Evil Eye (717): Difference between revisions
VANKRASN39 (talk | contribs) mNo edit summary |
VANKRASN39 (talk | contribs) |
||
Line 24: | Line 24: | ||
{| {{prettytable}} |
{| {{prettytable}} |
||
!Threshold |
!Threshold |
||
!Effect |
!width="450px"|Effect |
||
!Length of Stun |
!Length of Stun |
||
|- |
|- |
Revision as of 06:27, 13 July 2015
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Using a deadly stare, the caster instills intense fear into the target(s). Depending upon the severity of the warding failure, the terrified target may freeze, run away, or outright die. Player characters subjected to this may be so scared, it will cause them to run until within the safety of the nearest town.
Note: Undead creatures are immune to Evil Eye.
Warding Thresholds
Threshold | Effect | Length of Stun |
---|---|---|
101-124 | Causes target to flee one room away in a random direction | No Stun; Incurs 10 seconds of hard RT |
125 - 174 | Causes the target to fall to the ground. Creatures will drop items in their hands. Stance will be reduced to neutral. | 1 second per 2 warding margin (12 sec at ER 125 to 37 sec at ER 174) |
175-198 | Causes the target to flee for their life out of the area. Creature targets will be considered dead, though no body will be left behind. Player targets will immediately flee to the next town. If the target is missing either two legs or a leg and the opposing arm, it will instead be knocked unconscious due to its inability to flee. | No resulting stun |
199+ | Instant Death | N/A |
With an Eye Spy (707) eye active, one may cast this spell unfocused and remotely. This will target some or all possible targets (creatures and players) in the same room as the eye. The actual number of targets subject to this unfocused version of the spell is randomly determined. When cast remotely, this spell is slightly weaker, and all targets receive a TD bonus of 25.
Spell Messaging
Instant Death:
>incant 717
You trace an intricate sign that contorts in the air while forcefully invoking Evil Eye...
Your spell is ready.
You gesture at a dark orc.
You stare at a dark orc.
CS: +229 - TD: +36 + CvA: 0 + d100: +71 == +264
Warding failed!
The dark orc looks at you in utter terror!
The dark orc drops its scimitar.
The dark orc drops its reinforced shield.
The dark orc lets out a blood curdling scream!
A dark orc gives a last shudder and dies.
Cast Roundtime 3 Seconds.
>l orc
You see a fairly typical dark orc that is lying down.
External Links
- Sorcerer Base Spell Circle: Evil Eye, on Play.net