Shadow Mastery: Difference between revisions
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Shadow mastery has a fixed [[stamina]] cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after the maneuver expires. |
Shadow mastery has a fixed [[stamina]] cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after the maneuver expires. |
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== |
== Resources == |
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**[[List of combat maneuvers by profession]] |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#shadowmastery Combat Maneuvers List: Shadow Mastery], on Play.net |
*[http://www.play.net/gs4/info/maneuvers/list.asp#shadowmastery Combat Maneuvers List: Shadow Mastery], on Play.net |
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Revision as of 14:47, 27 May 2015
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Shadow Mastery is a Combat Maneuver that provides bonuses to hiding and sneaking for 3 minutes. At later ranks, it provides cumulative roundtime bonuses to HIDE and SNEAK when active, as shown below:
- Rank 3: -1 Roundtime to Sneak
- Rank 4: -1 Roundtime to Hide
- Rank 5: -1 Roundtime to Sneak (permanent, regardless of whether maneuver is active or not)
Shadow mastery has a fixed stamina cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after the maneuver expires.