Category:Combat Flourishes: Difference between revisions

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{{#section:Category:Flourishes|combat}}
{{#section:Category:Flourishes|combat}}

For more information, see the [[:Category:Flourishes|Flourishes category]].


[[Category:Flourishes]]
[[Category:Flourishes]]

Latest revision as of 09:41, 20 September 2024

A combat flourish is a flourish script that has mechanical benefit. Only one combat flourish can be active at a time by default, but which is active can be changed via the FLOURISH verb when not in combat. If multiple mechanical flourishes are applied to one item, the project difficulty will be increased based on the highest difficulty out of all applied flourishes, regardless of which is currently active.

For more information, see the Flourishes category.

Pages in category "Combat Flourishes"

The following 7 pages are in this category, out of 7 total.