Divergence: Difference between revisions
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WHIGHTCNIGHT (talk | contribs) (added crawling shore to list of divergent areas.) |
WHIGHTCNIGHT (talk | contribs) (added Moonsedge) |
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{{TOCright}}'''Divergence''' is a balancing mechanic for hunting areas to have spells behave differently in the affected areas. Those areas are currently the [[Atoll]], [[Crawling Shore]], [[Forgotten Vineyard]], and [[ |
{{TOCright}}'''Divergence''' is a balancing mechanic for hunting areas to have spells behave differently in the affected areas. Those areas are currently the [[Atoll]], [[Crawling Shore]], [[Forgotten Vineyard]], [[Hinterwilds]], and [[Moonsedge]]. |
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Revision as of 09:58, 10 November 2022
Divergence is a balancing mechanic for hunting areas to have spells behave differently in the affected areas. Those areas are currently the Atoll, Crawling Shore, Forgotten Vineyard, Hinterwilds, and Moonsedge.
Spell | Change |
---|---|
Bard Spellsong Hindrance | Drains mana and incurs CastRT |
Song of Sonic Disruption (1030) | reduced damage (similar to Grimswarm) |
Song of Tonis (1035) | Enforces a 2 second minimum RT. Does not affect groups. |
Spirit Slayer (240) | "60" second cooldown (shows up as 90 since it's applied when the spell is cast and runs concurrent with the base 30 second duration of the spell). |
Rapid Fire (515) | When CAST, it lowers the caster's cast roundtime down to 2 seconds and has no cooldown. When EVOKEd, it lowers the caster's cast roundtime down to 1 second, and applies a 2 minute cooldown to the base spell and a 10 minute cooldown to the evoked version. The evoked cooldown is lowered by -1 second per EMC rank, down to -300 (making it a 5 minute cooldown). |
Core Tap (950) | 5 minute cooldown Can still be activated multiple times during the cooldown with EL:E training. |
Minor Steam (1707) | Increased mana cost to 5 mana. |