Overpower: Difference between revisions
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MOD-GSMOTTE (talk | contribs) m (Added activating verb.) |
m (Updated links.) |
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|description = Deal your target a heavy blow that cannot be evaded, blocked, or parried. |
|description = Deal your target a heavy blow that cannot be evaded, blocked, or parried. |
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|reaction = Requires target to have a Recent [[Recent Evade|Recent Evasion]], [[Recent Block]], or [[Recent Parry]]. Reaction triggers are removed after activation regardless of success or failure. |
|reaction = Requires target to have a Recent [[Recent Evade|Recent Evasion]], [[Recent Block]], or [[Recent Parry]]. Reaction triggers are removed after activation regardless of success or failure. |
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|mechanics = Attack a target with increased 10 Combat Effectiveness Rating (CER) of critical [[weighting]] for one swing. This attack cannot be |
|mechanics = Attack a target with increased 10 Combat Effectiveness Rating (CER) of critical [[weighting]] for one swing. This attack cannot be [[evade]]d, [[block]]ed, or [[parry|parried]] |
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|additionalinfo = This weapon technique is available upon training 10 ranks of [[Two-Handed Weapons]], and ranks in the technique will go up with further training. |
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Two-Handed Weapons]], and ranks in the technique will go up with further training. |
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Revision as of 15:44, 2 August 2021
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