Sounds (607): Difference between revisions
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* [[Spiritual Lore, Summoning]] increases the spell-casting hindrance of the target by an additional 1% with 1 rank and a maximum 13% at 91 ranks (23% hindrance total). |
* [[Spiritual Lore, Summoning]] increases the spell-casting hindrance of the target by an additional 1% with 1 rank and a maximum 13% at 91 ranks (23% hindrance total). |
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* Lore bonus thresholds: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78 and 91 |
* Lore bonus thresholds: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78 and 91 |
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==Messaging== |
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You've been hit! |
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<div {{log}}> |
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You hear strange noises come from behind and to either side of you. |
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</div> |
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This spell will result in some casts failing. |
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<div {{log}}> |
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You make a simple motion, quietly invoking the Natural Colors spell...<br> |
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Your spell is ready.<br> |
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You gesture.<br> |
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The droning noises scattered about you cause a lapse in your concentration, causing your spell to fail.<br> |
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Cast Roundtime 3 Seconds. |
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</div> |
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Spell ending: |
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<div {{log}}> |
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You no longer hear the strange noises around you. |
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</div> |
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== External Links == |
== External Links == |
Revision as of 07:27, 4 July 2010
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Sounds creates a variety of distracting all around the target making it less able to defend itself, providing a -20 to its DS. This spell works best against targets up to 15 levels above the caster. Each additional level of the target beyond the caster a 20% penalty is applied to the failure rate; reaching up to 20 levels above the caster, in which the spell then becomes useless.
Ranger Base spell list training gives an additional bonus to the spell, maximizing at the 70th level spell, in which it gives the target a -50 DS penalty at max. The level of the target can affect this bonus, but the penalty will always be at least -20 to the target's defense with a successful cast.
Furthermore, the target receives a base 10% hindrance to its spell casting, which can be increased with lore training.
- Note: The spell casting hindrance of this spell is separate from the spell casting hindrance one would suffer from wearing heavier armors.
Archers and users of thrown weapons (hurlers) also suffer a penalty to aiming, lessening the chance they will hit their mark. Sounds also hinders attempts to disarm traps.
Ranger Spell Rank Effects
Ranger Base spell ranks determine the DS penalty caused by 607 according to the following formula:
DS penalty = ((Ranger Ranks - 25)*(2/3))+20 (truncated), with a minimum penalty of 20.
Lore Effects
- Spiritual Lore, Summoning increases the spell-casting hindrance of the target by an additional 1% with 1 rank and a maximum 13% at 91 ranks (23% hindrance total).
- Lore bonus thresholds: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78 and 91
Messaging
You've been hit!
You hear strange noises come from behind and to either side of you.
This spell will result in some casts failing.
You make a simple motion, quietly invoking the Natural Colors spell...
Your spell is ready.
You gesture.
The droning noises scattered about you cause a lapse in your concentration, causing your spell to fail.
Cast Roundtime 3 Seconds.
Spell ending:
You no longer hear the strange noises around you.
External Links
- Ranger Base Spell Circle: Sounds, on Play.net