Spell Cleave

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Revision as of 15:23, 25 July 2021 by GS4-GYRES (talk | contribs) (GS4-GYRES moved page Spell Cleaving to Spell Cleave: Renamed in PSM3 update)
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Spell Cleave
Mnemonic [scleave]
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Both hands
Requirements An ensorcelled or anti-magical (veil iron/krodera/kroderine) weapon.
Attributes Flares/Spikes Enabled
Hostile
Available To Warriors, Monks
Available In Combat Maneuvers
Rank Square
1 2  
2
3
4
5 10

Description

Attempt to use the unnatural energy of your weapon to cleave away a spell from your target.

Mechanics

It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.

Messaging

Successful Spell Cleaving

>cman scleave
[Roll result: 151 (open d100: 88) Penalties: 7]
You hang back for a moment and concentrate on the magical wards surrounding a hunch-backed dogmatist, before unleashing your attack upon them!

You manage to cleave away a magical ward!
The dim aura fades from around a hunch-backed dogmatist.

Roundtime: 3 sec.

Unsuccessful Spell Cleaving

Low Endroll
>cman scleave
[Roll result: 78 (open d100: 10) Penalties: 7]
You hang back for a moment and concentrate on the magical wards surrounding a hunch-backed dogmatist, before unleashing your attack upon them!

You fail to connect solidly with any magical ward.

Roundtime: 3 sec.
No Spells on Target
R>cman scleave
You hang back for a moment and attempt to concentrate on the magical wards surrounding a dhu goleras, but are unable to discern the presence of any at all.
Roundtime: 3 sec.
Not Using an Ensorcelled/Anti-Magic Weapon
>cman scleave
[Roll result: 171 (open d100: 80) Bonus: 13]
You hang back for a moment and concentrate on the magical wards surrounding an emaciated hierophant, before unleashing your attack upon them!

Your attack passes harmlessly through the magical wards.

Roundtime: 3 sec.
Still in Recovery Period
R>cman scleave
You remain mentally drained from your last attempt to perceive the threads that connect a magical ward to its bearer.

Recovery Period Ending

You feel mentally ready to attempt a Spell Cleaving again.

See Also