Maelstrom Bay: Difference between revisions
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(spicing up the listing of places. removed the last sentence which gave a janky and only partial summary of the areas.) |
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'''Maelstrom Bay''' is where the [[Tempest River]] converges with the [[Great Western Sea]]. The bay provides a safe harbor for ships, mainly smuggling vessels, to anchor near [[River's Rest]] away from the rough waves of the sea. It is often crossed by locals in River's Rest to reach the land north of the bay, which is home to numerous humanoids and several ruins. |
'''Maelstrom Bay''' is where the [[Tempest River]] converges with the [[Great Western Sea]]. The bay provides a safe harbor for ships, mainly smuggling vessels, to anchor near [[River's Rest]] away from the rough waves of the sea. It is often crossed by locals in River's Rest to reach the land north of the bay, which is home to numerous humanoids and several ruins. |
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==Areas Accessible by Crossing the Bay== |
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*[[Ruined Tower]] |
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*[[Shattered Moors]] |
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**[[Krolvin Carrack]] |
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*[[Miasmal Forest]] |
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**[[Oteska's Haven]] |
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**[[Marsh Keep]] |
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Revision as of 02:53, 17 May 2012
Maelstrom Bay is where the Tempest River converges with the Great Western Sea. The bay provides a safe harbor for ships, mainly smuggling vessels, to anchor near River's Rest away from the rough waves of the sea. It is often crossed by locals in River's Rest to reach the land north of the bay, which is home to numerous humanoids and several ruins.