SimuCoin private property
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Simucoin private properties are only available through the SimuCoin Store on a limited basis. They are different from private properties in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.
A private property will cost $1,111 to a Premium subscriber purchasing batches of 13,500 Simucoins.
Purchasers will always have access to their home, as it will not be repossessed.
AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.
Properties will not be built in areas such as OTF, the Rift, or Nelemar. Building may be restricted in other areas as well.
Features
- All included
- 6 rooms with up to 5 props per room (portals and trash cans do not count as props)
- The key to the property (plus extras for alts/friends)
- Custom day and night room text for each room
- Main entry to the property (gate, trail, path, door, etc)
- 250 lbs of secure, lockable storage
- 5 custom food items, 3 custom drinks
- 1 trash can per room (if wanted)
- Property related post name title
- 1 earth node
- 3 pre-existing scripts (the 'bench' script, trash can script, and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:
Fireworks Press, EZ-Scripts, Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties. - The trash can script allows for custom messaging when items are thrown away
- The 'bench' script allows for custom SIT messaging
- Food and drink containers allow for custom GET messaging
- Choice of ONE of the following (future additional purchases may be possible)
- enchanting workshop
- summoning chamber
- shrine to any one deity
- Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner's key)
- a fishing area stocked with fish and a cook fire
Restrictions
- Only full citizens may build within the walls of Ta'Illistim and Ta'Vaalor
- Any home in a town must be built on the outskirts and not near any node
- Homes within Ta'Vaalor or Ta'Illistim must fit with that city's specific image (white/pale stone in Ta'Illistim, no run-down structures in either town, etc.)
- No military structures in or around Ta'Illistim or Ta'vaalor
- No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)
- Final building location is subject to approval by the local town guru
- No building within existing structures or rooms that already have existing homes
- Other restrictions may apply
Known Properties
- Highguard Keep (Roblar, IMT)
- Melgorehn's Retreat (Calael, WL)