Coup de Grace: Difference between revisions
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{{Player System Manager |
{{Player System Manager |
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|mnemonic = coupdegrace |
|mnemonic = coupdegrace |
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|verb = [[CMAN]] |
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|type = Attack |
|type = Attack |
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|roundtime = ATTACK |
|roundtime = ATTACK |
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|stamina = |
|stamina = 20 |
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|offensivegear = Both hands |
|offensivegear = Both hands |
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|requirements = Training in the weapon type used is recommended. |
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|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
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}} |
}} |
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{{PSM3.0costs |
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{{PSMcosts |
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|rank1 = 2 |
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|rank2 = 4 |
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|rank3 = 6 |
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|rank4 = 8 |
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|rank5 = 10 |
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}} |
}} |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{PSMinfo |
{{PSMinfo |
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|description = Attempt to finish off a weakened enemy. |
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|mechanics = A successful '''Coup de Grace''' will result in the immediate death of your target, along with a temporary boost to your morale and the morale of everyone in your group (in the form of a bonus to Attack Strength) and a reduction in the morale of any creatures that are around to observe the killing of their companion (in the form of a reduction to their Attack Strength). In order for you to be successful, your target must be incapacitated in some way, and must have significantly reduced health (a maximum 10% of hit points remaining at Rank 1, 20% at Rank 2, 30% at Rank 3, 40% at Rank 4, and 50% at Rank 5). |
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|mechanics = Maneuver a target, resulting in their immediate [[death]]. The target must be incapacitated in some way, and have {{mono|(Rank * 10)%}} or lower [[health]] (200 max). Alternatively, the target may have {{mono|(Rank * 5)%}} or lower health (200 max) without being incapacitated. Applies [[Empowered]] with a power of {{mono|(Success Margin / 5)}} to the player and player's party for 90 seconds, and [[Demoralized]] with a power of {{mono|(Success Margin / 5)}} for 90 seconds to any hostile [[creature]]s in the room. |
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|additionalinfo = Warriors can use the guild skill [[Warrior_Tricks#Appraise|{{mono|WTRICK APPRAISE}}]] to get a measure of the target's remaining health (e.g. a critter which shows as "close to death" has less than 10% hits remaining). [[Carn's Cry]] is an effective method of incapacitation, giving a large bonus to the CML roll when the critter is frozen. |
|additionalinfo = Warriors can use the guild skill [[Warrior_Tricks#Appraise|{{mono|WTRICK APPRAISE}}]] to get a measure of the target's remaining health (e.g. a critter which shows as "close to death" has less than 10% hits remaining). [[Carn's Cry]] is an effective method of incapacitation, giving a large bonus to the CML roll when the critter is frozen. |
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The AS bonus can be between 10 and 40 points depending on the end roll of the maneuver. If multiple Coup de Grace maneuvers are successfully completed before the time period elapses, the higher of the end rolls will be dominant. |
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If a Coup de Grace fails because the creature is either not injured enough or not incapacitated, the maneuver only takes 5 seconds, not 8. |
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===Creatures that use this attack=== |
===Creatures that use this attack=== |
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*[[Triton executioner]] |
*[[Triton executioner]] |
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The forest bendith's eyes grow dim as her lifeforce fades away. |
The forest bendith's eyes grow dim as her lifeforce fades away. |
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</pre> |
</pre> |
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==Resources== |
==Resources== |
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* [[/saved posts|Saved posts]] |
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*[[List of combat maneuvers by profession]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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Revision as of 16:20, 7 August 2021
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Description
Attempt to finish off a weakened enemy.Mechanics
Maneuver a target, resulting in their immediate death. The target must be incapacitated in some way, and have (Rank * 10)% or lower health (200 max). Alternatively, the target may have (Rank * 5)% or lower health (200 max) without being incapacitated. Applies Empowered with a power of (Success Margin / 5) to the player and player's party for 90 seconds, and Demoralized with a power of (Success Margin / 5) for 90 seconds to any hostile creatures in the room.Additional Information
Warriors can use the guild skill WTRICK APPRAISE to get a measure of the target's remaining health (e.g. a critter which shows as "close to death" has less than 10% hits remaining). Carn's Cry is an effective method of incapacitation, giving a large bonus to the CML roll when the critter is frozen.
Creatures that use this attack
Examples of Coup de Grace
Failure Messaging
When the target is not incapacitated when the coup de grace is attempted, the following message occurs:
You move towards the pra'eda to finish your kill, but it is aware of your intentions and thwarts your attempt.
When the target is not injured enough to be susceptible to coup de grace, the following message occurs:
You move towards the rolton to finish her off, but she isn't injured enough to be susceptible to a coup de grace.
Blunt Weapon
[Roll result: 175 (open d100: 55)] A Grimswarm giant barbarian lunges towards Target, most likely intending to finish him off! A Grimswarm giant barbarian slams his mace into the side of Target's chest with his might! Rib bones are now visible. Bits and pieces of lung are too!
You lunge towards the thyril, intending to finish it off! You slam your war hammer into the back of its head with all your might! Brain matter now decorates the area! The thyril falls to the ground and dies.
You slam your war hammer into its gut with all your might! The thyril throws up copious amounts of blood and what appears to be an internal organ! The thyril falls to the ground and dies.
Barehanded
>cman coup avid [Roll result: 246 (open d100: 174) Bonus: 40] You lunge towards Target, intending to finish her off! You fasten your hands on Target's head and twist ferociously! Neck bones snap with an audible *CRACK* as the rest of her body goes limp! Target drops dead at your feet! The heady flush of your spectacular kill makes you feel invogorated! Roundtime: 8 sec.
>cman coup witch You lunge towards the water witch, intending to finish it off! You drive your hands deep into the water witch's abdomen, grabbing the spine and pulling it forward! A loud *CRUNCH* later, the water witch's torso falls backwards over its body's sagging legs. Ouch. The water witch falls to the ground motionless.
>cman coup ogre You lunge towards the mountain ogre, intending to finish it off! You stiffen your fingers and drive them into the mountain ogre's neck, tearing out a handful of dripping trachea! The mountain ogre gags just once. The mountain ogre falls to the ground and dies.
[Roll result: 198 (open d100: 65) Bonus: 6] You lunge towards Target, intending to finish him off! You stiffen your fingers and drive them into Target's eyes, pushing them back into the brain! Nothing much left to do but die.
One Handed Weapon
>cman coup ogre [Roll result: 143 (open d100: 20) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You slam your knuckle-duster into the side of its face with all your might! Blood pours out of the large ogre's nose and ears as pieces of jawbone protrude from its cheek! The large ogre screams one last time and dies. Roundtime: 8 sec.
>cman coup ogre [Roll result: 139 (open d100: 16) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You make a vicious slash with your razorpaw at its torso! Massive blow leaves the large ogre gutted like a freshly caught fish! It even flops around for a moment before expiring! The large ogre screams one last time and dies.
>cman coup Target [Roll result: 226 (open d100: 58) Bonus: 40] You lunge towards Target, intending to finish her off! You make a vicious slash with your vultite claw at her head! Skull and brains sliced messily in two! Target has half a mind to die. Target drops dead at your feet! Roundtime: 8 sec.
>cman coup other og [Roll result: 196 (open d100: 78) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You slam your yierka-spur into its gut with all your might! The large ogre throws up copious amounts of blood and what appears to be an internal organ! The large ogre screams one last time and dies. A nearby large ogre looks a little bit more wary after that display! Roundtime: 8 sec.
>cman coup ogre [Roll result: 161 (open d100: 14) Bonus: 34] You lunge towards the large ogre, intending to finish it off! You make a vicious slash with your fist-scythe at its neck! Cleanly decapitated! The large ogre's head thrown several feet back by the force of the blow! The large ogre screams one last time and dies. A nearby large ogre looks a little bit more wary after that display! Roundtime: 8 sec.
>cman coup og [Roll result: 186 (open d100: 66) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You make a vicious slash with your knuckle-blade at its abdomen! Entrails are flung across the area as the large ogre's stomach leaks out onto the ground! The large ogre screams one last time and dies.
Two-Handed Weapons
>cman coup og [Roll result: 194 (open d100: 87) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You make a powerful thrust with your awl-pike at its forehead! Spot on! You manage to skewer the large ogre right between the eyes! It twitches about for a moment as brains run down its face! The large ogre screams one last time and dies. Roundtime: 8 sec.
>cman coup kobold [Roll result: 215 (open d100: 121) Penalties: 14] You lunge towards the kobold, intending to finish her off! You slam your twohanded sword into the back of her head with all your might! Brain matter now decorates the walls! The kobold crumples to a heap on the floor and dies. The heady flush of your spectacular kill makes you feel invigorated! Roundtime: 8 sec.
[Roll result: 354 (open d100: 11)] Morvule lunges towards you, most likely intending to finish you off! Morvule slams his black ora staff into the side of your chest with his might! Rib bones are now visible. Bits and pieces of lung are too!
>cman coup warfarer [Roll result: 121 (open d100: 25) Bonus: 10] You lunge towards the krolvin warfarer, intending to finish it off! You make a vicious slash with your claidhmore at its torso! Massive blow leaves the krolvin warfarer cleaved in half! The krolvin warfarer screams one last time and lies still. The heady flush of your spectacular kill makes you feel invigorated! Roundtime: 8 sec.
Two Weapon Combat
>cman coup Target [Roll result: 244 (open d100: 76) Bonus: 40] You lunge towards Target, intending to finish her off! You slam your weapons together, catching Target's torso in between them! Spine snaps like a twig as internal organs are mashed together! Rather uncomfortable. Target drops dead at your feet! Roundtime: 8 sec.
>cman coup ogre [Roll result: 150 (open d100: 33) Bonus: 4] You lunge towards the large ogre, intending to finish it off! You make a powerful double thrust with your weapons at its face! You manage to ram your fist-scythe right up the large ogre's nose, giving it more a than a little bit of nosebleed and brain hemorrhage! The large ogre screams one last time and dies. Roundtime: 8 sec.
>cman coup ogre [Roll result: 292 (open d100: 172) Bonus: 10] You lunge towards the large ogre, intending to finish it off! You make a vicious cross-slash at the large ogre's chest! Heart, lungs, ribs, and any other residents are no more! The large ogre screams one last time and dies. Roundtime: 8 sec.
>cman coup viper [Roll result: 108 (open d100: 8) Bonus: 26] You lunge towards the tree viper, intending to finish it off! You make a vicious cross-slash at the tree viper's torso! Several inches removed from the tree viper's waistline at the cost of many years removed from its lifespan! The tree viper twists and coils violently in its death throes, finally going still. The heady flush of your spectacular kill makes you feel invigorated! Roundtime: 8 sec.
>cman coup viper [Roll result: 150 (open d100: 68) Bonus: 26] You lunge towards the tree viper, intending to finish it off! You slam your weapons together, catching the tree viper's neck in between them! Eyes bulge grotesquely as blood pours from the tree viper's mouth! It may take a while to work out that kink in the neck. The tree viper twists and coils violently in its death throes, finally going still. The heady flush of your spectacular kill makes you feel invigorated! Roundtime: 8 sec.
>cman coup orc [Roll result: 105 (open d100: 10)] Person lunges towards the dark orc, most likely intending to finish her off! Person slams her weapons together, cathing the dark orc's head in between them! A nasty paste of brains, blood, bone, and hair is all that is left! A dark orc gives a last shudder and dies. The heady flush seeing Person's spectacular kill makes you feel invigorated! >cman coup nymph [Roll result: 143 (open d100: 76) Penalties: 6] You lunge towards the sea nymph, intending to finish it off! You make a powerful double thrust with your weapons at its throat! Throat penetrated all the way to the spine as blood sprays all over the place! What a mess. The sea nymph falls to the ground and dies. The heady flush of your spectacular kill makes you feel invigorated!
>cman coup thyril [Roll result: 140 (open d100: 92) Penalties: 26] You lunge towards the thyril, intending to finish it off! You make a powerful double thrust with your weapons at its torso! Poke to the abdomen leaves gaping hole and quickly growing pool of blood on the ground! Woo hoo. The thyril falls to the ground and dies. The heady flush of your spectacular kill makes you feel invigorated!
>cman coup ogre [Roll result: 110 (open d100: 26) Bonus: 32] You lunge towards the black forest ogre, intending to finish him off! You make a vicious cross-slash at the black forest ogre's head! First slash removes the face, second slash removes the head! Now that's overkill! A black forest ogre falls prone to the ground, twitches one last time and dies. The heady flush of your spectacular kill makes you feel invigorated!
Ranged
There are no hurling-specific coups de grace.
>cman coupdegrace bend [Roll result: 217 (open d100: 87) Penalties: 6] You lunge towards the forest bendith, intending to finish her off! You make a powerful thrust with your arrow at her throat! Throat penetrated all the way to the spine as blood sprays all over the place! What a mess. The forest bendith's eyes grow dim as her lifeforce fades away.