Casting strength: Difference between revisions

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[[Casting strength]] or simply CS is the primary offensive measure involved in the resolution of [[Warding]] magic.
Often abbreviated as "CS" it is a value used to determine the outcome of [[Warding]] magic. Many different types of magic can utilize this type of attack, therefore each circle of magic will have its own CS value, depending upon the particular training of the character.
*NOTE: [[Spirit Slayer (240)]], [[Elemental Targetting (425)]], [[Champion's Might (1612)]], and the magic found in [[heavy quartz orb]]s can be used to modify a caster's CS.
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The following information was harvested from the QRS, which can be found [http://www.gs4sorcerer.com/ here].
CS = (level x 3) + primary circle bonus + secondary circle 1 + secondary circle 2 + stat bonus


A [[character]]'s CS is calculated depending on a character's training and the type and [[spell circle]] of magic being cast. There are also magical spells and items that can enhance a character's CS, such as [[Spirit Slayer (240)]], [[Elemental Targetting (425)]], [[Champion's Might (1612)]], and the magic found in [[heavy quartz orb]]s.
The primary circle is the circle of the spell which is being cast (round normally).

== Formula ==

CS = (Level × 3) + Primary Circle bonus + Secondary Circle A bonus + Secondary Circle B + Stat bonus

The Primary Circle is the circle of the spell which is being cast (round normally).
*Ranks up to level = 1
*Ranks up to level = 1
*Ranks 1-20 above level = 0.75
*Ranks 1-20 above level = 0.75
*Ranks 21-60 above level = 0.5
*Ranks 21-60 above level = 0.5
*Ranks 61-100 above level = 0.25
*Ranks 61-100 above level = 0.25
*Ranks 101 -? above level = 0.125
*Ranks 101-? above level = 0.125


Secondary circles are the other circles the character knows (round up). If your profession may only learn two circles, only count the one additional circle.
Secondary circles are the other circles the character knows (round up). If your profession may only learn two circles, only count the one additional circle.
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Stat bonus is the value appearing after the stat when the [[INFO verb|INFO]] command is entered.
Stat bonus is the value appearing after the stat when the [[INFO verb|INFO]] command is entered.
*AURA for Elemental circles
* [[Aura]] for Elemental spell circles
*WISDOM for Spiritual circles
* [[Wisdom]] for Spiritual spell circles
*(AUR+WIS)/2 for Sorcerer circle (round up)
* The average of [[Aura]] and [[Wisdom]] for [[Sorcerer Base]] spell circle (round up)

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== Example ==
Example: 'Mentok' is a level 60 [[Sorcerer]]. He has 80 [[Sorcerer Base]] ranks, 30 [[Minor Elemental]] ranks, and 20 [[Minor Spiritual]] ranks. His AUR bonus is 30 and his WIS bonus is 25.
'Mentok' is a level 60 [[Sorcerer]]. He has 80 Sorcerer Base ranks, 30 [[Minor Elemental]] ranks, and 20 [[Minor Spiritual]] ranks. His AUR bonus is 30 and his WIS bonus is 25.


*Level x 3 = 180
*Level x 3 = 180
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Mentok's Sorcerer circle CS = 300
Mentok's Sorcerer circle CS = 300

== External Links ==
http://www.gs4sorcerer.com/


[[Category:Basic Mechanics]]
[[Category:Basic Mechanics]]

Revision as of 12:16, 1 October 2006

Casting strength or simply CS is the primary offensive measure involved in the resolution of Warding magic.

A character's CS is calculated depending on a character's training and the type and spell circle of magic being cast. There are also magical spells and items that can enhance a character's CS, such as Spirit Slayer (240), Elemental Targetting (425), Champion's Might (1612), and the magic found in heavy quartz orbs.

Formula

CS = (Level × 3) + Primary Circle bonus + Secondary Circle A bonus + Secondary Circle B + Stat bonus

The Primary Circle is the circle of the spell which is being cast (round normally).

  • Ranks up to level = 1
  • Ranks 1-20 above level = 0.75
  • Ranks 21-60 above level = 0.5
  • Ranks 61-100 above level = 0.25
  • Ranks 101-? above level = 0.125

Secondary circles are the other circles the character knows (round up). If your profession may only learn two circles, only count the one additional circle.

  • Ranks up to 2/3 level = 0.33333
  • Ranks above 2/3 level = 0.1

Stat bonus is the value appearing after the stat when the INFO command is entered.

Example

'Mentok' is a level 60 Sorcerer. He has 80 Sorcerer Base ranks, 30 Minor Elemental ranks, and 20 Minor Spiritual ranks. His AUR bonus is 30 and his WIS bonus is 25.

180 + 75 + 10 + 7 + 28 = 300

Mentok's Sorcerer circle CS = 300

External Links

http://www.gs4sorcerer.com/