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Punch critical table (UCS)
This critical table is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change.
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Punch critical table (UCS):
This table lists the critical messaging and status effects associated with the Unarmed Combat System's Punch attacks.
Legend
- A - Amputation (limb loss)
- F - Fatal critical
- Fv - Favors limb
- K w/ksp - Knockdown (Kk kneeling),(Kp prone),(Ks sitting)
- R - Injury level (rank 1, 2 or 3)
- S - Stun w/number of rounds
- Sil - Silence
- Slo - Slow effect
- Slp - Sleep (unconscious state)
- x - Unknown stun round
HEAD
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
0 |
Strike comes up short, barely brushing the cheek! |
None |
None
|
1 |
4 |
Glancing blow to the ear. |
? |
R1
|
2 |
8 |
Hard punch to the jaw momentarily dazes foe. |
S1 |
R1
|
3 |
12 |
Straight strike to face! Apparently the [target] forgot to duck! |
S2 |
R1
|
4 |
16 |
Sucker punch to the chin! The [target]'s jaw cracks loudly. |
? |
R2
|
5 |
20 |
Spinning backfist snaps the [target]'s head to the side! |
? |
R2
|
6 |
25 |
Solid blow to the jaw leaves the [target] spitting blood... and teeth! |
Sx Sil |
R2
|
7 |
30 |
Strong downward swing staggers foe and dents skull! |
Sil |
R3
|
8 |
35 |
Palm strike to face drives nose straight into brain! |
? |
R3
|
9 |
40 |
Awesome punch to forehead snaps head straight back with a sickening CRUNCH! |
? |
R3
|
10 |
45 |
Teeth knocked out... through the back of the [target]'s head! |
? |
R3
|
11 |
50 |
Explosive punch to the face leaves little else than a pulpy mass of blood, bone, and brain matter! |
? |
R3 head R2 R/L eye
|
NECK
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
EYE R/L
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
CHEST
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
ABDOMEN
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
BACK
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
ARM R/L
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
HAND R/L
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
LEG R/L
Rank |
Damage |
Message |
Status Effects |
Wounds
|
0 |
? |
? |
? |
?
|
1 |
? |
? |
? |
?
|
2 |
? |
? |
? |
?
|
3 |
? |
? |
? |
?
|
4 |
? |
? |
? |
?
|
5 |
? |
? |
? |
?
|
6 |
? |
? |
? |
?
|
7 |
? |
? |
? |
?
|
8 |
? |
? |
? |
?
|
9 |
? |
? |
? |
?
|
10 |
? |
? |
? |
?
|
11 |
? |
? |
? |
?
|
See Also