Pre-tempering potion: Difference between revisions
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#Add essence of water<br> |
#Add essence of water<br> |
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#[[ALCHEMY BOIL (verb)|Boil]]<br> |
#[[ALCHEMY BOIL (verb)|Boil]]<br> |
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#Add 2 doses of powdered dragonfire opal<br> |
#Add 2 doses of powdered dragonfire opal <i>(sold in [[Teras Isle]] [[Cleric Guild]])</i> <br> |
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#Add 2 doses of powdered moonglae opal<br> |
#Add 2 doses of powdered moonglae opal <i>(sold in [[Ta'Illistim]] and [[Ta'Vaalor]] [[Cleric Guild]]s)</i> <br> |
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#Add 3 doses of faintly shimmering dust<br> |
#Add 3 doses of faintly shimmering dust<br> |
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#Add essence of water<br> |
#Add essence of water<br> |
Revision as of 18:14, 1 October 2009
Pre-tempering potions must be applied prior to a standard enchanting potion in order to enchant certain special gear.
Types of pre-tempering potion
Ayveneh potion
Ayveneh potion may be used to prepare gear with enhancive properties for tempering. This potion may be used on gear with a bonus of 30 or less, similar to mirtokh potion.
This recipe will yield 5 pours.
- Add water
- Add 3 doses of ayana leaf
- Add essence of water
- Add 2 doses of powdered black opal
- Simmer
- Add 2 doses of powdered uncut diamond
- Add 2 doses of faintly radiant dust
- Add essence of water
- Boil
- Add 2 doses of powdered dragonfire opal (sold in Teras Isle Cleric Guild)
- Add 2 doses of powdered moonglae opal (sold in Ta'Illistim and Ta'Vaalor Cleric Guilds)
- Add 3 doses of faintly shimmering dust
- Add essence of water
- Infuse mana
- Chant Enchant Item (925)
- Seal
Eoveneh potion
Eoveneh potion may be used to prepare some sanctified gear for tempering. This potion may be used on gear with a bonus of 30 or less, similar to mirtokh potion.
- Alchemy Recipe
- Add water
- Add powdered uncut diamond
- Add essence of water
- Simmer
- Add minor holy oil
- Add faintly radiant dust
- Infuse mana
- Add radiant white soulstone
- Chant Enchant Item (925)
- Seal
Messaging
Success:
You pour your potion on the chain.
1d100: 67 + Modifiers: 389 == 456
As the liquid coats the surface of the green imflass chain, you murmur a few words of power while gesturing over the chain.<br
The liquid quickly seeps into the green imflass chain and leaves nothing behind but a faint glow.
You examine the chain closely and, though the faint glow appears to be fading rapidly, are satisfied that it is ready to take a standard tempering potion.
Roundtime: 20 sec.
You have 2 doses left.
Failure:
You pour your potion on the chain.
1d100: 17 + Modifiers: 308 == 325
The liquid absorbs into the green imflass chain too quickly as you fumble to begin your chant and gestures, and the chain is dry in a moment's notice leaving no noticable change.
Roundtime: 20 sec.
You have 3 doses left.