The official GemStone IV encyclopedia.
| Duck and Weave
|
|
|
| Available To
|
Rogues and Monks
|
| Mnemonic
|
[WEAVE]
|
| Cost
|
30 Stamina + special
|
| Roundtime
|
{{{roundtime}}}
|
| Requirements
|
None
|
| Prerequisites
|
Evade Mastery Rank 2
|
|
|
|
Duck and Weave is a combat maneuver available to Rogues and Monks. There is a 5 minute cooldown period during which the reactivation cost triples to 90 stamina. Training in the Dodge and Multi Opponent Combat skills is recommended.
Description
A 30 second boost to evade chance. The increase is higher when wearing lighter armor groups. When you evade an attack, there's a chance that you can redirect that attack against a different enemy. The redirection chance is higher in more offensive stances and is also based on influence and agility.
Messaging
A human robber removes a plain wooden arrow from in his quiver.
A human robber fires a plain wooden arrow at you!
You manage to maneuver yourself such that when you dodge aside at the last moment, a human robber finds himself attacking an elven thug, much to their mutual surprise!
AS: +424 vs DS: +337 with AvD: +30 + d100 roll: +68 = +185
... and hits for 33 points of damage!
Nice puncture to the back, just grazed the spine!
The wooden arrow breaks apart and crumbles away.
See Also
External Links