Search results

Jump to navigation Jump to search
  • |Returns 1 or 2 mana upon triggering (even upon casting defensive spells), depending on plus (+) |Returns 3 or 4 mana upon triggering (even upon casting defensive spells), depending on plus (+)
    13 KB (1,923 words) - 23:58, 5 May 2019
  • ...el about the 'saved post' format I've used. I also did not link up all the spells because I thought it was overkill, but its not much work and I'm happy to d ...the Cleric spells do not have their own page, nor does any of the Paladin spells. I fixed a few that were dead links due to misnomers. The only thing I woul
    15 KB (2,539 words) - 18:59, 8 February 2015
  • {{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
    9 KB (1,310 words) - 16:00, 2 December 2021
  • ...and defense. Paladins are potent hunters and, through their group-boosting spells, boons to any [[group]] they join. ...g a paladin is of course more than just wielding a weapon and casting some spells, but what you want your paladin to be and where exactly you want your journ
    24 KB (4,161 words) - 13:03, 24 January 2021
  • ...may account for the increasing trend of the monster races utilizing these spells for their own purposes. ...ted pursuits of magical researchers that we have our modern wealth of rote spells.
    17 KB (2,973 words) - 13:57, 28 April 2017
  • ...s these defenses entirely. Most direct damage spells harm them normally. [[Cleric]]s and [[paladin]]s do not require a bless or sanctify to bypass damage res ...spell [[Smite/Bane (302)]] may be more or less effective depending on the cleric's deity.<section end="undeadinfo" />
    8 KB (969 words) - 17:05, 22 December 2023
  • ...unestaves will flare regardless of the type of spell cast (i.e., defensive spells may beget flares). Flares created by the Cleric spells [[Bless (304)]] and [[Sanctify (330)]] only affect undead. They can coexist
    17 members (1 subcategory, 0 files) - 17:22, 28 February 2024
  • | category = Magic Spells/Systems | category = Magic Spells/Systems
    49 KB (6,356 words) - 13:20, 29 March 2017
  • | circles = [[Minor Elemental]]<br />[[Major Elemental]]<br />[[Wizard Base]] ...[Haste (506)|hasted]] physical attacks in combination with various utility spells.
    21 KB (3,115 words) - 03:35, 8 January 2022
  • ===[[Cleric Guild]]s=== Displayed in the Prayer Rooms of each Cleric Guild is a statue of {{PAGENAME}}. These prayer rooms are considered a holy
    14 KB (2,398 words) - 01:12, 7 November 2022
  • AURA System: The aura system are spells that are cast once and remain active until the paladin switches to another ...if fail, receive damage and stacking the debuff. This effect can trigger a base of 3 times, increased with lore. Killing a target under the effects of the
    29 KB (4,683 words) - 02:42, 11 January 2022
  • Posts relating to changes for all [[Cleric Base]] spells. Particularly long subjects have remained on their own pages, but are linke A few minor updates to Cleric spells have been made for clarity and consistence.<br>
    54 KB (8,429 words) - 02:49, 11 January 2022
  • | subject = Re: training for creature combat maneuvers? & triple training spells | topic = Ranger Spells
    9 KB (1,376 words) - 20:12, 30 December 2020
  • ...for more experienced players, it will show how to get more personal [[buff spells]] than you may have ever realized was possible, or maximize your skill setu ...acquire a [[claidhmore]] and smash creatures. You're going to cast [[buff spells]] at yourself, because even [[warrior]]s and [[rogue]]s can do this.
    14 KB (2,315 words) - 02:29, 17 April 2021
  • <div class="mw-customtoggle-bard mw-customtoggle-cleric mw-customtoggle-empath mw-customtoggle-monk mw-customtoggle-paladin mw-cust ...as I switched normal skills to have 41 Telepathy and 60 Manipulation from base skills. Going to 46 and 75 allowed me to reach a new threshold for Kai's Tr
    28 KB (3,369 words) - 01:47, 1 February 2023
  • ...njoyed assisting other adventurers, particularly the young, [[empath]]s, [[cleric]]s, [[House Brigatta]] members, and [[War Mage]]s like himself. ...current skill level. Customer must provide all ingredients (excepting the base), and the following number of coins:</i><br>
    11 KB (1,810 words) - 22:31, 17 November 2020
  • ...ally take less damage from physical attacks, including [[Bolt spell|bolt]] spells, than those in stance offensive. ...y]], depending on the kind of attack), [[combat maneuvers]] skill, certain spells, and other factors.
    34 KB (5,176 words) - 22:04, 9 May 2022
  • ...e to take in to consideration lore training carefully for the bonuses from spells, depending on weapon type. ...the Arkati (1605)]], almost any weapon works. I'll explain when we get to spells.
    17 KB (2,888 words) - 18:18, 19 September 2022
  • ...ency and cost with which skills may be trained, and the type and circle of spells which may be learned. There are currently ten professions from which to cho *; [[Cleric]] : Clerics gain spiritual power through service to their deity. Resurrecti
    18 KB (2,873 words) - 23:44, 3 April 2021
  • ...foes; hunting armed only by a runestaff and their [[Spike Thorn (616)|own spells]] or anything in-between. Rangers are also the best at [[FORAGE (verb)|fora |Learning new spells, improving the effectiveness and duration of others.
    42 KB (6,874 words) - 13:09, 20 April 2021
View ( | ) (20 | 50 | 100 | 250 | 500)