Death Cloud (1713): Difference between revisions
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MILQUETOAST (talk | contribs) (Created page with '{{spell | mnemonic = DEATHCLOUD | duration = 140 seconds | span = Refreshable | type = Attack | subtype = Cloud | target = Ungrouped | interval = Damage over time | dtype…') |
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Revision as of 18:19, 17 October 2009
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Death Cloud produces a much more potent version of the Stun Cloud (1704). The death cloud delivers the most severe of injuries in its early stages that can kill most anything outright if it connects; use with extreme caution! The cloud is unpredictable and can move into an adjacent area at anytime.
Cloud spells will dissipate faster if their caster is not in the same room. Spells such as Spirit Dispel (119), Elemental Dispel (417), Breeze (612), Hand of Tonis (505) and Call Wind (912) will cause it to instantly disperse. Killing the caster is also an effective means to rid a room of a cloud.
This spell is native to the Wizard circle.
External Links
- Arcane Spell Circle: Death Cloud, on Play.net