Roleplaying award
Roleplaying awards (RPAs) are given by GameMasters (GMs) for various reasons. Like Gift of Lumnis, multipliers are set to last over a fixed amount of experience pulses, and doing activities that gain a relatively small amount of experience, such as guild activities, will result in overall less experience being gained over the length of the award. There are two forms of RPA: modifier (1.5-4x experience boost) and flat (fixed experience added to pool to be absorbed). Players can also nominate another player via the ROLEPLAY NOMINATE verb.
Example of messaging when RPA is received:
You take a deep breath, and look around with renewed vigor. It is good to be alive, and an adventurer in this land.
Another example:
With a sudden flash of insight, you realize you now understand more of what you have experienced.....
Another example:
An old memory bubbles up from your past, and causes you to reflect a moment. With a flash of insight, you realize you understand yourself a bit better than you did a moment ago. The sudden feeling of self-knowledge is a pleasant one.
To view whether or not a character has an active RPA, use the EXP command. There is no message when it expires.
RPAs are separate from (and multiplier RPAs can be stacked with) the Gift of Lumnis. If a character has an RPA active during Gift of Lumnis, there will be extra messaging below the Lumnis messaging. For example:
Your mind is numbed. You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding. Your recent adventures echo powerfully in your mind.
ROLEPLAY (verb)
Players should ROLEPLAY NOMINATE each other before an event begins or at least before the roleplaying ends. Every GM that is logged into that instance will see the messaging, unless it gets lost in their screen scroll.
Any GM could look into what's going on and possibly grant a RPA. It doesn't have to be the local town guru.
>roleplay To nominate someone currently engaged in excellent roleplaying, type: ROLEPLAY NOMINATE <name> <reason>.