Flaming Aura (1706): Difference between revisions

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This spell can commonly be found in [[granite triangle]]s available through the [[treasure system]]. It is also available via [[scroll]]s found in the treasure system.
This spell can commonly be found in [[granite triangle]]s available through the [[treasure system]]. It is also available via [[scroll]]s found in the treasure system.

This spell can hit hidden players, who will be knocked out of hiding if they are hit.


==Messaging==
==Messaging==
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'''Staying hidden after dodging a flare
<pre{{log2|margin-right=27em}}>
The flaming aura surrounding a smouldering skeletal dreadsteed lashes out wildly, but you manage to dodge it while remaining hidden!
[SMR result: 31 (Open d100: 38)]
A smouldering skeletal dreadsteed tosses its head and lifts its bony snout as if to sniff the air.
A smouldering skeletal dreadsteed rears back and kicks wildly as it reveals you in your hiding place!
</pre>
== Resources ==
== Resources ==
*[[/Saved_posts|Saved posts]]
*[[/Saved_posts|Saved posts]]

Latest revision as of 10:43, 30 August 2023

Flaming Aura (1706)
Mnemonic [FLAMINGAURA]
Duration 180 seconds
Attack Magic - Damage  
Subtype Buff 
Target(s) Ungrouped 
Damage Type Hitpoint 
Critical Type Fire 
Arcane Spells
Arcane Blast (1700) Attack
Arcane Decoy (1701) Defensive
Unannounced (1702)
Unannounced (1703)
Stun Cloud (1704) Attack
Martial Prowess (1705) Defensive
Flaming Aura (1706) Attack
Minor Steam (1707) Attack
Mystic Impedance (1708) Attack
Minor Cold (1709) Attack
Major Acid (1710) Attack
Mystic Focus (1711) Offensive
Spirit Guard (1712) Defensive
Death Cloud (1713) Attack
Quake (1714) Attack
Firestorm (1715) Attack
Neutralize Curse (1716) Utility
Unannounced (1717)
V'tull's Fury (1718) Attack
Unannounced (1719)
Arcane Barrier (1720) Defensive
Unannounced (1725)
Fash'lo'nae's Gift (1750) Utility

Flaming Aura will generate an aura of flames which surrounds the caster and periodically lashes out at random creature targets. When used by creatures it will only attack player character targets. The spell fires every 10 seconds for 3 minutes. The random target has an SMR roll to determine whether or not they are damaged. On a failed roll, they will take a standard flare of heat damage. This spell has been reclassified as a buff rather than as a war spell, so it can be dispelled. The spell can also be cast in sanctuaries, but it will only deal damage if you are in a non-sanctuary room where magic is allowed.

This spell will show up under SPELL ACTIVE and become dormant while in town if the justice system is active.

This spell can commonly be found in granite triangles available through the treasure system. It is also available via scrolls found in the treasure system.

This spell can hit hidden players, who will be knocked out of hiding if they are hit.

Messaging

Activation

Thin wisps of blue flame suddenly surround your body!
Ending
The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle.

Attack

The flaming aura surrounding a smouldering skeletal dreadsteed lashes out at you!
[SMR result: 103 (Open d100: 97)]
 ... 25 points of damage!
 Flames incinerate left leg to the bone.  Not a pleasant sight.
 You are knocked to the ground!
 You are stunned for 5 rounds!

Staying hidden after dodging a flare

The flaming aura surrounding a smouldering skeletal dreadsteed lashes out wildly, but you manage to dodge it while remaining hidden!
[SMR result: 31 (Open d100: 38)]
A smouldering skeletal dreadsteed tosses its head and lifts its bony snout as if to sniff the air.
A smouldering skeletal dreadsteed rears back and kicks wildly as it reveals you in your hiding place!

Resources