Haste (535)

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Haste (535)
Mnemonic [HASTE]
Duration 60 + [0.3 × Air Lore] seconds
Span Solid block
Utility Magic
Type Combat Utility
Availability All
Major Elemental Spells
Sleep (501) Attack
Chromatic Circle (502) Attack
Thurfel's Ward (503) Defensive
Slow (504) Attack
Hand of Tonis (505) Attack
Celerity (506) Utility
Elemental Deflection (507) Defensive
Elemental Bias (508) Defensive
Strength (509) Offensive
Hurl Boulder (510) Attack
Floating Disk (511) Utility
Cold Snap (512) Attack
Elemental Focus (513) Offensive
Stone Fist (514) Attack
Rapid Fire (515) Utility
Mana Leech (516) Utility
Charge Item (517) Utility
Cone of Elements (518) Attack
Immolation (519) Attack
Mage Armor (520) Defensive
Meteor Swarm (525) Attack
Elemental Disjunction (530) Attack
Haste (535) Utility
Temporal Reversion (540) Defensive
Time Stop (550) Utility

The Haste spell appears to provide a wizard with a reduction in roundtime based on the following formula (all fractions are rounded down):

  • Final RT = (RT - [1 + X + Y]) * (75 - Z)%
  • X = Air Lore Bonus; Increases by +1 at 24 ranks, 100 ranks, and 200 ranks
  • Y = Major Elemental Bonus; Increases by +1 at 51 ranks and 100 ranks
  • Z = Major Elemental Spells Known / 3

For example, with 27 MjE ranks, 24 Air Lore ranks, and a five second RT:

X= 1; Y = 0; Z = 9
Final RT = (5 - [1 + 1 + 0]) * (75 - 9)%
Final RT = 3 * 66%
Final RT = 1.98; Which rounds down to a 1 second RT.

A second example, at 51 MjE ranks, 24 Air Lore ranks, and a six second RT:

X= 1; Y = 1; Z = 17
Final RT = (6 - [1 + 1 + 1]) * (75 - 17)%
Final RT = 3 * 58%
Final RT = 1.74; Which rounds down to a 1 second RT.

Also, the benefit of MjE ranks does not appear to be capped by the caster's level.

The skills of the person benefiting from the spell are used for this formula, not those of the caster. Therefore, non-wizards will see (RT - [1 + X]) * (75)%. The only variable would be the amount of Air Lore ranks, which behave the same as variable X in the above formula.

Lore Benefits

Training in Elemental Lore, Air provides two benefits:

Decreased Final RT

An additional second is subtracted from the final RT at 24, 100 and 200 ranks of Elemental Lore, Air.

Elemental Lore, Air Ranks 24 100 200
Seconds subtracted from final RT -1 -2 -3

Increased Duration

The duration of haste is 60 seconds + (0.3 × Elemental Lore, Air ranks).

Elemental Lore, Air Ranks 4 7 10 14 17 20 24 27 30 34 37 40 44 47 50 54 57 60 64 67 70 74 77 80 84
Bonus Duration 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Total Duration 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85
Elemental Lore, Air Ranks 87 90 94 97 100 104 107 110 114 117 120 124 127 130 134 137 140 144 147 150 154 157 160 164 167
Bonus Duration 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
Total Duration 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110
Elemental Lore, Air Ranks 170 174 177 180 184 187 190 194 197 200 204 207 210 214 217 220 224 227 230 234 237 240 244 247 250
Bonus Duration 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
Total Duration 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135

Messaging

Initial cast

You begin to notice the world slow down around you. Strange.

Wearing off

You notice that things have returned to their normal speed.

Customary Uses

This spell is primarily used in combat situations by War Mages as part of their unique combat style, which involves repeated attacks with a weapon upon a single target.

In the form of imbedded items, rechargeable items or scrolls, it is often used by other adventurers for a similar purpose.

As it is not limited to selfcast use, Wizards of all types can often be seen casting this upon other adventurers, particularly in group hunting situations or in cases when those adventurers are engaging in activities known to cause long roundtimes (such as healing, box picking, or use of Raise Dead (318), among others). Some wizards have also been known to use it in combination with Enchant Item (925).

Note: Haste is ignored with ALCHEMY commands. However, it does function with various alchemy-related tasks which have other verbs.

Alchemy Recipes

A thick silver potion casts Celerity (506).

The first recipe requires ingredients from Zul Logoth and Ta'Illistim, while the second requires ingredients available in the Landing.

Profession Wizard
Discipline Potions
Spell 506
Uses
Rank taught 23
Rank end 38
Location All

Alchemy Recipes

A thick silver potion
Eastern version Western version
  1. Add water
  2. Add viper fang from black forest vipers
  3. Add powdered black sphene
  4. Boil
  5. Add 4 doses of sprig of foxglove
  6. Simmer
  7. Chant Celerity (506)
  1. Add water
  2. Add silvery hoof from night mares
  3. Add powdered star sapphire
  4. Boil
  5. Add 4 doses of sprig of foxglove
  6. Simmer
  7. Chant Celerity (506)

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