Elemental Focus (513)

The official GemStone IV encyclopedia.
Revision as of 14:39, 20 November 2020 by GS4-VIDUUS (talk | contribs)
Jump to navigation Jump to search
Elemental Focus (513)
Mnemonic [ELEMFOCUS]
Base Duration 1200 sec
Added Duration +60 sec per MjE rank
Span Self-cast: Stackable
Offensive Magic - Enhancement  
Subtype Bolt AS 
Enhancement +20 Bolt AS 
Availability All 
Major Elemental Spells
Sleep (501) Attack
Chromatic Circle (502) Attack
Thurfel's Ward (503) Defensive
Slow (504) Attack
Hand of Tonis (505) Attack
Celerity (506) Utility
Elemental Deflection (507) Defensive
Elemental Bias (508) Defensive
Strength (509) Offensive
Hurl Boulder (510) Attack
Floating Disk (511) Utility
Cold Snap (512) Attack
Elemental Focus (513) Offensive
Stone Fist (514) Attack
Rapid Fire (515) Utility
Mana Leech (516) Utility
Charge Item (517) Utility
Cone of Elements (518) Attack
Immolation (519) Attack
Mage Armor (520) Defensive
Meteor Swarm (525) Attack
Elemental Disjunction (530) Attack
Haste (535) Utility
Temporal Reversion (540) Defensive
Time Stop (550) Utility

Elemental Focus adds a base of +20 to bolt spell attack strength (AS). Additional training in the Major Elemental spell circle increases the bolt AS bonus by +1 for every 2 major elemental spells known over 513, capped at ranks equalling a character's level. It is self-cast only. Also, the spell cost +1 mana for every 2 major elemental spells known over 513.

Total bolt AS bonus = +20 + (MjE spells > 13 ÷ 2 )

Lore Benefit

Training in Elemental Lore, Fire will cumulatively add +1 AS per seed 4 summation of ranks on consecutive bolt attacks against the same target, capped at +25 total AS boost. The AS will increase whether or not the target is successfully hit, and only while casting bolt spells. Casting at another target removes this boost.

Casting non-bolt spells or general area spells (e.g. Elemental Wave (410) or Cone of Elements (518)) will not affect the focusing boost.

Elemental Lore, Fire ranks 4 9 15 22 30 39 49 60 72 85 99 114
Bolt AS bonus (accumulates) 1 2 3 4 5 6 7 8 9 10 11 12
Casts to +25 max bonus 26 14 10 8 6 6 5 5 4 4 4 4
Elemental Lore, Fire ranks 130 147 165 184 204 225 247
Bolt AS bonus (accumulates) 13 14 15 16 17 18 19
Casts to +25 max bonus 3 3 3 3 3 3 3
Initial cast is 0 bonus from lore.

Mana Cost

The base cost is 13 mana plus 1 additional mana per bonus point past rank 13. The maximum cost is 56 mana at level 99 with 99 spell ranks.

Maximum mana cost = round [(level ÷ 2) + 13]
E.g., level 65 character: round [(65 ÷ 2) + 7] = 35.5 rounds up to 39 maximum mana with 65 spell ranks.

Messaging

Initial cast
You bristle with energy.
Wearing off
You no longer bristle with energy.
Bolt AS accumulation with 92 ranks of Fire Lore (10 bonus)
You gesture at an ogre warrior.
You hurl a small surge of electricity at an ogre warrior!
AS: +454 vs DS: +102 with AvD: +28 + d100 roll: +94 = +474
... and hit for 67 points of damage!
Massive electrical shock to the right arm destroys flesh. What remains is useless.
The ogre warrior's studded mace falls to the ground.
The ogre warrior is stunned!
Cast Roundtime 3 Seconds.

>incant 901
Your hands glow with power as you invoke the phrase for Minor Shock...
Your spell is ready.
You gesture at an ogre warrior.
You hurl a small surge of electricity at an ogre warrior!
AS: +464 vs DS: +79 with AvD: +28 + d100 roll: +49 = +462
... and hit for 60 points of damage!
Nasty jolt to chest causes heart to skip a beat!
Cast Roundtime 3 Seconds.

>incant 901
Your hands glow with power as you invoke the phrase for Minor Shock...
Your spell is ready.
You gesture at an ogre warrior.
You hurl a small surge of electricity at an ogre warrior!
AS: +474 vs DS: +76 with AvD: +28 + d100 roll: +39 = +465
... and hit for 51 points of damage!
Heavy shock to left arm numbs elbow.
Cast Roundtime 3 Seconds.

>incant 901
Your hands glow with power as you invoke the phrase for Minor Shock...
Your spell is ready.
You gesture at an ogre warrior.
You hurl a small surge of electricity at an ogre warrior!
AS: +479 vs DS: +72 with AvD: +28 + d100 roll: +38 = +473
... and hit for 91 points of damage!
Massive electrical shock to back. Won't be bending over for awhile.
The ogre warrior falls to the ground and dies.
Cast Roundtime 3 Seconds.

Resources