Water Walking (112): Difference between revisions
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{{spell |
{{spell |
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| mnemonic = WATERWALK |
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| base_dur = 1200 sec |
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| add_dur = +60 sec per [[Minor Spiritual|MnS]] rank |
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| span = [[Stackable]] |
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| type = Utility |
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| subtype = None |
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| skill = None |
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| components = None |
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| availability = All |
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| navigation = {{minor spiritual navigation}} |
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}} |
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This spell allows a character to walk on water. The |
This spell allows a character to walk on water. The most prevalent use is on [[Maelstrom Bay]], in [[River's Rest]], but there are other locations, such as a brackish stream in [[Vipershroud]], that slow a character's movement through the area; this spell alleviates that. Additionally, some magic using classes will cast this spell as dispel fodder, in case a creature or player casts [[Elemental Dispel (417)]] or [[Spirit Dispel (119)]] on the user in order to reduce her defenses. |
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== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=3#112 Minor Spiritual: Water Walking], on Play.net |
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[[Category: Minor Spiritual Spells]] |
[[Category: Minor Spiritual Spells]] |
Revision as of 11:08, 22 October 2007
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This spell allows a character to walk on water. The most prevalent use is on Maelstrom Bay, in River's Rest, but there are other locations, such as a brackish stream in Vipershroud, that slow a character's movement through the area; this spell alleviates that. Additionally, some magic using classes will cast this spell as dispel fodder, in case a creature or player casts Elemental Dispel (417) or Spirit Dispel (119) on the user in order to reduce her defenses.
External Links
- Minor Spiritual: Water Walking, on Play.net