visable blue sheen appears in front of your eyes.|| XXX gazes intently at her vaalin ring. |- ! CAST Using Minor Water | You conjure a stream of water and direct it at the vaalin ring. The liquid hits the ring and is instantly absorbed into it, leaving a tingling sensation on your finger.|| XXX conjures a stream of water and directs it at her vaalin ring. The liquid hits the ring and is instantly absorbed into it! |} Ice
(when worn) | You reach out and snatch the floating shard of blue ice out of the air.|| XXX reaches out and snatches the shard of blue ice floating around her out of the air. |- ! PLUCK | You reach out to your chunk of blue ice and scrape at its surface, removing a small amount of ultramarine ice. You casually flick the ultramarine ice on the ground, where it shatters and quickly melts.|| XXX reaches out to her chunk of blue ice and scrapes at its surface, removing a small amount of ultramarine ice. XXX casually flicks the ultramarine ice on the ground, where it shatters and quickly melts. |- ! POKE | You bring your left hand to the chunk of ice in your right hand and poke your index finger at the beryl blue surface. The ice suddenly becomes pliable as your hand moves into the frigid depths. Without warning, the ice solidifies around your hand, leaving it trapped. You shake the icy prison around for a moment before it releases your hand.|| XXX brings her left hand to the chunk of ice in her right hand and pokes her index finger at the surface of the beryl blue ice. Her hand vanishes within the ice, up to her wrist. Apparently stuck within the icy prison, XXX quickly shakes her hand until the ice releases her hand. |- ! RAISE | You raise the chunk of beryl ice above your head and glance around, looking for a target for your icy fragment.|| XXX raises her chunk of beryl ice above her head, looking for a target. |- ! ROLL | You roll the chunk of ultramarine ice across your hand, and it moves in irregular motions as its jagged edges roll across your palm.|| XXX rolls her chunk of ultramarine ice across her hand, and it moves in irregular motions as its jagged edges roll across her palm. |- ! TAP | You bring your left index finger to the shard of sapphire ice in your right hand and dramatically begin tapping it. Every time your fingers impact on its surface, the area becomes translucent, offering a glimpse of the icy interior.|| XXX brings her left index finger to the shard of sapphire ice in her right hand and dramatically begins tapping it. Every time her fingers impact on its surface, the area becomes translucent, offering a glimpse of the icy interior. |- ! THROW | You throw the chunk of blue ice into the air and step beneath it. Severing your flow of energy to it, it begins to break apart in mid air. A cascade of sapphire ice crystals rains down around you, clattering to the ground.|| XXX throws her ball of blue ice into the air and steps beneath it. It begins to break apart in mid air. A cascade of sapphire ice crystals rains down around her, clattering to the ground. |- ! TOSS | You toss your chunk of beryl ice from your right hand into the air before catching it again in your left hand.|| XXX tosses her chunk of beryl ice from her right hand into the air before catching it again in her left hand. |- ! TOSS (targeted) | You toss your chunk of beryl ice at XXX. The icy mass sails through the air and he snatches it, the impact releasing a small shower of navy crystals.|| XXX tosses a chunk of beryl ice at you. The icy mass sails through the air and you snatch it, the impact releasing a small shower of navy crystals. |- ! TURN | You give the chunk of sapphire ice in your right hand a solid spin. It rotates on your palm, light flashing off of its irregular surfaces. As it spins, it begins to make a low shrieking sound, which fluctuates in its tone and pitch. The chunk of sapphire ice comes to a sudden stop, and the noise ceases.|| XXX gives the chunk of sapphire ice in her right hand a solid spin. It rotates on her palm, light flashing off of its irregular surfaces. As it spins, it begins to make a low shrieking sound, which fluctuates in its tone and pitch. The chunk of sapphire ice comes to a sudden stop, and the noise ceases. |- ! WEAR | You lift the chunk of blue ice to the level of your eyes and fix it at that height in your mind. You pull your hand from beneath it, and the icy chunk begins to float where you left it.|| XXX lifts her chunk of blue ice to the level of her eyes and nods at it ever so slightly. She pulls her hand away, and the icy chunk begins to float there. |} Additional InformationAmbient MessagingWhile held: The chunk of blue ice shimmers and crackles as its color shifts to a sapphire hue. The piece of sapphire ice in your hand draws some energy from you. Tiny beryl crystals dance across your sapphire ice, gliding over its irregular surface. The chunk of sapphire ice in your palm shudders and releases a small cloud of aquamarine mist. A multitude of ice crystals form around the base of your chunk of blue ice, covering your hand in a cerulean coating. While worn: The shard of turquoise ice leaves its orbit around your head to run rapid circles around your arms and waist, before returning to its regular location. The chunk of turquoise ice spins around your head, moving in erratic patterns as it wobbles from side to side. The orbiting fragment of cerulean ice zips behind your head and out of your field of vision. It reappears on your other side a moment later. A chunk of turquoise ice orbits around your head placidly, leaving a cloud of blue mist in its wake. The chunk of turquoise ice suddenly cracks and splits down the middle. Two pieces of azure ice circle your head on different axises before they collide and reform as a solid fragment of turquoise ice. The chunk of aquamarine ice floating around you shudders and suddenly cracks into thousands of tiny pieces. See Also |
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