Wizard Guild: Difference between revisions
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'''The Wizard's Guild''' is a sanctuary for the further study and training of a [[wizard]], which skills and spells alone cannot provide. |
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==About== |
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The Wizard's Guild is largely, ah, incomplete at this point. Though without a doubt it will be better than any of the others soon enough. One can hope at least, right? |
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* [[Flick]] |
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A cantrip used to produce any common item from a worn container. The item must weigh "less than two pounds" and may not be scripted ([[gem]]s and [[wand]]s are applicable, but food is not). |
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FLICK |
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Flicking is a cantrip where you can flick any item that weighs less than two pounds and is not scripted (ie gems, wands, but not food.) |
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* [[Alchemy]] |
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Alchemy will be introduced sometime soon, but the only information currently is that one will be able to become a guildmaster with that one skill. |
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Soon to be released, it will comprise three individual guild skills. |
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=== Fees === |
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There are several guilds |
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=== Locations === |
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* [[Wizard Guild (Wehnimer's Landing)]] |
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* [[Wizard Guild (River's Rest)]] |
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[[Category:Profession Guilds]] |
Revision as of 02:21, 1 February 2006
The Wizard's Guild is a sanctuary for the further study and training of a wizard, which skills and spells alone cannot provide.
Skills
A cantrip used to produce any common item from a worn container. The item must weigh "less than two pounds" and may not be scripted (gems and wands are applicable, but food is not).
Soon to be released, it will comprise three individual guild skills.
Fees
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.