Duskruin/saved posts February 2019: Difference between revisions
Line 141: | Line 141: | ||
==[[High End Scrip Shop]]== |
==[[High End Scrip Shop]]== |
||
{{#section:High End Scrip Shop |
{{#section:High End Scrip Shop/saved posts|savedpost2019-02}} |
||
{{DEFAULTSORT:Saved posts 2019-02}} |
{{DEFAULTSORT:Saved posts 2019-02}} |
Revision as of 11:38, 22 January 2022
General Information
Topic: Duskruin Arena
Message #: 10582
Author: SIMU-WYROM
Date: 2/16/2019
Subject: Couple Updates
The scriplender now has a 250 bloodscrip cap on her fee.
There was a bug that allowed you to die in the heist and still earn max rewards as long as you did some specific actions. This has been resolved.
Wyrom, PM
Topic: Duskruin Arena
Message #: 10665
Author: SIMU-WYROM
Date: 2/20/2019
Subject: Sunday Fun
I'll be doing some random ways to get some desired things out to people this Sunday (24th), at roughly 2pm ET. Announcement in game will disclose where shortly before we get started.
Wyrom, PM
Topic: Duskruin Arena
Message #: 10704
Author: SIMU-WYROM
Date: 2/25/2019
Subject: Duskruin Wrap Up
Just wanted to take a moment to make sure things are very clear before we begin closing up the event.
This is the last run of the current HESS (and possibly many of the shops, for that matter). Last year, we announced that shop refreshing would happen once a year. With only two Duskruins planned a year moving forward instead of 3 or 4, that means next run is our refresh. Nothing in HESS is guaranteed to come back as is or for the same price. Current item properties will have more of an impact on certain certificates. We'll be discussing this internally and posting about it at a later time. I just want to make sure it's known before the end of the run.
With that said, I'll be sure to refresh the returned/exchanged things one last time before the end of the event. Likely this (shopping) weekend.
During the weekend, I am going to do a much lower-end event where I offer some Lesser Moods, GoryWeapons, and some other minor things that have been requested. Maybe sprinkle in some other things too, we'll see. This will likely happen on Sunday around 11am ET. If that changes, I'll let you know before that.
Wyrom, PM
Arena
Topic: Duskruin Arena
Message #: 10636
Author: SIMU-WYROM
Date: 2/19/2019
Subject: Arena Update: RT Locked Opponents
I've added a better check to see if the opponent you're facing has been placed into RT by a disabler like feint. If they are in more RT than usual, they cannot perform a hazard (traps). Keep in mind, they can do hazards when they are in their normal routine RT from attacking.
Wyrom, PM
Topic: Duskruin Arena
Message #: 10645
Author: SIMU-WYROM
Date: 2/19/2019
Subject: Heal Routine Update: Symbol of Mana
The Symbol of Mana cooldown is now removed on exit of the arena or heist.
And just in case I forgot to post it, so is the Mana Leech one. I don't remember if I did.
Wyrom, PM
Celestial Temple
Topic: Duskruin Arena
Message #: 10755
Author: GS4-THANDIWE
Date: 2/28/2019
Subject: Beyond Rock and Rubble...
Toiling away to clear the debris, brave adventures struggled to find the treasures that awaited them beyond a stone-clogged barricade found buried within a fissure adjacent to the Underground Temple in Bloodriven Village. As fresh air rushed into the ancient cavern, dozens of earth elementals, krynch, and stone giants surged through to attack the intruders as they attempted to lay claim to the hidden nest. Battling valiantly, despite numerous casualties, the group put down the incredibly strong threat and began investigating the archeological site.
Faint whispers, shadows, and ghosts danced upon the dust-filled passageway as the explorers gazed upon murals that had been painted upon the walls. None-too-subtle in their travels, the group found more minions of the dark lying in wait for them. Minotaurs! Mages and Warriors prowled the halls! Why would they be here? How did they get in? What was their purpose? Silence was the only answer, which deepened with each horned bovines’ death. Would they return? None could say.
As the gentle sound of plinking water echoed through the halls, the sounds of battle fading to a memory, the adventurers found themselves gazing at the terminus of the passage where an enormous door, dripping with eldritch energy, stood waiting. Even the mummified remains of a dwarf, found tucked into a shelf on the cavern's walls, had no answers, a cryptic note...
<Never could figure out a way to open that door... Escape so close at hand, on both ends of this tunnel, but no hope in them.
Seeking answers, the adventurers turned to the bard in their midst, and that bard began to unravel the tale trapped within murals. With answers in hand, the group whispered to the door and stepped into a new arena. In this arena, they were greeted with nothing but death. Demons prowled upon the tortured landscape, some few caught within a cage of pain and misery. Perhaps the tale of the Arena’s Founders was better left undiscovered after all...
---
Special thank you to all the adventurers that played with us on opening night and worked hard to uncover the mystery and story of the new section in the Underground Temple. Thanks to the bards that worked in each instance, the story can be found on RECALL and shared with all.
GM Modrian was kind enough to code the loresong, GM Estild was instrumental in getting the RECALL taken care of for each mural and painting, GM Galene created the entire monk body and his possessions, GM Haliste, GM Tivvy, GM Isten, and GM Flannihan assisted with QC, general questions, and refinement of the tale that was told, while GM Netz created the wonderful mood messaging that fills the area. The new area is permanent and there are two shrines in this area that can be SENSED by a cleric.
~*~ Thandiwe ~*~
ASGM of Events
Bank Heist
Topic: Duskruin Arena
Message #: 10628
Author: SIMU-WYROM
Date: 2/18/2018
Subject: Bank Heist Update: Silence and Cutthroat
Silenced creatures in the heist can no longer summon back up.
Wyrom, PM
Shops
Topic: Duskruin Arena
Message #: 10506
Author: GS4-AVALUKA
Date: 2/8/2019
Subject: Compartmentalized Quiver unlock certificates - February 2019
The backroom of Bundle Up will be restocked with unlock certificates for the Compartmentalized Quivers for this run.
I've been allowed to make all certificates EXCEPT the T1 to T2 certificate unlimited in quantity, though there will be some scaling pricing as a result. We'll see how this goes for this particular run.
I've not yet decided whether there will be a delayed opening of the backroom this time or not, but I will be sure to announce on this thread if this is the case prior to the opening of Duskruin.
Thanks!
~Avaluka
Topic: Duskruin Arena
Message #: 10540
Author: GS4-AVALUKA
Date: 2/13/2019
Subject: Compartmentalized Quiver unlock certificates - February 2019
Just a note that the backroom of Bundle Up will be open at the opening of Duskruin itself and won't be delayed.
Scaling pricing is in effect for the T0 to T1 unlock certificate (3%) and the compartment certificate (10%), but they are unlimited in total quantity. There are only 2 T1 to T2 unlock certificates available and there will be a 50% scaling. All certificates will be in the backroom.
Platinum and Shattered will not have scaling pricing and just have limited amounts - the same as they were last run.
Topic: Duskruin Arena
Message #: 10539
Author: GS4-ESTILD
Date: 2/13/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions
Debuting in Spellbound at this Duskruin are 2 new potions that enhance the caster's enchanting or ensorcelling skill. The bonus is the same as +500 extra spell ranks when attempting to cast each spell. You can hold the potion in your hand when casting at the actual item to see the difficulty result as if you had used the potion. The enchanting potion will have 10 doses (enough for a 10x enchant) and the ensorcelling potion will have 1 dose (enough for any tier). The price is 50k with 10% scaling, limit of 10 each. Just to be up front, while that is a large bonus, it's not enough for claidhmores and the such.
GameMaster Estild
Topic: Duskruin Arena
Message #: 10548
Author: GS4-ESTILD
Date: 2/13/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions
Re: zelnorn and other -999 materials, those will be outright blocked even with the potion. Those values were previously set because it was intended that enchanting/ensorcelling skill would never reach that point. These potions change that, but their goal isn't to make explicitly disallowed materials to now be reachable, but instead to allow you to overcome stacked properties (weight + enchanting + flares, etc).
GameMaster Estild
Topic: Duskruin Arena
Message #: 10562
Author: GS4-ESTILD
Date: 2/14/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions
On the wooden shelf in Spellbound:
The 'wispy orange brew' is the enchanting potion. The 'dark swirling draught' is the ensorcelling potion.
(This information is also detailed on the note (sign) in the shop).
GameMaster Estild
Topic: Duskruin Arena
Message #: 10561
Author: GS4-ESTILD
Date: 2/14/2019
Subject: Sigil Shop
The unlock certificates for the Sigil Shop have been refreshed.
GameMaster Estild
High End Scrip Shop
Topic: Duskruin Arena
Message #: 10521
Author: SIMU-WYROM
Date: 2/13/2019
Subject: HESS Details
Okay, got through some of the details and approvals tonight.
Service | Cost in Bloodscrip |
---|---|
Shield Resizing | 25,000 |
Holy Water Flares for Permablessed Weapons | 50,000 |
Thrown Bandolier Weapon Swap | 100,000 |
Zelnorn | 50,000 |
Adamantine | 40,000 |
Kroderine | 30,000 |
Low Steel | 300,000 |
High Steel | 150,000 |
Spell Knowledge Enhancive | 500,000 |
Greater Undead Bane | 500,000 |
Self Mana Item | 300,000 |
Some notes on all this.
The zelnorn, adamantine, kroderine, low steel, and high steel are all set where you pick the base weapon or armor. As a general rule, no claidhmores, katanas, naginatas, or bastard axes (these aren't a weapon base, it's a script). The twist is, no more premades, but that you can choose so we don't have to guess. This isn't a conversion service or anything like that.
The spell knowledge enhancive is a choice between 211, 1606, or 1705.
Greater Undead Bane is a flare or HCW/HDW.
The self mana item will be a premade item. It will cost double mana to activate. The spell list for this is a much longer one. Not all of these are very good options, but I'm doing a data dump here on every choice.
-
Minor Spiritual 101 Spirit Warding I 102 Spirit Barrier 103 Spirit Defense 104 Disease Resistance 105 Poison Resistance 106 Spirit Fog 107 Spirit Warding II 108 Stun Relief 109 Dispel Invisibility 110 Unbalance 111 Fire Spirit 112 Water Walking 113 UnDisease 114 UnPoison 117 Spirit Strike -
Major Spiritual 201 Calm 202 Spirit Shield 203 Manna 204 Unpresence 205 Light 206 Tend Lore 207 Purify Air 209 Untrammel 210 Silence 211 Bravery -
Cleric 301 Prayer of Holding 302 Smite 303 Prayer of Protection 304 Bless Item 305 Preservation 306 Holy Bolt 308 Well of Life 309 Neutralize Curse 315 Remove Curse -
Minor Elemental 401 Elemental Defense 402 Presence 403 Lock Pick Enhancement 404 Disarm Enhancement 405 Elemental Detection 406 Elemental Defense 407 Unlock 408 Disarm 409 Elemental Blast 410 Elemental Wave 411 Elemental Blade 412 Weapon Deflection 413 Elemental Saturation 414 Elemental Defense -
Major Elemental 501 Sleep 502 Chromatic Circle 503 Thurfel's Ward 504 Slow 506 Celerity 507 Elemental Deflection 508 Elemental Bias 509 Strength 510 Hurl Boulder 511 Floating Disk 512 Cold Snap -
Ranger 601 Natural Colors 602 Resist Elements 603 Foraging 604 Skinning 609 Sun Burst 611 Mass Colors -
Sorcerer 701 Blood Burst 702 Mana Disruption 703 Corrupt Essence 704 Phase 705 Disintegrate 706 Mind Jolt 708 Limb Disruption 709 Grasp of the Grave -
Wizard 901 Minor Shock 902 Minor Elemental Ed 903 Minor Water 904 Minor Acid 905 Prismatic Guard 906 Minor Fire 907 Major Cold 908 Major Fire 909 Tremors 910 Major Shock 911 Mass Blur 916 Invisibility -
Minor Mental 1201 Force Orb 1202 Iron Skin 1203 Powersink 1204 Foresight 1205 Soothing Word 1206 Telekinesis 1207 Force Projection 1208 Mindward 1209 Dragonclaw 1210 Thought Lash 1211 Confusion 1214 Brace 1215 Blink -
Paladin 1601 Mantle of Faith 1602 Pious Trial 1604 Consecrate 1607 Rejuvenation 1608 Beacon of Courage -
Arcane 1701 Arcane Decoy 1704 Stun Cloud 1705 Martial Prowess 1706 Flaming Aura 1707 Minor Steam 1708 Mystic Impedance 1709 Minor Cold 1710 Major Acid 1711 Mystic Focus
Last time around, the Splitter and AsG sold out, so those aren't returning. Everything else in HESS is good to go.
The Treasure Trove isn't returning this run, as we need to make a lot of changes based on your feedback and experience.
There are also some other items that GM Estild is going to be releasing, I'll let him explain them a little more, but I think they will be well received.
Wyrom, PM
Topic: Duskruin Arena
Message #: 10541
Author: SIMU-WYROM
Date: 2/13/2019
Subject: HESS Details
Quick oopsie correction, the low steel aren't choose whatever base. They are premade. It's a handaxe and a greatshield.
Wyrom, PM