The official GemStone IV encyclopedia.
| Spell Thieve
|
| Mnemonic
|
[thieve]
|
| Type
|
Setup
|
| Roundtime
|
2s
|
| Stamina Cost
|
7
|
| Offensive Gear
|
Both hands
|
| Requirements
|
An ensorcelled or anti-magical (veil iron/krodera/kroderine) weapon.
|
| Attributes
|
Flares/Spikes Enabled Hostile
|
| Available To
|
Rogues
|
| Available In
|
Combat Maneuvers
|
|
| Rank
|
Square
|
| 1
|
2
|
| 2
|
4
|
| 3
|
6
|
| 4
|
8
|
| 5
|
10
|
|
Description
Attempt to use the unnatural energy of your weapon to sever a spell away from your target.
Mechanics
It is easier to sever a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.
If the spell is a beneficial spell that may be cast upon others, a remnant of it can be stolen. A stolen spell will only last for 30 seconds (or less, if the spell had less than 30 seconds remaining already).
Resources